Player Matchup

Ra
Ra
Papabush95
Ra
Level 109
God Stats
17W - 16L
1,537 SR
Queue Stats
77W - 73L
1,461 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SoleConstant195
Kumbhakarna
Level 59
God Stats
15W - 7L
1,658 SR
Queue Stats
36W - 22L
1,625 Elo+
Party 2
Heimdallr
Heimdallr
mls123
Heimdallr
Level 19
God Stats
6W - 2L
1,565 SR
Queue Stats
29W - 11L
1,697 Elo+
Party 2
Team Averages
Level 62
1,587 SR
1,594 Elo+

VS

Team Averages
Level 5
1,234 SR
1,500 Elo+
Cthulhu
Cthulhu
BonusHoovy
Cthulhu
Level 5
God Stats
0W - 1L
1,100 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Nesstrinn
Loki
Level 3
God Stats
0W - 1L
1,104 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
UmbroskiUB
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 17
9,054
905
8,547
6,062
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SoleConstant195
Kumbhakarna
13
6 / 2 / 19
9,461
946
2,775
13,194
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
mls123
Heimdallr
14
14 / 0 / 14
9,910
991
18,014
9,725
4,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BonusHoovy
Cthulhu
10
1 / 8 / 1
7,787
779
8,854
16,189
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
8
0 / 10 / 0
5,909
591
4,241
9,124
2,238
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
UmbroskiUB
Jormungandr
10
1 / 10 / 1
7,302
730
3,755
13,195
7,885
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
4
28
Kills
2
3
Deaths
28
50
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BonusHoovy
Cthulhu
1
8
1
0.19
L
Loki
0
10
0
0
W
8
1
17
16.5
W
Kumbhakarna
SoleConstant195
Kumbhakarna
6
2
19
7.75
L
Jormungandr
UmbroskiUB
Jormungandr
1
10
1
0.15
W
Heimdallr
mls123
Heimdallr
14
0
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,336
Damage
16,850
28,981
Taken
38,508
17,368
Mitigated
18,653
10,962
Healing
1,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BonusHoovy
Cthulhu
8,854
1,258
162
1,144
16,189
8,530
0
5,073
11,115
20,254
0
L
Loki
4,241
666
0
0
9,124
2,238
0
3,238
5,886
0
11,599
W
8,547
1,839
2,542
2,171
6,062
2,707
810
3,907
2,155
27,111
0
W
Kumbhakarna
SoleConstant195
Kumbhakarna
2,775
282
638
2,054
13,194
10,237
145
2,676
10,518
9,581
0
L
Jormungandr
UmbroskiUB
Jormungandr
3,755
1,200
0
0
13,195
7,885
0
3,011
10,184
15,457
0
W
Heimdallr
mls123
Heimdallr
18,014
11,194
0
3,557
9,725
4,424
1,964
6,306
3,419
0
47,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
20,998
125
Minions Killed
68
8
Camps Cleared
1
592,335
Distance Traveled
505,642
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,787
779
29
3
0
211,839
0
L
Loki
5,909
591
12
1
0
160,491
0
W
Ra
9,054
905
59
6
3
182,667
1
W
Kumbhakarna
9,461
946
8
1
1
215,635
5
L
Jormungandr
7,302
730
27
3
1
133,312
1
W
Heimdallr
9,910
991
58
6
4
194,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role