Player Matchup

Ra
Ra
Masters
Amaudray12
Ra
Masters
Level 159
God Stats
19W - 14L
1,717 SR
Queue Stats
254W - 215L
2,665 MMR
Solo
Apollo
Apollo
Masters
Ehroar
Apollo
Masters
Level 159
God Stats
0W - 2L
1,337 SR
Queue Stats
149W - 125L
2,659 MMR
Solo
Sylvanus
Sylvanus
Masters
Happy Honolulu
Sylvanus
Masters
Level 160
God Stats
14W - 8L
1,686 SR
Queue Stats
368W - 346L
2,630 MMR
Solo
King Arthur
King Arthur
Masters
Neo LiThilLic
King Arthur
Masters
Level 154
God Stats
0W - 2L
1,330 SR
Queue Stats
161W - 131L
2,630 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Zoarba
Tsukuyomi
Masters
Level 127
God Stats
1W - 3L
1,626 SR
Queue Stats
129W - 108L
2,649 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,539 SR
2,647 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,698 SR
2,501 MMR
Chronos
Chronos
Diamond IV
 
Chronos
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Burglаr
Fenrir
Masters
Level 98
God Stats
17W - 3L
1,963 SR
Queue Stats
125W - 53L
3,139 MMR
Solo
Awilix
Awilix
Masters
YogurtFromXbox
Awilix
Masters
Level 160
God Stats
20W - 10L
1,710 SR
Queue Stats
87W - 67L
2,790 MMR
Solo
Ganesha
Ganesha
Diamond I
cdollalumni
Ganesha
Diamond I
Level 120
God Stats
3W - 1L
1,531 SR
Queue Stats
80W - 54L
2,674 MMR
Solo
Neith
Neith
Masters
jbuggy101
Neith
Masters
Level 138
God Stats
8W - 2L
1,788 SR
Queue Stats
270W - 240L
2,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,365
596
2,823
4,219
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Ehroar
Apollo
10
2 / 0 / 0
5,742
638
4,351
5,254
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
8
0 / 1 / 3
4,935
548
1,498
4,700
3,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Neo LiThilLic
King Arthur
8
0 / 4 / 0
4,391
488
2,617
8,704
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Zoarba
Tsukuyomi
8
0 / 3 / 0
4,900
544
2,044
5,962
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThorAthenaGebTiamat

VS

Bans
CliodhnaGilgameshArtioOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 1 / 0
4,818
535
2,637
4,686
1,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Burglаr
Fenrir
10
2 / 0 / 3
6,050
672
6,446
6,065
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
8 / 0 / 1
6,890
766
5,391
4,167
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
cdollalumni
Ganesha
8
0 / 1 / 1
4,933
548
2,046
4,203
1,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
jbuggy101
Neith
11
0 / 1 / 4
5,832
648
2,764
4,828
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
0
0
L
1
2
0
0.5
W
Fenrir
Burglаr
Fenrir
2
0
3
3.5
L
Apollo
Ehroar
Apollo
2
0
0
2
L
Sylvanus
0
1
3
1.5
L
King Arthur
Neo LiThilLic
King Arthur
0
4
0
0
W
8
0
1
8.5
L
Tsukuyomi
Zoarba
Tsukuyomi
0
3
0
0
W
Ganesha
cdollalumni
Ganesha
0
1
1
0.5
W
Neith
jbuggy101
Neith
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,333
Damage
19,284
28,839
Taken
23,949
11,790
Mitigated
8,607
11,091
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,637
873
0
1,256
4,686
1,136
0
156
4,530
26,218
3,355
L
2,823
583
342
1,202
4,219
1,363
0
528
3,691
33,841
0
W
Fenrir
Burglаr
Fenrir
6,446
1,611
0
2,593
6,065
2,533
0
0
5,672
0
29,124
L
Apollo
Ehroar
Apollo
4,351
2,504
0
2,269
5,254
1,395
0
2,481
2,773
0
40,351
L
Sylvanus
1,498
752
1,351
2,084
4,700
3,988
0
1,343
3,357
16,587
0
L
King Arthur
Neo LiThilLic
King Arthur
2,617
571
0
1,870
8,704
3,703
0
0
8,262
0
16,428
W
5,391
2,216
0
2,450
4,167
1,324
0
768
3,360
0
39,233
L
Tsukuyomi
Zoarba
Tsukuyomi
2,044
487
0
1,973
5,962
1,341
0
0
5,921
0
24,017
W
Ganesha
cdollalumni
Ganesha
2,046
267
0
2,352
4,203
1,734
0
1,121
3,082
14,041
0
W
Neith
jbuggy101
Neith
2,764
970
0
1,685
4,828
1,880
0
2,276
2,552
0
37,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,333
Gold Earned
28,523
282
Minions Killed
330
0
Camps Cleared
0
873,690
Distance Traveled
993,748
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,818
535
90
10
0
186,294
4
L
Ra
5,365
596
81
9
0
166,915
2
W
Fenrir
6,050
672
74
8
0
201,311
1
L
Apollo
5,742
638
82
9
0
179,285
3
L
Sylvanus
4,935
548
33
4
0
176,437
4
L
King Arthur
4,391
488
27
3
0
184,581
1
W
Awilix
6,890
766
81
9
0
222,580
2
L
Tsukuyomi
4,900
544
59
7
0
166,472
1
W
Ganesha
4,933
548
2
0
0
206,692
5
W
Neith
5,832
648
83
9
0
176,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role