Player Matchup

Anubis
Anubis
Danielbar
Anubis
Level 93
God Stats
2W - 1L
1,604 SR
Queue Stats
17W - 25L
1,370 Elo+
Party 1
Anhur
Anhur
frenchmagpie
Anhur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,572 Elo+
Party 1
Tyr
Tyr
momonSama
Tyr
Level 60
God Stats
2W - 1L
1,498 SR
Queue Stats
22W - 33L
1,362 Elo+
Party 1
Team Averages
Level 91
1,534 SR
1,435 Elo+

VS

Team Averages
Level 96
1,535 SR
1,465 Elo+
Nemesis
Nemesis
Edwardmath
Nemesis
Level 65
God Stats
2W - 4L
1,583 SR
Queue Stats
48W - 64L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wilrat
Kumbhakarna
Level 160
God Stats
3W - 3L
1,537 SR
Queue Stats
448W - 451L
1,467 Elo+
Solo
Anubis
Anubis
upgradee
Anubis
Level 64
God Stats
141W - 138L
1,486 SR
Queue Stats
146W - 161L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Danielbar
Anubis
17
14 / 1 / 6
13,155
774
37,435
19,268
9,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 0 / 11
11,636
684
11,662
6,020
2,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 17
12,048
709
8,101
18,043
24,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edwardmath
Nemesis
14
3 / 5 / 1
10,426
613
8,958
24,269
8,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Wilrat
Kumbhakarna
12
0 / 5 / 1
9,058
533
4,228
23,637
18,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
upgradee
Anubis
13
1 / 10 / 1
9,653
568
11,201
16,970
6,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
4
4
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Danielbar
Anubis
14
1
6
17
L
Nemesis
Edwardmath
Nemesis
3
5
1
0.7
L
Kumbhakarna
Wilrat
Kumbhakarna
0
5
1
0.1
W
5
0
11
10.5
W
1
3
17
3.17
L
Anubis
upgradee
Anubis
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,198
Damage
24,387
43,331
Taken
64,876
36,386
Mitigated
33,261
19,451
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Danielbar
Anubis
37,435
3,382
0
14,683
19,268
9,517
1,261
10,719
8,549
78,182
0
L
Nemesis
Edwardmath
Nemesis
8,958
3,795
0
4,186
24,269
8,382
0
13,518
10,751
0
31,909
L
Kumbhakarna
Wilrat
Kumbhakarna
4,228
234
0
3,711
23,637
18,696
0
12,622
11,015
14,134
0
W
11,662
6,193
0
1,359
6,020
2,393
1,078
1,983
4,037
0
48,558
W
8,101
1,273
0
3,409
18,043
24,476
237
3,764
14,279
282
23,841
L
Anubis
upgradee
Anubis
11,201
915
0
3,286
16,970
6,183
0
11,809
5,161
41,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
29,137
183
Minions Killed
128
6
Camps Cleared
7
875,895
Distance Traveled
894,471
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,155
774
73
4
2
278,461
5
L
Nemesis
10,426
613
44
3
4
343,546
3
L
Kumbhakarna
9,058
533
13
1
0
324,608
7
W
Anhur
11,636
684
88
5
4
300,627
2
W
Tyr
12,048
709
22
1
0
296,807
1
L
Anubis
9,653
568
71
4
3
226,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role