Player Matchup

Gilgamesh
Gilgamesh
Free Eye Tests
Gilgamesh
Level 47
God Stats
3W - 0L
1,839 SR
Queue Stats
93W - 37L
1,689 Elo+
Party 1
Neith
Neith
Jammygoals01
Neith
Level 18
God Stats
6W - 0L
1,870 SR
Queue Stats
14W - 3L
1,700 Elo+
Party 1
Kukulkan
Kukulkan
Sorcyy
Kukulkan
Level 153
God Stats
4W - 9L
1,335 SR
Queue Stats
374W - 340L
1,650 Elo+
Party 1
Loki
Loki
ayomayo69
Loki
Level 160
God Stats
7W - 1L
1,842 SR
Queue Stats
149W - 27L
1,942 Elo+
Party 1
Geb
Geb
oohacherry
Geb
Level 160
God Stats
4W - 1L
1,606 SR
Queue Stats
192W - 155L
1,699 Elo+
Party 1
Team Averages
Level 108
1,699 SR
1,736 Elo+

VS

Team Averages
Level 74
1,650 SR
1,567 Elo+
Susano
Susano
Heimmain
Susano
Level 85
God Stats
7W - 6L
1,630 SR
Queue Stats
221W - 151L
1,663 Elo+
Party 2
Hachiman
Hachiman
Mertsi2014
Hachiman
Level 89
God Stats
5W - 9L
1,382 SR
Queue Stats
418W - 450L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SiberiaSyx
Zhong Kui
Level 18
God Stats
11W - 4L
2,008 SR
Queue Stats
34W - 18L
1,707 Elo+
Party 2
Mulan
Mulan
Stechus_Kaktus04
Mulan
Level 103
God Stats
8W - 2L
1,708 SR
Queue Stats
550W - 565L
1,505 Elo+
Party 2
Fafnir
Fafnir
Toxic_Ewok_18
Fafnir
Level 75
God Stats
24W - 23L
1,524 SR
Queue Stats
377W - 398L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Free Eye Tests
Gilgamesh
13
4 / 0 / 3
7,730
644
6,847
8,292
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 2 / 1
6,383
532
4,078
6,158
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Sorcyy
Kukulkan
11
3 / 2 / 8
7,288
607
10,326
5,101
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
14
9 / 0 / 5
8,253
688
11,341
8,951
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 5
5,983
499
5,797
11,095
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Heimmain
Susano
11
5 / 3 / 0
6,564
547
8,743
11,550
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Mertsi2014
Hachiman
11
1 / 2 / 2
6,225
519
5,236
8,102
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
SiberiaSyx
Zhong Kui
9
0 / 5 / 2
5,355
446
3,167
9,486
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 0
5,798
483
4,900
9,653
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 3
5,720
477
3,002
11,592
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
6
6
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Free Eye Tests
Gilgamesh
4
0
3
5.5
L
Susano
Heimmain
Susano
5
3
0
1.67
W
2
2
1
1.25
L
Hachiman
Mertsi2014
Hachiman
1
2
2
1
L
Zhong Kui
SiberiaSyx
Zhong Kui
0
5
2
0.2
W
Kukulkan
Sorcyy
Kukulkan
3
2
8
3.5
L
0
5
0
0
L
0
4
3
0.38
W
Loki
9
0
5
11.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,389
Damage
25,048
39,597
Taken
50,383
17,688
Mitigated
25,556
10,465
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Free Eye Tests
Gilgamesh
6,847
2,066
0
3,939
8,292
3,969
214
547
7,339
5,012
42,718
L
Susano
Heimmain
Susano
8,743
2,037
0
4,038
11,550
3,833
0
2,694
8,856
0
34,784
W
4,078
1,479
0
1,235
6,158
1,888
480
875
5,271
0
28,592
L
Hachiman
Mertsi2014
Hachiman
5,236
2,846
0
3,050
8,102
2,336
0
1,960
6,142
0
40,362
L
Zhong Kui
SiberiaSyx
Zhong Kui
3,167
71
98
1,230
9,486
5,141
0
3,184
6,302
29,265
0
W
Kukulkan
Sorcyy
Kukulkan
10,326
766
0
32
5,101
2,724
0
752
4,294
48,090
0
L
4,900
797
0
1,830
9,653
5,073
0
1,020
8,633
0
28,615
L
3,002
635
0
2,461
11,592
9,173
0
7,734
3,858
10,241
0
W
Loki
11,341
3,716
0
3,647
8,951
2,636
0
292
8,540
0
53,119
W
5,797
747
0
1,612
11,095
6,471
0
3,438
7,472
17,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
29,662
375
Minions Killed
275
0
Camps Cleared
0
1,319,069
Distance Traveled
1,210,238
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,730
644
96
8
0
266,359
1
L
Susano
6,564
547
65
5
0
259,939
3
W
Neith
6,383
532
62
5
0
224,111
0
L
Hachiman
6,225
519
73
6
0
231,317
3
L
Zhong Kui
5,355
446
57
5
0
236,048
2
W
Kukulkan
7,288
607
96
8
0
257,909
2
L
Mulan
5,798
483
66
6
0
239,226
1
L
Fafnir
5,720
477
14
1
0
243,708
5
W
Loki
8,253
688
98
8
0
301,133
1
W
Geb
5,983
499
23
2
0
269,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role