Player Matchup

Pele
Pele
Azrael57
Pele
Level 108
God Stats
12W - 4L
1,856 SR
Queue Stats
430W - 442L
1,530 Elo+
Solo
Yemoja
Yemoja
BussySlayer911
Yemoja
Level 61
God Stats
1W - 2L
1,508 SR
Queue Stats
248W - 216L
1,526 Elo+
Party 2
Jing Wei
Jing Wei
HadesNightmare-
Jing Wei
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
344W - 313L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
Specialcare
Kukulkan
Level 109
God Stats
2W - 2L
1,532 SR
Queue Stats
28W - 30L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
shenronin
Gilgamesh
Level 75
God Stats
4W - 2L
1,901 SR
Queue Stats
333W - 412L
1,434 Elo+
Solo
Team Averages
Level 90
1,659 SR
1,488 Elo+

VS

Team Averages
Level 89
1,453 SR
1,513 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Kurrz
Tyr
Level 121
God Stats
5W - 8L
1,362 SR
Queue Stats
307W - 285L
1,584 Elo+
Party 1
Fenrir
Fenrir
NICH0S
Fenrir
Level 108
God Stats
7W - 10L
1,431 SR
Queue Stats
712W - 670L
1,562 Elo+
Party 1
Nemesis
Nemesis
SupermanKalEl
Nemesis
Level 58
God Stats
13W - 12L
1,562 SR
Queue Stats
193W - 205L
1,399 Elo+
Solo
Merlin
Merlin
Sybil19
Merlin
Level 89
God Stats
8W - 14L
1,409 SR
Queue Stats
524W - 504L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 3 / 1
5,716
572
3,926
7,759
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,955
496
1,407
7,182
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
8
0 / 4 / 0
5,064
506
2,475
6,615
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Specialcare
Kukulkan
10
1 / 1 / 0
5,660
566
1,893
3,025
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
shenronin
Gilgamesh
10
0 / 2 / 0
5,478
548
3,272
7,203
4,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
6 / 0 / 2
6,591
659
7,617
3,984
1,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
Kurrz
Tyr
12
1 / 0 / 1
6,608
661
4,997
6,287
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
NICH0S
Fenrir
9
2 / 0 / 4
6,075
608
4,278
6,548
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
11
2 / 1 / 3
6,244
624
3,584
7,040
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Sybil19
Merlin
9
1 / 1 / 0
5,701
570
774
2,509
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
2
7
L
Pele
1
3
1
0.5
L
0
2
1
0.25
L
Jing Wei
0
4
0
0
W
Tyr
Kurrz
Tyr
1
0
1
1.5
W
Fenrir
NICH0S
Fenrir
2
0
4
4
L
Kukulkan
Specialcare
Kukulkan
1
1
0
1
W
Nemesis
2
1
3
3.5
W
Merlin
Sybil19
Merlin
1
1
0
1
L
Gilgamesh
shenronin
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,973
Damage
21,250
31,784
Taken
26,368
12,680
Mitigated
14,402
9,108
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,617
4,797
0
1,634
3,984
1,088
1,023
841
3,143
0
39,741
L
Pele
3,926
1,444
0
1,853
7,759
2,831
0
72
7,556
0
33,317
L
1,407
482
815
2,388
7,182
3,559
0
0
7,182
8,962
0
L
Jing Wei
2,475
1,300
0
1,625
6,615
1,226
0
0
6,615
0
27,124
W
Tyr
Kurrz
Tyr
4,997
645
0
4,395
6,287
6,512
0
611
5,676
0
36,527
W
Fenrir
NICH0S
Fenrir
4,278
1,097
51
2,975
6,548
3,954
231
860
5,688
0
11,539
L
Kukulkan
Specialcare
Kukulkan
1,893
290
0
919
3,025
1,058
0
514
2,511
31,867
0
W
Nemesis
3,584
1,573
0
4,276
7,040
2,132
0
997
6,043
0
31,657
W
Merlin
Sybil19
Merlin
774
51
0
1,193
2,509
716
1,428
819
1,690
23,032
0
L
Gilgamesh
shenronin
Gilgamesh
3,272
530
0
1,508
7,203
4,006
0
188
6,514
4,972
23,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
31,219
286
Minions Killed
289
0
Camps Cleared
0
975,658
Distance Traveled
1,056,013
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,591
659
65
7
0
200,338
0
L
Pele
5,716
572
63
6
0
201,588
3
L
Yemoja
4,955
496
14
1
0
194,503
3
L
Jing Wei
5,064
506
68
7
0
197,902
6
W
Tyr
6,608
661
87
9
0
221,829
5
W
Fenrir
6,075
608
14
1
0
221,307
3
L
Kukulkan
5,660
566
74
7
0
190,263
2
W
Nemesis
6,244
624
65
7
0
212,622
5
W
Merlin
5,701
570
58
6
0
199,917
2
L
Gilgamesh
5,478
548
67
7
0
191,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role