Player Matchup

Geb
Geb
Silver I
JoshfootieEU
Geb
Silver I
Level 63
God Stats
8W - 1L
1,888 SR
Queue Stats
29W - 30L
1,562 MMR
Solo
Sylvanus
Sylvanus
Gold II
PEOBODY
Sylvanus
Gold II
Level 129
God Stats
12W - 7L
1,630 SR
Queue Stats
277W - 285L
1,483 MMR
Solo
King Arthur
King Arthur
Gold I
PouyaYousefi
King Arthur
Gold I
Level 101
God Stats
13W - 14L
1,471 SR
Queue Stats
311W - 308L
1,498 MMR
Solo
Eset
Eset
Silver I
Techno_Gurke
Eset
Silver I
Level 139
God Stats
5W - 1L
1,765 SR
Queue Stats
16W - 15L
1,538 MMR
Solo
Charybdis
Charybdis
Gold II
VegaSchlumpf
Charybdis
Gold II
Level 153
God Stats
5W - 4L
1,369 SR
Queue Stats
539W - 542L
1,462 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,624 SR
1,509 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,453 SR
1,507 MMR
Izanami
Izanami
Gold III
LELOUCH-MANIA
Izanami
Gold III
Level 106
God Stats
2W - 1L
1,298 SR
Queue Stats
82W - 94L
1,482 MMR
Party 1
Ymir
Ymir
Gold II
VikThorka
Ymir
Gold II
Level 129
God Stats
6W - 5L
1,596 SR
Queue Stats
166W - 166L
1,616 MMR
Party 2
Terra
Terra
Gold V
killagoons78
Terra
Gold V
Level 149
God Stats
0W - 1L
1,327 SR
Queue Stats
156W - 158L
1,470 MMR
Party 2
Chang'e
Chang'e
Gold III
math_93400
Chang'e
Gold III
Level 104
God Stats
13W - 12L
1,565 SR
Queue Stats
517W - 518L
1,524 MMR
Solo
Awilix
Awilix
Silver I
pancaqkes
Awilix
Silver I
Level 102
God Stats
15W - 17L
1,479 SR
Queue Stats
45W - 47L
1,441 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
12,330
536
13,100
25,270
30,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
PEOBODY
Sylvanus
18
3 / 3 / 11
12,649
550
16,152
19,292
10,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
PouyaYousefi
King Arthur
18
6 / 4 / 7
12,281
534
12,265
25,716
26,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 5 / 14
13,228
575
22,636
15,580
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
VegaSchlumpf
Charybdis
20
7 / 5 / 7
13,534
588
19,051
27,241
10,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
NeithZeusPoseidonCliodhna

VS

Bans
ChaacPersephoneTiamatArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
5 / 7 / 1
11,412
496
18,949
19,744
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
18
6 / 5 / 5
11,941
519
18,549
26,547
17,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 2 / 7
10,125
440
8,701
20,703
24,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
math_93400
Chang'e
17
2 / 8 / 7
11,242
489
16,185
23,306
8,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
pancaqkes
Awilix
17
5 / 6 / 4
11,044
480
11,826
17,957
8,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
27
Kills
19
19
Deaths
28
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Izanami
5
7
1
0.79
W
Sylvanus
PEOBODY
Sylvanus
3
3
11
2.83
W
King Arthur
PouyaYousefi
King Arthur
6
4
7
2.38
W
9
5
14
3.2
W
Charybdis
VegaSchlumpf
Charybdis
7
5
7
2.1
L
Ymir
6
5
5
1.7
L
1
2
7
2.25
L
Chang'e
math_93400
Chang'e
2
8
7
0.69
L
Awilix
pancaqkes
Awilix
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,204
Damage
74,210
113,099
Taken
108,257
86,206
Mitigated
66,322
48,146
Healing
32,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,100
1,277
4,513
5,705
25,270
30,501
987
9,906
15,364
43,224
0
L
Izanami
18,949
11,598
0
3,900
19,744
7,219
2,796
7,094
12,554
0
104,725
W
Sylvanus
PEOBODY
Sylvanus
16,152
3,401
4,222
7,171
19,292
10,568
2,578
7,412
11,880
64,467
17,287
W
King Arthur
PouyaYousefi
King Arthur
12,265
1,384
0
8,536
25,716
26,802
699
12,764
12,952
0
55,490
W
22,636
1,757
2,401
3,772
15,580
7,745
2,918
7,201
8,379
83,947
0
W
Charybdis
VegaSchlumpf
Charybdis
19,051
13,570
0
11,826
27,241
10,590
5,615
7,574
19,667
0
122,794
L
Ymir
18,549
3,276
477
3,491
26,547
17,700
0
11,559
14,638
64,308
3,369
L
8,701
1,122
3,676
6,909
20,703
24,405
0
9,662
10,894
32,082
0
L
Chang'e
math_93400
Chang'e
16,185
1,116
2,792
7,261
23,306
8,981
799
13,346
9,367
77,029
0
L
Awilix
pancaqkes
Awilix
11,826
3,657
0
4,024
17,957
8,017
33
7,918
9,810
0
80,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,022
Gold Earned
55,764
513
Minions Killed
573
0
Camps Cleared
0
2,095,032
Distance Traveled
2,089,525
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,330
536
31
1
0
436,496
6
L
Izanami
11,412
496
170
7
0
371,203
4
W
Sylvanus
12,649
550
113
5
0
428,348
7
W
King Arthur
12,281
534
101
4
0
410,738
6
W
Eset
13,228
575
118
5
0
435,384
6
W
Charybdis
13,534
588
150
7
0
384,066
6
L
Ymir
11,941
519
108
5
0
379,162
6
L
Terra
10,125
440
35
2
0
460,660
6
L
Chang'e
11,242
489
131
6
0
404,619
2
L
Awilix
11,044
480
129
6
0
473,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role