Player Matchup

Janus
Janus
Crazyboy Aztek
Janus
Level 160
God Stats
17W - 28L
1,411 SR
Queue Stats
1,861W - 1,830L
1,517 Elo+
Solo
Raijin
Raijin
LexLex3995
Raijin
Level 107
God Stats
4W - 2L
1,718 SR
Queue Stats
171W - 158L
1,551 Elo+
Solo
Chronos
Chronos
MemeMayhem
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Solo
Kukulkan
Kukulkan
MercuryHydride
Kukulkan
Level 107
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 2L
1,567 Elo+
Solo
Eset
Eset
THCXTCNLSD
Eset
Level 128
God Stats
2W - 2L
1,567 SR
Queue Stats
312W - 335L
1,467 Elo+
Solo
Team Averages
Level 113
1,541 SR
1,511 Elo+

VS

Team Averages
Level 109
1,445 SR
1,532 Elo+
Serqet
Serqet
Nefarious_Rex
Serqet
Level 157
God Stats
1W - 0L
1,544 SR
Queue Stats
13W - 7L
1,589 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SNIPES4523
Kumbhakarna
Level 159
God Stats
4W - 2L
1,487 SR
Queue Stats
178W - 180L
1,476 Elo+
Party 1
Chernobog
Chernobog
Swordsryce
Chernobog
Level 55
God Stats
2W - 2L
1,379 SR
Queue Stats
76W - 69L
1,642 Elo+
Party 2
Thoth
Thoth
Verplux
Thoth
Level 71
God Stats
1W - 3L
1,135 SR
Queue Stats
80W - 86L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
nomad7
Cthulhu
Level 101
God Stats
5W - 1L
1,680 SR
Queue Stats
197W - 215L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 6
10,595
815
15,598
9,610
3,319
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
LexLex3995
Raijin
15
2 / 4 / 7
8,887
684
7,877
9,971
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
MemeMayhem
Chronos
13
1 / 7 / 10
8,374
644
4,298
13,437
4,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
17
6 / 5 / 9
9,882
760
15,557
11,458
4,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 4 / 10
9,429
725
9,477
10,726
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 13
9,909
762
10,417
12,324
8,706
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
SNIPES4523
Kumbhakarna
18
2 / 3 / 14
10,282
791
4,775
20,385
24,629
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Swordsryce
Chernobog
18
10 / 4 / 8
11,384
876
13,478
11,752
5,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Verplux
Thoth
16
1 / 6 / 12
9,592
738
4,211
11,311
4,348
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
nomad7
Cthulhu
19
7 / 2 / 11
11,057
851
19,183
13,000
12,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
81
18
Kills
23
23
Deaths
19
42
Assists
58
Player
Kills
Deaths
Assists
KDA
L
7
3
6
3.33
L
Raijin
LexLex3995
Raijin
2
4
7
1.38
L
Chronos
MemeMayhem
Chronos
1
7
10
0.86
L
Kukulkan
6
5
9
2.1
W
3
4
13
2.38
W
Kumbhakarna
SNIPES4523
Kumbhakarna
2
3
14
3
W
Chernobog
Swordsryce
Chernobog
10
4
8
3.5
L
2
4
10
1.75
W
Thoth
Verplux
Thoth
1
6
12
1.17
W
Cthulhu
nomad7
Cthulhu
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,807
Damage
52,064
55,202
Taken
68,772
19,683
Mitigated
55,855
16,759
Healing
25,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,598
819
1,658
2,582
9,610
3,319
202
4,708
4,808
36,059
0
L
Raijin
LexLex3995
Raijin
7,877
614
1,222
1,689
9,971
3,442
156
5,104
4,599
19,474
0
L
Chronos
MemeMayhem
Chronos
4,298
754
668
2,222
13,437
4,504
0
5,625
6,838
8,836
0
L
Kukulkan
15,557
1,718
316
2,077
11,458
4,627
298
5,340
5,580
29,099
0
W
10,417
973
2,037
3,349
12,324
8,706
1,657
7,972
4,352
0
13,155
W
Kumbhakarna
SNIPES4523
Kumbhakarna
4,775
226
2,619
6,562
20,385
24,629
518
16,388
3,997
15,651
0
W
Chernobog
Swordsryce
Chernobog
13,478
7,371
521
580
11,752
5,551
2,309
9,186
2,566
0
34,147
L
9,477
698
1,202
3,123
10,726
3,791
130
6,295
3,869
18,909
0
W
Thoth
Verplux
Thoth
4,211
128
1,709
971
11,311
4,348
723
10,987
324
13,848
0
W
Cthulhu
nomad7
Cthulhu
19,183
196
3,435
3,479
13,000
12,621
633
8,274
4,726
42,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,167
Gold Earned
52,224
140
Minions Killed
151
0
Camps Cleared
0
1,120,807
Distance Traveled
1,247,489
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,595
815
53
4
0
256,332
0
L
Raijin
8,887
684
29
2
0
218,083
4
L
Chronos
8,374
644
5
0
0
192,066
1
L
Kukulkan
9,882
760
28
2
0
211,561
0
W
Serqet
9,909
762
7
1
0
243,954
0
W
Kumbhakarna
10,282
791
17
1
0
261,333
1
W
Chernobog
11,384
876
44
3
0
243,065
2
L
Eset
9,429
725
25
2
0
242,765
0
W
Thoth
9,592
738
21
2
0
224,801
0
W
Cthulhu
11,057
851
62
5
0
274,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role