Player Matchup

Arachne
Arachne
CerberOfTheDoor
Arachne
Level 23
God Stats
5W - 5L
1,484 SR
Queue Stats
81W - 122L
1,294 Elo+
Solo
Ra
Ra
Dfdfs
Ra
Level 25
God Stats
5W - 0L
1,723 SR
Queue Stats
49W - 44L
1,438 Elo+
Solo
Cerberus
Cerberus
DzikaStonka
Cerberus
Level 11
God Stats
3W - 2L
1,719 SR
Queue Stats
5W - 9L
1,255 Elo+
Solo
Medusa
Medusa
F10Paddy
Medusa
Level 16
God Stats
5W - 3L
1,415 SR
Queue Stats
10W - 4L
1,481 Elo+
Solo
Bellona
Bellona
MrBurkley
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,499 Elo+
Solo
Team Averages
Level 16
1,568 SR
1,393 Elo+

VS

Team Averages
Level 20
1,456 SR
1,254 Elo+
Chang'e
Chang'e
Mawd
Chang'e
Level 29
God Stats
0W - 3L
1,282 SR
Queue Stats
0W - 4L
1,310 Elo+
Party 1
Pele
Pele
NoxArcanis
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 132L
1,187 Elo+
Solo
Heimdallr
Heimdallr
Thyone
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,310 Elo+
Party 1
Artemis
Artemis
WELSTANDT
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,151 Elo+
Solo
Erlang Shen
Erlang Shen
loveinator
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
10,818
601
5,624
12,000
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
17
8 / 1 / 7
11,043
614
9,153
11,336
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
DzikaStonka
Cerberus
13
1 / 3 / 10
8,716
484
3,237
13,647
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
F10Paddy
Medusa
15
4 / 3 / 7
9,629
535
8,504
11,699
4,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MrBurkley
Bellona
17
17 / 0 / 6
11,489
638
15,803
8,727
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mawd
Chang'e
9
2 / 6 / 4
6,632
368
6,788
9,171
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 9 / 1
6,705
373
2,631
14,926
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Thyone
Heimdallr
12
2 / 9 / 2
7,919
440
8,228
13,084
3,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
WELSTANDT
Artemis
12
1 / 9 / 1
7,733
430
4,682
11,003
2,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
loveinator
Erlang Shen
13
3 / 3 / 4
7,685
427
9,248
10,435
7,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
36
Kills
8
8
Deaths
36
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Ra
8
1
7
11.5
W
Cerberus
DzikaStonka
Cerberus
1
3
10
2
W
Medusa
F10Paddy
Medusa
4
3
7
2.5
L
Chang'e
Mawd
Chang'e
2
6
4
0.67
W
Bellona
MrBurkley
Bellona
17
0
6
20
L
0
9
1
0.06
L
Heimdallr
Thyone
Heimdallr
2
9
2
0.33
L
Artemis
WELSTANDT
Artemis
1
9
1
0.17
L
Erlang Shen
loveinator
Erlang Shen
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,321
Damage
31,577
57,409
Taken
58,619
35,890
Mitigated
19,272
18,398
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,624
3,480
0
6,054
12,000
6,192
3,064
757
11,195
0
69,771
W
Ra
9,153
1,194
717
3,959
11,336
4,447
0
608
10,646
84,826
0
W
Cerberus
DzikaStonka
Cerberus
3,237
677
0
1,850
13,647
12,586
21
3,095
10,332
19,073
0
W
Medusa
F10Paddy
Medusa
8,504
3,331
0
3,932
11,699
4,492
1,471
2,441
9,032
0
59,830
L
Chang'e
Mawd
Chang'e
6,788
1,311
830
1,342
9,171
1,759
41
936
8,227
22,039
0
W
Bellona
MrBurkley
Bellona
15,803
6,132
0
1,886
8,727
8,173
1,082
408
8,299
0
65,114
L
2,631
598
0
3,827
14,926
3,739
0
2,584
12,172
0
37,845
L
Heimdallr
Thyone
Heimdallr
8,228
4,373
0
1,141
13,084
3,985
835
3,770
9,130
0
39,995
L
Artemis
WELSTANDT
Artemis
4,682
2,824
0
741
11,003
2,533
510
2,188
8,717
0
28,568
L
Erlang Shen
loveinator
Erlang Shen
9,248
4,674
0
2,900
10,435
7,256
0
2,408
7,983
3,652
27,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,695
Gold Earned
36,674
509
Minions Killed
277
0
Camps Cleared
0
1,869,416
Distance Traveled
1,525,683
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,818
601
124
7
0
411,996
0
W
Ra
11,043
614
146
8
0
403,096
5
W
Cerberus
8,716
484
25
1
0
331,826
3
W
Medusa
9,629
535
109
6
0
361,330
3
L
Chang'e
6,632
368
38
2
0
295,096
3
W
Bellona
11,489
638
105
6
0
361,168
1
L
Pele
6,705
373
69
4
0
277,000
1
L
Heimdallr
7,919
440
69
4
0
317,719
0
L
Artemis
7,733
430
55
3
0
276,331
4
L
Erlang Shen
7,685
427
46
3
0
359,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role