Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BLeFevre
Hun Batz
Level 29
God Stats
25W - 18L
1,724 SR
Queue Stats
158W - 101L
1,686 Elo+
Party 1
Medusa
Medusa
BuckSternwheel
Medusa
Level 135
God Stats
13W - 2L
1,725 SR
Queue Stats
247W - 170L
1,701 Elo+
Party 1
Team Averages
Level 82
1,650 SR
1,629 Elo+

VS

Team Averages
Level 53
1,709 SR
1,547 Elo+
Cthulhu
Cthulhu
Awfulquasar
Cthulhu
Level 141
God Stats
3W - 3L
1,690 SR
Queue Stats
212W - 114L
1,653 Elo+
Party 2
Chiron
Chiron
Laughington
Chiron
Level 15
God Stats
0W - 3L
1,657 SR
Queue Stats
25W - 25L
1,489 Elo+
Party 2
Hun Batz
Hun Batz
Zukkixqc
Hun Batz
Level 4
God Stats
1W - 2L
1,781 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 2 / 23
9,885
706
7,204
9,032
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
BLeFevre
Hun Batz
15
10 / 2 / 16
11,293
807
15,385
10,631
3,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
16 / 5 / 10
11,893
850
17,695
12,502
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Awfulquasar
Cthulhu
14
5 / 3 / 2
10,003
715
12,185
16,556
17,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chiron
13
3 / 12 / 3
9,752
697
5,455
13,734
2,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Zukkixqc
Hun Batz
11
1 / 12 / 5
8,974
641
5,546
13,931
7,556
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
27
Kills
9
9
Deaths
27
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
23
6.25
L
Cthulhu
Awfulquasar
Cthulhu
5
3
2
2
W
Hun Batz
BLeFevre
Hun Batz
10
2
16
9
W
16
5
10
4.2
L
Chiron
3
12
3
0.38
L
Hun Batz
Zukkixqc
Hun Batz
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,284
Damage
23,186
32,165
Taken
44,221
12,023
Mitigated
27,673
8,104
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,204
746
1,319
3,277
9,032
3,759
265
3,016
6,016
24,944
0
L
Cthulhu
Awfulquasar
Cthulhu
12,185
422
170
2,850
16,556
17,295
0
3,365
13,191
38,674
0
W
Hun Batz
BLeFevre
Hun Batz
15,385
4,662
0
1,234
10,631
3,724
642
3,442
7,189
0
44,113
W
17,695
8,880
0
2,274
12,502
4,540
1,467
6,501
6,001
0
45,573
L
Chiron
5,455
2,930
268
796
13,734
2,822
0
1,161
12,573
0
20,166
L
Hun Batz
Zukkixqc
Hun Batz
5,546
2,164
162
544
13,931
7,556
0
2,820
11,111
0
8,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
28,729
164
Minions Killed
114
12
Camps Cleared
1
735,551
Distance Traveled
684,976
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,885
706
34
2
3
265,314
4
L
Cthulhu
10,003
715
70
5
1
263,711
4
W
Hun Batz
11,293
807
70
5
6
264,183
5
W
Medusa
11,893
850
60
4
3
206,054
3
L
Chiron
9,752
697
37
3
0
210,936
4
L
Hun Batz
8,974
641
7
1
0
210,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role