Player Matchup

Neith
Neith
 
Neith
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Goubyson
Chang'e
Level 118
God Stats
16W - 13L
1,648 SR
Queue Stats
481W - 495L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrJester17
Morgan Le Fay
Level 66
God Stats
7W - 6L
1,504 SR
Queue Stats
193W - 238L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Mrpickles013
Nu Wa
Level 89
God Stats
19W - 16L
1,558 SR
Queue Stats
182W - 223L
1,345 Elo+
Solo
Tyr
Tyr
insayder_uzumaki
Tyr
Level 106
God Stats
16W - 17L
1,415 SR
Queue Stats
324W - 342L
1,415 Elo+
Solo
Team Averages
Level 94
1,525 SR
1,433 Elo+

VS

Team Averages
Level 95
1,414 SR
1,436 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LiL_R1pp3r_-X69
Mulan
Level 84
God Stats
4W - 3L
1,449 SR
Queue Stats
323W - 436L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
NanaOosaki
Gilgamesh
Level 158
God Stats
10W - 14L
1,558 SR
Queue Stats
240W - 263L
1,491 Elo+
Solo
Amaterasu
Amaterasu
Xx_Alex604196_xX
Amaterasu
Level 89
God Stats
1W - 0L
1,252 SR
Queue Stats
481W - 590L
1,380 Elo+
Party 2
Jing Wei
Jing Wei
Zyppicaio
Jing Wei
Level 53
God Stats
1W - 3L
1,310 SR
Queue Stats
187W - 223L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 6 / 2
8,944
471
12,048
13,086
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Goubyson
Chang'e
14
2 / 6 / 4
8,611
453
8,597
15,759
8,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
MrJester17
Morgan Le Fay
13
3 / 6 / 2
8,578
451
11,293
12,549
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 7
8,989
473
10,494
14,479
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 4
8,477
446
6,787
13,452
14,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
8 / 1 / 9
9,957
524
17,160
16,222
10,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 5 / 11
9,864
519
16,498
16,362
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
NanaOosaki
Gilgamesh
14
3 / 2 / 12
9,374
493
5,408
18,926
14,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amaterasu
15
5 / 2 / 12
9,361
493
8,822
17,290
13,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Zyppicaio
Jing Wei
13
1 / 3 / 8
7,902
416
4,905
11,959
3,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
13
Kills
27
28
Deaths
13
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
6
2
1
W
Zhong Kui
 
Zhong Kui
8
1
9
12.5
L
Chang'e
Goubyson
Chang'e
2
6
4
0.67
W
10
5
11
3.1
L
Morgan Le Fay
MrJester17
Morgan Le Fay
3
6
2
0.67
L
2
5
7
1.1
W
Gilgamesh
NanaOosaki
Gilgamesh
3
2
12
4.5
W
Amaterasu
5
2
12
5.5
W
Jing Wei
Zyppicaio
Jing Wei
1
3
8
1.67
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,219
Damage
52,793
69,325
Taken
80,759
37,025
Mitigated
49,632
22,545
Healing
25,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,048
4,012
0
2,240
13,086
5,071
452
3,165
9,646
0
51,291
W
Zhong Kui
 
Zhong Kui
17,160
652
0
5,492
16,222
10,917
2,308
8,335
7,887
59,200
0
L
Chang'e
Goubyson
Chang'e
8,597
137
1,581
5,921
15,759
8,607
244
4,988
10,567
52,791
0
W
16,498
2,581
0
4,559
16,362
8,040
0
6,224
10,138
0
55,365
L
Morgan Le Fay
MrJester17
Morgan Le Fay
11,293
1,752
0
2,870
12,549
4,275
18
2,897
9,207
49,144
0
L
10,494
2,974
264
5,654
14,479
4,293
99
2,916
11,307
53,481
0
W
Gilgamesh
NanaOosaki
Gilgamesh
5,408
905
3,380
5,253
18,926
14,363
12
5,907
13,019
0
34,518
W
Amaterasu
8,822
2,058
359
4,533
17,290
13,061
498
4,770
12,520
990
49,175
W
Jing Wei
Zyppicaio
Jing Wei
4,905
2,827
0
2,108
11,959
3,251
405
5,148
6,811
0
46,548
L
6,787
662
0
4,015
13,452
14,779
300
2,540
10,166
0
38,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
46,458
424
Minions Killed
425
0
Camps Cleared
0
1,665,744
Distance Traveled
1,849,750
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,944
471
97
5
0
318,442
2
W
Zhong Kui
9,957
524
107
6
0
377,365
1
L
Chang'e
8,611
453
76
4
0
343,318
1
W
Mulan
9,864
519
76
4
0
368,241
2
L
Morgan Le Fay
8,578
451
79
4
0
314,759
4
L
Nu Wa
8,989
473
91
5
0
311,605
2
W
Gilgamesh
9,374
493
55
3
0
369,466
2
W
Amaterasu
9,361
493
98
5
0
372,406
1
W
Jing Wei
7,902
416
89
5
0
362,272
3
L
Tyr
8,477
446
81
4
0
377,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role