Player Matchup

Sylvanus
Sylvanus
PRIMAGENBOSS
Sylvanus
Level 92
God Stats
10W - 20L
1,167 SR
Queue Stats
245W - 347L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
Santoryu-Thunder
Gilgamesh
Level 160
God Stats
40W - 24L
1,710 SR
Queue Stats
250W - 207L
1,435 Elo+
Solo
Poseidon
Poseidon
theduckslayer12
Poseidon
Level 106
God Stats
0W - 3L
1,173 SR
Queue Stats
22W - 38L
1,231 Elo+
Solo
Team Averages
Level 119
1,350 SR
1,341 Elo+

VS

Team Averages
Level 100
1,413 SR
1,405 Elo+
Ra
Ra
Dani69-INFERNUS
Ra
Level 29
God Stats
1W - 1L
1,518 SR
Queue Stats
23W - 13L
1,353 Elo+
Party 1
Athena
Athena
Infra6450
Athena
Level 120
God Stats
2W - 4L
1,404 SR
Queue Stats
192W - 187L
1,432 Elo+
Party 1
Charybdis
Charybdis
rexy6911
Charybdis
Level 152
God Stats
4W - 9L
1,317 SR
Queue Stats
76W - 92L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PRIMAGENBOSS
Sylvanus
12
1 / 6 / 11
8,800
629
9,510
18,222
16,896
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
14
10 / 7 / 3
10,756
768
14,785
21,618
16,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
12
3 / 10 / 8
9,289
664
11,378
16,534
5,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 12
10,749
768
13,380
16,193
6,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Infra6450
Athena
16
12 / 1 / 9
11,978
856
14,627
17,582
20,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
rexy6911
Charybdis
15
6 / 5 / 10
10,686
763
15,095
13,160
5,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
14
Kills
23
23
Deaths
14
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
8
12
1.38
W
Athena
Infra6450
Athena
12
1
9
16.5
L
Sylvanus
PRIMAGENBOSS
Sylvanus
1
6
11
1.08
L
Gilgamesh
10
7
3
1.64
W
Charybdis
rexy6911
Charybdis
6
5
10
2.2
L
Poseidon
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,673
Damage
43,102
56,374
Taken
46,935
39,223
Mitigated
32,565
13,050
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,380
2,281
3,039
4,059
16,193
6,427
23
8,016
8,177
29,161
0
W
Athena
Infra6450
Athena
14,627
2,867
0
340
17,582
20,913
194
8,510
9,072
34,101
0
L
Sylvanus
PRIMAGENBOSS
Sylvanus
9,510
1,629
3,413
6,696
18,222
16,896
72
11,146
7,076
20,243
0
L
Gilgamesh
14,785
4,662
0
725
21,618
16,813
18
9,748
11,870
342
34,008
W
Charybdis
rexy6911
Charybdis
15,095
7,501
0
1,982
13,160
5,225
2,528
5,231
7,929
0
39,915
L
Poseidon
11,378
1,611
0
2,216
16,534
5,514
400
7,530
9,004
30,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
33,413
113
Minions Killed
124
6
Camps Cleared
5
664,248
Distance Traveled
728,129
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,749
768
36
3
2
220,906
0
W
Athena
11,978
856
32
2
1
275,179
4
L
Sylvanus
8,800
629
15
1
2
220,605
0
L
Gilgamesh
10,756
768
51
4
2
239,374
0
W
Charybdis
10,686
763
56
4
2
232,044
4
L
Poseidon
9,289
664
47
3
2
204,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role