Player Matchup

Eset
Eset
Grimoire_Xox
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,306 Elo+
Party 1
Khepri
Khepri
Jamal-2d
Khepri
Level 129
God Stats
39W - 26L
1,562 SR
Queue Stats
538W - 615L
1,422 Elo+
Solo
Arachne
Arachne
KillerFeet2000
Arachne
Level 66
God Stats
27W - 14L
1,628 SR
Queue Stats
72W - 77L
1,365 Elo+
Party 3
Cupid
Cupid
Mr_Painkiller19
Cupid
Level 69
God Stats
8W - 1L
1,879 SR
Queue Stats
117W - 114L
1,409 Elo+
Party 3
Mulan
Mulan
X_Tarik182_X
Mulan
Level 83
God Stats
5W - 3L
1,747 SR
Queue Stats
19W - 34L
1,320 Elo+
Party 1
Team Averages
Level 86
1,663 SR
1,364 Elo+

VS

Team Averages
Level 102
1,526 SR
1,387 Elo+
Pele
Pele
 
Pele
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DeadBrownBread
Artio
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 153L
1,399 Elo+
Solo
Jing Wei
Jing Wei
Fataliity Blaze
Jing Wei
Level 120
God Stats
4W - 0L
1,716 SR
Queue Stats
783W - 966L
1,330 Elo+
Party 2
Sol
Sol
FataliityDrixx
Sol
Level 65
God Stats
16W - 29L
1,379 SR
Queue Stats
230W - 291L
1,295 Elo+
Party 2
Neith
Neith
Squallpgc
Neith
Level 125
God Stats
494W - 505L
1,537 SR
Queue Stats
659W - 729L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,607
419
2,068
3,946
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Jamal-2d
Khepri
9
2 / 1 / 2
6,140
558
3,189
8,916
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 5 / 1
6,125
557
4,061
8,032
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 2
5,740
522
6,788
7,908
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 0
6,170
561
3,491
7,127
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
8 / 1 / 2
7,623
693
7,314
7,508
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 3
5,321
484
1,857
6,220
5,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
9
0 / 3 / 3
5,303
482
5,980
7,521
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 1 / 2
7,037
640
5,741
5,812
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Squallpgc
Neith
11
1 / 3 / 1
6,326
575
3,713
5,245
1,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
15
15
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
2
9
W
0
1
3
1.5
W
Jing Wei
0
3
3
0.5
W
6
1
2
7
L
0
5
0
0
L
Khepri
Jamal-2d
Khepri
2
1
2
3
L
3
5
1
0.7
L
2
2
2
1.5
W
Neith
Squallpgc
Neith
1
3
1
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
24,605
35,929
Taken
32,306
15,961
Mitigated
13,177
10,753
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,314
1,659
0
3,744
7,508
2,567
0
429
6,907
0
45,589
W
1,857
449
853
2,140
6,220
5,281
0
1,264
4,956
9,918
0
W
Jing Wei
5,980
4,602
0
2,364
7,521
1,938
0
1,633
5,888
0
35,259
W
5,741
1,650
0
2,335
5,812
2,046
920
1,707
3,872
29,163
3,761
L
2,068
380
0
532
3,946
1,109
0
1,856
2,090
13,674
0
L
Khepri
Jamal-2d
Khepri
3,189
139
133
3,187
8,916
4,479
0
1,598
7,318
15,041
0
L
4,061
2,720
0
1,781
8,032
3,058
49
1,832
6,200
0
27,965
L
6,788
3,749
135
3,025
7,908
2,175
0
1,658
6,250
0
32,381
W
Neith
Squallpgc
Neith
3,713
970
0
2,203
5,245
1,345
0
86
4,787
0
38,774
L
3,491
472
0
1,960
7,127
5,140
134
330
6,797
3,500
23,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,782
Gold Earned
31,610
233
Minions Killed
327
0
Camps Cleared
0
963,599
Distance Traveled
1,065,424
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,623
693
81
7
0
229,622
2
W
Artio
5,321
484
21
2
0
227,459
3
W
Jing Wei
5,303
482
72
7
0
199,904
2
W
Sol
7,037
640
66
6
0
219,719
2
L
Eset
4,607
419
32
3
0
113,181
0
L
Khepri
6,140
558
24
2
0
219,539
1
L
Arachne
6,125
557
58
5
0
247,974
2
L
Cupid
5,740
522
61
6
0
183,549
0
W
Neith
6,326
575
87
8
0
188,720
2
L
Mulan
6,170
561
58
5
0
199,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role