Player Matchup

Fenrir
Fenrir
HereticHodor
Fenrir
Level 158
God Stats
4W - 5L
1,470 SR
Queue Stats
260W - 272L
1,461 Elo+
Party 1
Vamana
Vamana
J3ka
Vamana
Level 127
God Stats
0W - 2L
1,252 SR
Queue Stats
123W - 101L
1,597 Elo+
Party 2
Freya
Freya
Loctide
Freya
Level 89
God Stats
2W - 5L
1,487 SR
Queue Stats
126W - 126L
1,546 Elo+
Party 1
Artio
Artio
Milleniumys
Artio
Level 129
God Stats
0W - 3L
1,416 SR
Queue Stats
143W - 110L
1,626 Elo+
Party 2
Thanatos
Thanatos
octop
Thanatos
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 222L
1,552 Elo+
Solo
Team Averages
Level 128
1,425 SR
1,556 Elo+

VS

Team Averages
Level 125
1,432 SR
1,536 Elo+
Sol
Sol
IIJIacTeJIuH
Sol
Level 130
God Stats
2W - 3L
1,500 SR
Queue Stats
464W - 456L
1,555 Elo+
Solo
Hercules
Hercules
jordidabest
Hercules
Level 128
God Stats
4W - 2L
1,628 SR
Queue Stats
214W - 194L
1,591 Elo+
Solo
Charybdis
Charybdis
runoutofspace
Charybdis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 98L
1,538 Elo+
Solo
Thoth
Thoth
trxskills
Thoth
Level 135
God Stats
1W - 6L
1,096 SR
Queue Stats
388W - 381L
1,499 Elo+
Solo
Jormungandr
Jormungandr
ucandaire
Jormungandr
Level 128
God Stats
4W - 5L
1,437 SR
Queue Stats
531W - 562L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 7 / 8
10,678
667
12,812
23,898
13,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
J3ka
Vamana
20
6 / 4 / 10
12,509
782
12,280
27,502
38,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Loctide
Freya
20
4 / 4 / 8
11,234
702
11,823
17,025
7,742
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
4 / 7 / 10
12,125
758
11,945
33,521
42,544
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
octop
Thanatos
19
3 / 4 / 9
11,132
696
12,325
15,536
8,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 18
12,113
757
22,339
12,339
6,648
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
jordidabest
Hercules
19
8 / 3 / 15
12,616
789
18,472
20,792
26,256
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
runoutofspace
Charybdis
17
6 / 6 / 18
11,601
725
16,610
13,631
5,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
trxskills
Thoth
19
5 / 4 / 16
12,441
778
24,818
12,886
5,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ucandaire
Jormungandr
19
4 / 4 / 21
11,833
740
15,016
17,186
18,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
114
20
Kills
26
26
Deaths
20
45
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
7
8
1
W
3
3
18
4
L
Vamana
J3ka
Vamana
6
4
10
2.75
L
Freya
Loctide
Freya
4
4
8
2
L
4
7
10
1.29
W
Hercules
jordidabest
Hercules
8
3
15
5.17
L
Thanatos
octop
Thanatos
3
4
9
1.88
W
Charybdis
runoutofspace
Charybdis
6
6
18
2.5
W
Thoth
trxskills
Thoth
5
4
16
3.25
W
Jormungandr
ucandaire
Jormungandr
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,185
Damage
97,255
117,482
Taken
76,834
110,752
Mitigated
62,932
49,754
Healing
26,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,812
2,342
4,453
5,943
23,898
13,867
1,646
13,523
10,375
0
19,099
W
22,339
9,416
3,210
3,840
12,339
6,648
2,454
4,300
8,039
50,080
0
L
Vamana
J3ka
Vamana
12,280
5,296
657
7,971
27,502
38,063
852
16,081
11,421
0
24,462
L
Freya
Loctide
Freya
11,823
3,096
1,107
4,377
17,025
7,742
884
11,189
5,836
28,145
0
L
11,945
1,200
5,328
8,254
33,521
42,544
563
13,440
20,081
29,178
0
W
Hercules
jordidabest
Hercules
18,472
6,022
1,870
5,080
20,792
26,256
369
7,505
13,287
0
22,769
L
Thanatos
octop
Thanatos
12,325
1,726
3,835
7,829
15,536
8,536
1,715
7,940
7,596
0
28,725
W
Charybdis
runoutofspace
Charybdis
16,610
7,726
1,121
2,562
13,631
5,753
1,884
4,114
9,517
0
28,187
W
Thoth
trxskills
Thoth
24,818
1,409
1,676
3,099
12,886
5,736
1,218
1,813
11,073
52,850
0
W
Jormungandr
ucandaire
Jormungandr
15,016
3,093
1,214
3,269
17,186
18,539
66
6,036
11,150
30,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,678
Gold Earned
60,604
127
Minions Killed
173
0
Camps Cleared
0
1,471,223
Distance Traveled
1,495,178
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,678
667
11
1
0
289,032
2
W
Sol
12,113
757
54
3
0
299,805
3
L
Vamana
12,509
782
22
1
0
286,908
1
L
Freya
11,234
702
40
3
0
291,761
0
L
Artio
12,125
758
17
1
0
281,128
1
W
Hercules
12,616
789
7
0
0
340,770
1
L
Thanatos
11,132
696
37
2
0
322,394
2
W
Charybdis
11,601
725
28
2
0
259,321
1
W
Thoth
12,441
778
58
4
0
306,924
0
W
Jormungandr
11,833
740
26
2
0
288,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role