Player Matchup

Thanatos
Thanatos
Botev93
Thanatos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,530 Elo+
Party 1
Izanami
Izanami
TheRats
Izanami
Level 125
God Stats
1W - 0L
1,523 SR
Queue Stats
15W - 5L
1,651 Elo+
Party 1
Hades
Hades
VenKKi
Hades
Level 90
God Stats
4W - 4L
1,628 SR
Queue Stats
17W - 8L
1,571 Elo+
Party 1
Khepri
Khepri
Zergo7
Khepri
Level 122
God Stats
1W - 1L
1,471 SR
Queue Stats
4W - 1L
1,626 Elo+
Party 1
Hera
Hera
bo7like
Hera
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,759 Elo+
Party 1
Team Averages
Level 76
1,524 SR
1,627 Elo+

VS

Team Averages
Level 32
1,267 SR
1,328 Elo+
Sol
Sol
Ananthe
Sol
Level 43
God Stats
0W - 2L
1,210 SR
Queue Stats
8W - 17L
1,284 Elo+
Party 2
Chang'e
Chang'e
Cheewiie
Chang'e
Level 17
God Stats
0W - 2L
1,239 SR
Queue Stats
8W - 15L
1,314 Elo+
Party 2
Neith
Neith
Mightynandui
Neith
Level 17
God Stats
0W - 1L
1,080 SR
Queue Stats
8W - 15L
1,314 Elo+
Party 2
Olorun
Olorun
SerWeebsALot
Olorun
Level 36
God Stats
1W - 3L
1,429 SR
Queue Stats
32W - 30L
1,445 Elo+
Party 2
Xing Tian
Xing Tian
Zaedriel
Xing Tian
Level 49
God Stats
0W - 1L
1,378 SR
Queue Stats
8W - 17L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Botev93
Thanatos
18
7 / 0 / 11
12,313
586
13,400
16,009
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TheRats
Izanami
18
5 / 0 / 4
12,355
588
9,483
8,468
3,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
VenKKi
Hades
20
18 / 0 / 7
13,812
658
27,607
17,623
10,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Zergo7
Khepri
15
3 / 1 / 16
11,424
544
4,519
8,602
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
bo7like
Hera
17
5 / 1 / 8
11,809
562
12,266
9,747
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
0 / 6 / 2
8,138
388
8,823
13,759
3,585
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Cheewiie
Chang'e
12
0 / 8 / 2
7,060
336
3,651
14,463
8,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 11 / 0
8,057
384
4,510
16,273
4,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
15
1 / 8 / 1
9,034
430
10,139
21,051
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Zaedriel
Xing Tian
12
1 / 5 / 1
8,767
417
3,781
15,109
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
8
38
Kills
2
2
Deaths
38
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
0
6
2
0.17
W
Thanatos
Botev93
Thanatos
7
0
11
12.5
L
Chang'e
Cheewiie
Chang'e
0
8
2
0.13
L
0
11
0
0
L
Olorun
1
8
1
0.19
W
Izanami
TheRats
Izanami
5
0
4
7
W
Hades
VenKKi
Hades
18
0
7
21.5
L
Xing Tian
Zaedriel
Xing Tian
1
5
1
0.3
W
Khepri
Zergo7
Khepri
3
1
16
11
W
Hera
bo7like
Hera
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,275
Damage
30,904
60,449
Taken
80,655
35,604
Mitigated
38,060
42,003
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,823
1,176
0
3,249
13,759
3,585
248
7,690
5,771
50,876
0
W
Thanatos
Botev93
Thanatos
13,400
3,232
0
17,858
16,009
6,861
1,016
5,714
10,211
0
80,598
L
Chang'e
Cheewiie
Chang'e
3,651
670
1,571
1,584
14,463
8,655
138
9,941
4,492
21,982
0
L
4,510
1,209
0
1,438
16,273
4,700
298
11,528
4,615
0
40,514
L
Olorun
10,139
6,001
249
6,658
21,051
6,498
1,000
5,683
15,284
77,216
0
W
Izanami
TheRats
Izanami
9,483
5,077
0
4,392
8,468
3,380
9,985
2,175
6,293
0
128,796
W
Hades
VenKKi
Hades
27,607
2,461
2,602
10,220
17,623
10,288
4,444
9,202
8,190
98,837
0
L
Xing Tian
Zaedriel
Xing Tian
3,781
661
0
598
15,109
14,622
120
9,262
5,819
15,838
0
W
Khepri
Zergo7
Khepri
4,519
511
1,107
3,034
8,602
10,897
1,402
3,528
5,040
20,166
0
W
Hera
bo7like
Hera
12,266
2,449
0
2,790
9,747
4,178
2,133
5,621
4,074
67,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,713
Gold Earned
41,056
639
Minions Killed
375
0
Camps Cleared
0
1,955,213
Distance Traveled
1,732,359
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,138
388
94
4
0
358,369
7
W
Thanatos
12,313
586
138
7
0
409,511
5
L
Chang'e
7,060
336
36
2
0
321,218
0
L
Neith
8,057
384
76
4
0
321,763
8
L
Olorun
9,034
430
144
7
0
339,419
0
W
Izanami
12,355
588
179
9
0
371,367
7
W
Hades
13,812
658
165
8
0
384,235
1
L
Xing Tian
8,767
417
25
1
0
391,590
2
W
Khepri
11,424
544
30
1
0
376,628
10
W
Hera
11,809
562
127
6
0
413,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role