Player Matchup

Thor
Thor
Freckled_queen3
Thor
Level 5
God Stats
0W - 2L
1,168 SR
Queue Stats
0W - 3L
1,037 Elo+
Solo
Geb
Geb
G1antsnak356
Geb
Level 16
God Stats
3W - 4L
1,646 SR
Queue Stats
4W - 8L
1,182 Elo+
Solo
Hercules
Hercules
SelcouthPlaysMVP
Hercules
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,614 Elo+
Solo
Charybdis
Charybdis
YatoBR78
Charybdis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,139 Elo+
Solo
Thanatos
Thanatos
vcp_gamer
Thanatos
Level 12
God Stats
4W - 3L
1,725 SR
Queue Stats
4W - 5L
1,338 Elo+
Solo
Team Averages
Level 12
1,508 SR
1,262 Elo+

VS

Team Averages
Level 18
1,575 SR
1,375 Elo+
Sylvanus
Sylvanus
NikoBellic0420
Sylvanus
Level 22
God Stats
10W - 5L
1,948 SR
Queue Stats
91W - 109L
1,416 Elo+
Solo
Nox
Nox
TSWxThEvilWitchx
Nox
Level 8
God Stats
5W - 10L
1,350 SR
Queue Stats
11W - 20L
1,339 Elo+
Solo
Anhur
Anhur
WolfSlayerNXJ19
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 88L
1,334 Elo+
Solo
Freya
Freya
ninja052voraz
Freya
Level 14
God Stats
10W - 3L
1,755 SR
Queue Stats
26W - 12L
1,467 Elo+
Solo
Chaac
Chaac
str8toutta289
Chaac
Level 18
God Stats
9W - 6L
1,320 SR
Queue Stats
88W - 83L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 3
10,223
852
2,990
12,314
4,071
17
0 / 11 / 7
11,263
939
13,056
25,983
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 7 / 5
10,867
906
12,278
24,992
10,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
YatoBR78
Charybdis
17
2 / 9 / 3
11,254
938
18,054
18,782
6,159
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
vcp_gamer
Thanatos
17
7 / 13 / 1
12,221
1,018
18,718
22,684
7,333
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
6 / 0 / 36
14,589
1,216
14,981
13,115
21,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 3 / 27
12,365
1,030
14,485
11,558
6,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 4 / 20
12,194
1,016
12,193
11,003
5,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
27 / 0 / 12
16,406
1,367
39,757
18,525
11,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 2 / 23
11,723
977
11,254
14,660
11,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
164
9
Kills
46
46
Deaths
9
19
Assists
118
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
0
11
7
0.32
W
Sylvanus
6
0
36
24
L
0
7
5
0.36
W
4
3
27
5.83
W
6
4
20
4
L
Charybdis
YatoBR78
Charybdis
2
9
3
0.39
W
27
0
12
33
W
3
2
23
7.25
L
Thanatos
vcp_gamer
Thanatos
7
13
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,096
Damage
92,670
104,755
Taken
68,861
46,273
Mitigated
56,593
13,599
Healing
30,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,990
728
0
0
12,314
4,071
0
8,039
4,275
0
13,883
L
13,056
1,601
617
1,280
25,983
17,875
0
17,303
8,680
23,485
0
W
Sylvanus
14,981
4,097
8,018
5,927
13,115
21,991
0
3,638
9,477
20,750
0
L
12,278
5,275
0
5,460
24,992
10,835
0
17,495
7,497
0
31,260
W
14,485
1,629
0
1,262
11,558
6,878
0
1,700
9,858
34,135
0
W
12,193
5,126
0
215
11,003
5,147
0
2,640
8,363
0
18,780
L
Charybdis
YatoBR78
Charybdis
18,054
8,510
0
756
18,782
6,159
0
13,253
5,529
0
59,358
W
39,757
17,478
0
11,482
18,525
11,475
0
2,774
15,751
56,235
0
W
11,254
2,722
0
3,848
14,660
11,102
0
2,304
12,356
0
32,587
L
Thanatos
vcp_gamer
Thanatos
18,718
3,823
0
5,486
22,684
7,333
0
13,133
9,551
0
28,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,828
Gold Earned
67,277
199
Minions Killed
169
8
Camps Cleared
6
1,086,847
Distance Traveled
1,061,827
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,223
852
23
2
2
214,961
5
L
Geb
11,263
939
17
1
0
201,088
0
W
Sylvanus
14,589
1,216
7
1
0
205,470
1
L
Hercules
10,867
906
44
4
0
233,807
1
W
Nox
12,365
1,030
45
4
3
209,689
2
W
Anhur
12,194
1,016
15
1
0
190,036
0
L
Charybdis
11,254
938
96
8
6
202,688
0
W
Freya
16,406
1,367
38
3
1
231,496
0
W
Chaac
11,723
977
64
5
2
225,136
0
L
Thanatos
12,221
1,018
19
2
0
234,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role