Player Matchup

Ra
Ra
Crumbliess
Ra
Level 27
God Stats
0W - 4L
1,184 SR
Queue Stats
44W - 44L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
JKGIII
Sun Wukong
Level 8
God Stats
1W - 4L
1,354 SR
Queue Stats
3W - 5L
1,377 Elo+
Solo
Hun Batz
Hun Batz
Larxue
Hun Batz
Level 28
God Stats
1W - 2L
1,475 SR
Queue Stats
33W - 36L
1,438 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheNewClassicc
Morgan Le Fay
Level 19
God Stats
2W - 2L
1,666 SR
Queue Stats
14W - 16L
1,466 Elo+
Party 2
Awilix
Awilix
scubastevens356
Awilix
Level 29
God Stats
0W - 2L
1,133 SR
Queue Stats
16W - 23L
1,399 Elo+
Solo
Team Averages
Level 22
1,362 SR
1,425 Elo+

VS

Team Averages
Level 52
1,652 SR
1,499 Elo+
Geb
Geb
DING DING2126
Geb
Level 118
God Stats
2W - 1L
1,713 SR
Queue Stats
9W - 20L
1,308 Elo+
Party 1
Vulcan
Vulcan
KumBucha
Vulcan
Level 108
God Stats
3W - 0L
1,760 SR
Queue Stats
50W - 39L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Xoxohr
Cthulhu
Level 25
God Stats
14W - 6L
1,632 SR
Queue Stats
32W - 28L
1,552 Elo+
Solo
Chernobog
Chernobog
aritti
Chernobog
Level 3
God Stats
3W - 1L
1,655 SR
Queue Stats
15W - 15L
1,670 Elo+
Party 1
Neith
Neith
xXMLGCHAMPSXx
Neith
Level 5
God Stats
2W - 1L
1,498 SR
Queue Stats
2W - 2L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 5
11,966
997
14,182
19,021
7,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
JKGIII
Sun Wukong
17
3 / 5 / 8
10,913
909
8,378
17,062
7,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Larxue
Hun Batz
17
4 / 13 / 8
11,779
982
19,311
24,280
9,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
TheNewClassicc
Morgan Le Fay
18
3 / 3 / 8
11,251
938
15,497
17,807
6,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 8 / 4
10,288
857
6,061
26,237
9,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 23
12,937
1,078
17,186
15,494
19,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
KumBucha
Vulcan
20
14 / 2 / 15
14,982
1,249
40,550
10,549
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Xoxohr
Cthulhu
20
12 / 1 / 15
13,817
1,151
18,101
19,558
18,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
aritti
Chernobog
18
2 / 5 / 18
11,153
929
10,697
11,814
4,820
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 7 / 10
10,875
906
10,930
11,881
4,113
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
116
16
Kills
35
35
Deaths
17
33
Assists
81
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
5
2
23
8.25
L
Sun Wukong
JKGIII
Sun Wukong
3
5
8
1.4
W
Vulcan
KumBucha
Vulcan
14
2
15
10.75
L
Hun Batz
Larxue
Hun Batz
4
13
8
0.62
L
Morgan Le Fay
TheNewClassicc
Morgan Le Fay
3
3
8
2.33
W
Cthulhu
Xoxohr
Cthulhu
12
1
15
19.5
W
Chernobog
aritti
Chernobog
2
5
18
2.2
L
1
8
4
0.38
W
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,429
Damage
97,464
104,407
Taken
69,296
39,874
Mitigated
51,155
8,143
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,182
995
1,319
3,695
19,021
7,315
0
13,351
5,670
48,780
0
W
17,186
2,318
601
1,307
15,494
19,559
0
7,230
8,264
35,144
0
L
Sun Wukong
JKGIII
Sun Wukong
8,378
2,289
0
1,099
17,062
7,392
0
11,566
5,496
0
18,842
W
Vulcan
KumBucha
Vulcan
40,550
9,292
124
1,686
10,549
4,505
0
4,839
5,710
81,220
0
L
Hun Batz
Larxue
Hun Batz
19,311
5,209
0
0
24,280
9,230
0
17,177
7,103
0
37,967
L
Morgan Le Fay
TheNewClassicc
Morgan Le Fay
15,497
2,920
98
1,837
17,807
6,189
0
14,346
3,377
27,136
0
W
Cthulhu
Xoxohr
Cthulhu
18,101
2,279
1,667
3,098
19,558
18,158
0
7,879
11,679
39,457
0
W
Chernobog
aritti
Chernobog
10,697
9,186
0
577
11,814
4,820
0
3,681
8,133
0
19,688
L
6,061
4,464
0
95
26,237
9,748
0
19,397
6,840
0
20,912
W
10,930
5,510
0
109
11,881
4,113
0
6,050
5,831
0
23,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,197
Gold Earned
63,764
205
Minions Killed
216
4
Camps Cleared
5
1,055,622
Distance Traveled
1,117,444
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,966
997
85
7
0
213,614
0
W
Geb
12,937
1,078
42
4
2
247,099
0
L
Sun Wukong
10,913
909
23
2
1
196,670
0
W
Vulcan
14,982
1,249
100
8
0
286,619
0
L
Hun Batz
11,779
982
34
3
1
210,369
0
L
Morgan Le Fay
11,251
938
29
2
0
205,979
1
W
Cthulhu
13,817
1,151
31
3
0
261,760
0
W
Chernobog
11,153
929
12
1
1
161,772
1
L
Awilix
10,288
857
34
3
2
228,990
0
W
Neith
10,875
906
31
3
2
160,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role