Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Auswad12
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 37L
1,765 Elo+
Party 2
Geb
Geb
DarkLogic49
Geb
Level 24
God Stats
6W - 4L
1,562 SR
Queue Stats
108W - 44L
1,800 Elo+
Party 2
Erlang Shen
Erlang Shen
GaeaRage
Erlang Shen
Level 7
God Stats
2W - 2L
1,483 SR
Queue Stats
33W - 17L
1,629 Elo+
Party 1
Raijin
Raijin
wookiepi
Raijin
Level 80
God Stats
8W - 6L
1,500 SR
Queue Stats
603W - 283L
1,711 Elo+
Party 1
Team Averages
Level 33
1,509 SR
1,681 Elo+

VS

Team Averages
Level 55
1,499 SR
1,563 Elo+
Sylvanus
Sylvanus
Obesha
Sylvanus
Level 128
God Stats
2W - 4L
1,533 SR
Queue Stats
161W - 163L
1,541 Elo+
Party 3
Da Ji
Da Ji
OdysseusPluto
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,582 Elo+
Party 3
Sun Wukong
Sun Wukong
SlurpinOil
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Neith
Neith
neckhead
Neith
Level 12
God Stats
2W - 3L
1,461 SR
Queue Stats
4W - 3L
1,511 Elo+
Party 3
Thoth
Thoth
readcon
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 106L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 8
7,163
651
5,710
6,519
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
Auswad12
Anhur
12
8 / 2 / 5
7,270
661
7,394
6,411
1,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 2
5,994
545
3,779
7,173
4,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
GaeaRage
Erlang Shen
12
6 / 1 / 3
7,072
643
5,421
5,640
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
wookiepi
Raijin
12
3 / 2 / 3
7,085
644
3,026
3,889
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Obesha
Sylvanus
9
0 / 5 / 3
5,502
500
3,230
10,219
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 2
6,369
579
2,567
7,611
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SlurpinOil
Sun Wukong
11
1 / 1 / 0
6,245
568
5,868
6,866
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
neckhead
Neith
9
2 / 7 / 0
5,568
506
2,471
5,854
679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
readcon
Thoth
11
2 / 4 / 0
6,358
578
2,864
4,692
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
7
7
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
8
8
W
Anhur
Auswad12
Anhur
8
2
5
5.25
W
0
1
2
1
W
Erlang Shen
GaeaRage
Erlang Shen
6
1
3
7.5
L
Sylvanus
Obesha
Sylvanus
0
5
3
0.3
L
2
4
2
0.75
L
Sun Wukong
SlurpinOil
Sun Wukong
1
1
0
1
L
Neith
neckhead
Neith
2
7
0
0.29
L
Thoth
readcon
Thoth
2
4
0
0.5
W
Raijin
wookiepi
Raijin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
17,000
29,632
Taken
35,242
12,111
Mitigated
13,909
7,813
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,710
1,855
0
1,755
6,519
2,302
1,450
2,536
3,937
0
47,521
W
Anhur
Auswad12
Anhur
7,394
2,020
0
250
6,411
1,789
0
1,238
5,173
0
38,495
W
3,779
507
0
2,275
7,173
4,435
0
41
6,608
33,249
0
W
Erlang Shen
GaeaRage
Erlang Shen
5,421
2,692
0
2,780
5,640
2,363
0
977
4,575
0
43,881
L
Sylvanus
Obesha
Sylvanus
3,230
1,262
494
1,769
10,219
5,797
0
965
9,208
18,275
6,276
L
2,567
975
0
2,348
7,611
2,051
0
628
6,935
0
25,365
L
Sun Wukong
SlurpinOil
Sun Wukong
5,868
1,462
0
2,136
6,866
4,203
0
3,302
2,938
0
38,443
L
Neith
neckhead
Neith
2,471
1,230
0
134
5,854
679
0
0
5,854
0
11,181
L
Thoth
readcon
Thoth
2,864
298
0
100
4,692
1,179
0
1,074
3,502
39,052
0
W
Raijin
wookiepi
Raijin
3,026
536
0
753
3,889
1,222
0
941
2,903
37,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,584
Gold Earned
30,042
412
Minions Killed
299
0
Camps Cleared
0
1,124,332
Distance Traveled
1,025,575
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,163
651
96
9
0
192,823
9
W
Anhur
7,270
661
67
6
0
199,070
4
W
Geb
5,994
545
76
7
0
233,530
3
W
Erlang Shen
7,072
643
82
7
0
266,972
1
L
Sylvanus
5,502
500
55
5
0
181,729
0
L
Da Ji
6,369
579
54
5
0
226,087
3
L
Sun Wukong
6,245
568
79
7
0
198,454
3
L
Neith
5,568
506
20
2
0
194,111
0
L
Thoth
6,358
578
91
8
0
225,194
2
W
Raijin
7,085
644
91
8
0
231,937
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role