Player Matchup

Ares
Ares
 
Ares
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DdeDragonaister
Neith
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,415 Elo+
Solo
Ra
Ra
xxGojo
Ra
Level 126
God Stats
4W - 1L
1,712 SR
Queue Stats
410W - 376L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxSenku
Tsukuyomi
Level 123
God Stats
8W - 13L
1,474 SR
Queue Stats
335W - 329L
1,530 Elo+
Party 1
Chaac
Chaac
xxbakugo
Chaac
Level 66
God Stats
3W - 2L
1,523 SR
Queue Stats
214W - 165L
1,507 Elo+
Party 1
Team Averages
Level 83
1,542 SR
1,498 Elo+

VS

Team Averages
Level 50
1,508 SR
1,439 Elo+
Arachne
Arachne
AceScorch
Arachne
Level 16
God Stats
8W - 8L
1,546 SR
Queue Stats
21W - 24L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
MEisNOTme
Danzaburou
Level 26
God Stats
29W - 36L
1,441 SR
Queue Stats
60W - 89L
1,382 Elo+
Party 2
The Morrigan
The Morrigan
Oof12_
The Morrigan
Level 62
God Stats
64W - 65L
1,464 SR
Queue Stats
212W - 231L
1,436 Elo+
Party 2
King Arthur
King Arthur
UI_CPU
King Arthur
Level 99
God Stats
2W - 4L
1,365 SR
Queue Stats
132W - 144L
1,479 Elo+
Party 2
Ymir
Ymir
nexusyuugo
Ymir
Level 47
God Stats
1W - 1L
1,725 SR
Queue Stats
177W - 224L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 2 / 8
6,140
512
3,355
9,068
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 1 / 1
5,709
476
2,380
4,331
1,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
13
4 / 4 / 5
7,465
622
7,333
5,742
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
xxSenku
Tsukuyomi
12
11 / 2 / 3
7,760
647
7,280
9,023
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
xxbakugo
Chaac
12
3 / 0 / 3
6,980
582
5,999
9,209
6,573
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceScorch
Arachne
8
0 / 5 / 1
5,088
424
2,047
6,565
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
MEisNOTme
Danzaburou
11
4 / 2 / 0
6,977
581
4,684
5,064
1,230
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Oof12_
The Morrigan
12
5 / 4 / 1
7,195
600
4,732
7,720
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
UI_CPU
King Arthur
9
0 / 4 / 0
5,686
474
5,886
9,395
7,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 4
5,964
497
2,488
11,026
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
18
Kills
9
9
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
8
2
L
Arachne
AceScorch
Arachne
0
5
1
0.1
W
0
1
1
0.5
L
Danzaburou
MEisNOTme
Danzaburou
4
2
0
2
L
The Morrigan
Oof12_
The Morrigan
5
4
1
1.38
L
King Arthur
UI_CPU
King Arthur
0
4
0
0
L
0
3
4
0.67
W
Ra
4
4
5
1.63
W
Tsukuyomi
xxSenku
Tsukuyomi
11
2
3
6.25
W
Chaac
xxbakugo
Chaac
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,347
Damage
19,837
37,373
Taken
39,770
19,510
Mitigated
20,136
10,958
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,355
236
0
858
9,068
7,023
0
981
8,087
17,154
0
L
Arachne
AceScorch
Arachne
2,047
1,434
0
1,208
6,565
2,209
0
1,014
5,551
0
20,123
W
2,380
592
0
1,275
4,331
1,024
329
545
3,786
0
35,281
L
Danzaburou
MEisNOTme
Danzaburou
4,684
2,062
0
1,426
5,064
1,230
528
1,698
3,366
0
34,263
L
The Morrigan
Oof12_
The Morrigan
4,732
856
0
2,056
7,720
2,592
0
4,517
3,188
33,974
6,538
L
King Arthur
UI_CPU
King Arthur
5,886
1,088
0
2,094
9,395
7,555
0
1,297
8,098
0
31,689
L
2,488
859
330
2,703
11,026
6,550
0
3,227
7,799
18,632
0
W
Ra
7,333
510
1,062
1,101
5,742
1,807
0
1,333
4,409
52,835
0
W
Tsukuyomi
xxSenku
Tsukuyomi
7,280
2,809
0
2,926
9,023
3,083
0
1,829
7,194
0
35,545
W
Chaac
xxbakugo
Chaac
5,999
818
0
3,736
9,209
6,573
0
102
9,107
3,448
33,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,054
Gold Earned
30,910
349
Minions Killed
286
0
Camps Cleared
0
1,122,392
Distance Traveled
1,046,117
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,140
512
19
2
0
207,579
0
L
Arachne
5,088
424
41
3
0
241,147
0
W
Neith
5,709
476
66
6
0
179,731
3
L
Danzaburou
6,977
581
62
5
0
222,470
5
L
The Morrigan
7,195
600
85
7
0
191,019
4
L
King Arthur
5,686
474
71
6
0
193,192
1
L
Ymir
5,964
497
27
2
0
198,289
4
W
Ra
7,465
622
122
10
0
230,189
3
W
Tsukuyomi
7,760
647
70
6
0
251,506
2
W
Chaac
6,980
582
72
6
0
253,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role