Player Matchup

Nike
Nike
AMWkiller1
Nike
Level 56
God Stats
1W - 1L
1,387 SR
Queue Stats
34W - 67L
1,249 Elo+
Party 2
Zhong Kui
Zhong Kui
DARK-SHADOW-QZ
Zhong Kui
Level 47
God Stats
3W - 1L
1,582 SR
Queue Stats
54W - 67L
1,340 Elo+
Party 2
Thor
Thor
Meepman18
Thor
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 43L
1,378 Elo+
Solo
Team Averages
Level 53
1,490 SR
1,323 Elo+

VS

Team Averages
Level 59
1,427 SR
1,331 Elo+
Cthulhu
Cthulhu
LlamaKingDOA
Cthulhu
Level 65
God Stats
0W - 2L
1,263 SR
Queue Stats
5W - 8L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
Marvin_and_K9
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,373 Elo+
Party 1
Ra
Ra
PsychicTWElephnt
Ra
Level 49
God Stats
30W - 43L
1,518 SR
Queue Stats
51W - 77L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,914
719
7,938
6,967
2,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
DARK-SHADOW-QZ
Zhong Kui
12
8 / 0 / 3
8,406
764
11,779
9,207
5,869
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
2 / 0 / 11
7,832
712
3,947
6,864
3,517
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LlamaKingDOA
Cthulhu
9
0 / 2 / 0
6,762
615
7,890
11,676
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Marvin_and_K9
Danzaburou
9
0 / 6 / 0
6,316
574
3,263
8,532
2,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 0
6,363
578
5,180
7,396
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Zhong Kui
DARK-SHADOW-QZ
Zhong Kui
8
0
3
9.5
L
Cthulhu
LlamaKingDOA
Cthulhu
0
2
0
0
L
Danzaburou
Marvin_and_K9
Danzaburou
0
6
0
0
W
Thor
2
0
11
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
16,333
23,038
Taken
27,604
12,207
Mitigated
11,247
6,064
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,938
1,329
0
785
6,967
2,821
398
4,021
2,946
0
16,363
W
Zhong Kui
DARK-SHADOW-QZ
Zhong Kui
11,779
1,400
0
3,678
9,207
5,869
770
5,967
3,240
24,591
0
L
Cthulhu
LlamaKingDOA
Cthulhu
7,890
735
429
2,697
11,676
6,060
0
4,998
6,088
15,039
0
L
Danzaburou
Marvin_and_K9
Danzaburou
3,263
953
272
707
8,532
2,764
0
3,229
5,117
0
13,194
W
Thor
3,947
113
0
1,601
6,864
3,517
312
3,704
3,160
0
28,148
L
5,180
410
1,283
913
7,396
2,423
0
3,552
3,744
19,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,152
Gold Earned
19,441
106
Minions Killed
82
5
Camps Cleared
2
610,662
Distance Traveled
542,756
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,914
719
22
2
1
212,357
0
W
Zhong Kui
8,406
764
21
2
3
194,047
2
L
Cthulhu
6,762
615
17
2
0
208,990
1
L
Danzaburou
6,316
574
29
3
0
144,261
0
W
Thor
7,832
712
63
6
1
204,258
0
L
Ra
6,363
578
36
3
2
189,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role