Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jaccballa
Skadi
Level 155
God Stats
8W - 5L
1,481 SR
Queue Stats
369W - 368L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
ZomBSkyttles
Ah Puch
Level 141
God Stats
5W - 0L
1,836 SR
Queue Stats
284W - 298L
1,455 Elo+
Solo
Mercury
Mercury
fli8htskool31
Mercury
Level 134
God Stats
7W - 6L
1,613 SR
Queue Stats
403W - 396L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
g1gbsolid
Ah Muzen Cab
Level 102
God Stats
7W - 3L
1,571 SR
Queue Stats
11W - 12L
1,336 Elo+
Solo
Team Averages
Level 138
1,600 SR
1,443 Elo+

VS

Team Averages
Level 115
1,521 SR
1,424 Elo+
Hou Yi
Hou Yi
Edavid9
Hou Yi
Level 125
God Stats
1W - 1L
1,402 SR
Queue Stats
18W - 17L
1,521 Elo+
Solo
Tiamat
Tiamat
Inheritermine4
Tiamat
Level 128
God Stats
50W - 39L
1,557 SR
Queue Stats
90W - 92L
1,413 Elo+
Solo
Nemesis
Nemesis
Shapoo
Nemesis
Level 90
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo
Cerberus
Cerberus
The__Massa
Cerberus
Level 144
God Stats
0W - 2L
1,605 SR
Queue Stats
43W - 49L
1,464 Elo+
Solo
Merlin
Merlin
santysemo
Merlin
Level 88
God Stats
6W - 12L
1,535 SR
Queue Stats
153W - 206L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 4 / 10
10,583
814
7,297
11,450
8,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
Jaccballa
Skadi
15
2 / 4 / 8
9,584
737
5,107
9,051
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
ZomBSkyttles
Ah Puch
17
4 / 3 / 8
10,310
793
11,446
11,115
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
17
4 / 1 / 13
11,216
863
10,430
10,192
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Ah Muzen Cab
g1gbsolid
Ah Muzen Cab
19
10 / 3 / 5
12,315
947
17,010
8,412
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Edavid9
Hou Yi
13
1 / 6 / 4
8,121
625
5,295
11,024
4,052
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

19
7 / 2 / 1
11,084
853
12,117
9,892
6,978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
Shapoo
Nemesis
15
4 / 7 / 6
9,580
737
6,037
11,541
6,309
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cerberus
The__Massa
Cerberus
13
1 / 5 / 4
7,900
608
3,934
18,309
17,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Merlin
santysemo
Merlin
16
2 / 4 / 8
9,457
727
9,986
9,156
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
24
Kills
15
15
Deaths
24
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
4
10
2.25
L
Hou Yi
Edavid9
Hou Yi
1
6
4
0.5
L
7
2
1
3.75
W
Skadi
Jaccballa
Skadi
2
4
8
1.5
L
Nemesis
Shapoo
Nemesis
4
7
6
1
L
Cerberus
The__Massa
Cerberus
1
5
4
0.6
W
Ah Puch
ZomBSkyttles
Ah Puch
4
3
8
2.67
W
Mercury
4
1
13
10.5
W
Ah Muzen Cab
g1gbsolid
Ah Muzen Cab
10
3
5
4.17
L
Merlin
santysemo
Merlin
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,290
Damage
37,369
50,220
Taken
59,922
25,367
Mitigated
40,164
18,321
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,297
833
4,630
6,511
11,450
8,054
625
5,264
6,186
25,961
0
L
Hou Yi
Edavid9
Hou Yi
5,295
1,761
0
440
11,024
4,052
1
3,576
7,448
0
21,733
L
12,117
637
105
3,414
9,892
6,978
1
4,489
5,403
46,526
0
W
Skadi
Jaccballa
Skadi
5,107
1,727
84
591
9,051
3,776
1,425
4,006
5,045
0
21,125
L
Nemesis
Shapoo
Nemesis
6,037
1,449
0
687
11,541
6,309
0
2,295
9,246
0
14,116
L
Cerberus
The__Massa
Cerberus
3,934
315
0
1,545
18,309
17,067
0
4,227
14,082
15,609
0
W
Ah Puch
ZomBSkyttles
Ah Puch
11,446
850
0
3,011
11,115
4,502
1,351
7,896
3,219
41,461
0
W
Mercury
10,430
4,952
0
820
10,192
5,188
2,243
4,965
5,227
0
30,664
W
Ah Muzen Cab
g1gbsolid
Ah Muzen Cab
17,010
9,547
0
2,674
8,412
3,847
281
4,198
4,214
0
59,681
L
Merlin
santysemo
Merlin
9,986
76
0
680
9,156
5,758
0
4,660
4,496
32,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,008
Gold Earned
46,142
336
Minions Killed
262
10
Camps Cleared
7
1,315,978
Distance Traveled
1,009,210
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,583
814
46
4
0
248,389
4
L
Hou Yi
8,121
625
40
3
5
158,698
4
L
Tiamat
11,084
853
93
7
0
235,307
3
W
Skadi
9,584
737
41
3
1
237,058
1
L
Nemesis
9,580
737
21
2
0
201,482
0
L
Cerberus
7,900
608
45
3
0
194,622
2
W
Ah Puch
10,310
793
90
7
3
247,294
0
W
Mercury
11,216
863
56
4
4
308,859
3
W
Ah Muzen Cab
12,315
947
103
8
2
274,378
0
L
Merlin
9,457
727
63
5
2
219,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role