Player Matchup

Zeus
Zeus
HOOLIGAN254
Zeus
Level 18
God Stats
0W - 2L
1,492 SR
Queue Stats
3W - 5L
1,491 Elo+
Solo
Anubis
Anubis
Kaevek31
Anubis
Level 18
God Stats
25W - 13L
1,758 SR
Queue Stats
52W - 37L
1,597 Elo+
Solo
Bellona
Bellona
Meeks5656
Bellona
Level 17
God Stats
0W - 2L
1,117 SR
Queue Stats
29W - 27L
1,506 Elo+
Solo
Nox
Nox
Unevenbeast007
Nox
Level 18
God Stats
1W - 2L
1,463 SR
Queue Stats
21W - 18L
1,530 Elo+
Solo
Chaac
Chaac
quotablememes
Chaac
Level 14
God Stats
4W - 2L
1,706 SR
Queue Stats
33W - 20L
1,610 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,547 Elo+

VS

Team Averages
Level 47
1,754 SR
1,615 Elo+
Anhur
Anhur
FlatGebSociety
Anhur
Level 24
God Stats
3W - 3L
1,513 SR
Queue Stats
162W - 87L
1,720 Elo+
Solo
Hades
Hades
LadyAmethyst883
Hades
Level 149
God Stats
8W - 4L
1,641 SR
Queue Stats
105W - 112L
1,473 Elo+
Party 1
Sol
Sol
Lilishade
Sol
Level 10
God Stats
3W - 2L
1,740 SR
Queue Stats
7W - 5L
1,852 Elo+
Party 1
Kali
Kali
XxRedEnderXx
Kali
Level 24
God Stats
5W - 1L
1,973 SR
Queue Stats
65W - 80L
1,538 Elo+
Solo
Geb
Geb
cdomer
Geb
Level 29
God Stats
10W - 2L
1,903 SR
Queue Stats
67W - 55L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
6,955
464
2,606
6,406
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Kaevek31
Anubis
13
8 / 4 / 3
8,622
575
12,944
12,622
5,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Meeks5656
Bellona
11
4 / 2 / 2
7,069
471
8,597
9,259
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 5
7,193
480
2,243
9,196
2,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 0
7,759
517
8,118
15,729
8,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
9,547
636
10,058
11,346
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 6 / 2
7,994
533
6,646
13,145
5,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 2
9,373
625
13,401
10,554
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 4 / 3
8,724
582
4,339
12,390
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
cdomer
Geb
12
2 / 1 / 6
7,907
527
4,245
9,567
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
14
Kills
17
17
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
1
4
5
0.88
L
Anubis
Kaevek31
Anubis
8
4
3
2.38
W
3
6
2
0.67
W
4
2
2
2.5
L
Bellona
Meeks5656
Bellona
4
2
2
2.5
L
0
3
5
0.83
W
3
4
3
1.13
W
Geb
cdomer
Geb
2
1
6
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,508
Damage
38,689
53,212
Taken
57,002
23,156
Mitigated
22,022
18,281
Healing
23,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,058
5,755
0
5,928
11,346
3,503
1,567
2,153
9,193
0
78,293
L
2,606
225
0
250
6,406
1,917
287
3,618
2,788
26,653
0
L
Anubis
Kaevek31
Anubis
12,944
740
0
6,819
12,622
5,135
179
5,527
7,095
54,286
0
W
6,646
789
304
4,964
13,145
5,100
341
7,008
5,957
47,986
0
W
13,401
5,160
0
5,673
10,554
4,370
3,191
1,041
9,513
51,385
5,867
L
Bellona
Meeks5656
Bellona
8,597
4,101
0
2,395
9,259
5,257
0
2,598
6,661
160
34,219
L
2,243
475
890
996
9,196
2,587
0
968
8,228
26,643
0
W
4,339
2,249
0
6,131
12,390
4,188
0
2,639
9,705
0
51,310
W
Geb
cdomer
Geb
4,245
1,035
0
935
9,567
4,861
441
4,766
4,651
14,035
0
L
8,118
1,895
0
6,931
15,729
8,260
815
10,115
5,614
0
52,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
43,545
360
Minions Killed
445
0
Camps Cleared
0
1,357,679
Distance Traveled
1,448,646
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,547
636
132
9
0
265,978
0
L
Zeus
6,955
464
51
3
0
260,759
0
L
Anubis
8,622
575
93
6
0
223,924
6
W
Hades
7,994
533
95
6
0
273,690
5
W
Sol
9,373
625
99
7
0
287,023
1
L
Bellona
7,069
471
60
4
0
307,502
5
L
Nox
7,193
480
50
3
0
270,157
3
W
Kali
8,724
582
105
7
0
304,203
0
W
Geb
7,907
527
14
1
0
317,752
2
L
Chaac
7,759
517
106
7
0
295,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role