Player Matchup

Geb
Geb
Mckento11
Geb
Level 49
God Stats
5W - 2L
1,445 SR
Queue Stats
140W - 166L
1,403 Elo+
Solo
Chaac
Chaac
The Unholy Omen
Chaac
Level 88
God Stats
3W - 3L
1,784 SR
Queue Stats
19W - 16L
1,411 Elo+
Solo
Anubis
Anubis
XxGraveKeepersxX
Anubis
Level 74
God Stats
10W - 4L
1,634 SR
Queue Stats
35W - 49L
1,321 Elo+
Party 2
Ravana
Ravana
XxTwiztidLovexX
Ravana
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,398 Elo+
Party 2
Janus
Janus
superbro1
Janus
Level 63
God Stats
1W - 1L
1,218 SR
Queue Stats
347W - 389L
1,332 Elo+
Solo
Team Averages
Level 78
1,516 SR
1,373 Elo+

VS

Team Averages
Level 39
1,519 SR
1,291 Elo+
Fenrir
Fenrir
BananaSuit664
Fenrir
Level 62
God Stats
9W - 6L
1,596 SR
Queue Stats
272W - 312L
1,384 Elo+
Solo
Olorun
Olorun
JTDear4
Olorun
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
Sorryxgffh
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,287 Elo+
Party 1
Anhur
Anhur
llama_MATRIX
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,111 Elo+
Party 1
King Arthur
King Arthur
weeb_boi64
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
4,691
586
1,489
4,669
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 1 / 0
5,540
693
3,688
5,161
2,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 0 / 0
5,216
652
4,141
3,374
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 2
5,351
669
1,178
2,813
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
superbro1
Janus
6
1 / 1 / 1
3,856
482
1,303
1,902
442
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,497
187
0
0
0
Olorun
JTDear4
Olorun
7
1 / 4 / 0
4,294
537
3,105
5,747
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Sorryxgffh
Jormungandr
6
0 / 1 / 1
3,726
466
1,579
3,405
1,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 3 / 0
3,750
469
1,538
3,956
939
King Arthur
weeb_boi64
King Arthur
6
0 / 4 / 1
4,069
509
532
4,564
1,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
1
2
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Olorun
JTDear4
Olorun
1
4
0
0.25
W
0
0
3
1.5
L
Jormungandr
Sorryxgffh
Jormungandr
0
1
1
0.5
W
4
1
0
4
W
4
0
0
4
W
2
0
2
3
L
0
3
0
0
W
Janus
superbro1
Janus
1
1
1
1.5
L
King Arthur
weeb_boi64
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,799
Damage
6,754
17,919
Taken
17,672
6,738
Mitigated
5,340
8,022
Healing
2,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
JTDear4
Olorun
3,105
1,287
0
1,812
5,747
1,217
0
3,771
1,606
15,102
2,359
W
1,489
230
86
1,526
4,669
1,756
23
1,019
3,650
12,823
0
L
Jormungandr
Sorryxgffh
Jormungandr
1,579
182
221
530
3,405
1,766
216
1,303
2,102
11,279
0
W
3,688
668
0
1,990
5,161
2,119
760
0
5,161
0
25,836
W
4,141
226
0
1,658
3,374
1,584
867
2,039
1,335
24,039
0
W
1,178
295
0
2,033
2,813
837
0
359
2,454
0
23,114
L
1,538
966
0
401
3,956
939
695
1,489
2,467
0
10,477
W
Janus
superbro1
Janus
1,303
192
0
729
1,902
442
134
842
1,060
8,724
0
L
King Arthur
weeb_boi64
King Arthur
532
214
0
0
4,564
1,418
0
0
4,564
0
8,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,654
Gold Earned
17,336
181
Minions Killed
94
0
Camps Cleared
0
682,691
Distance Traveled
502,189
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
1,497
187
0
0
0
0
0
L
Olorun
4,294
537
30
4
0
139,370
1
W
Geb
4,691
586
23
3
0
145,782
0
L
Jormungandr
3,726
466
18
2
0
129,194
0
W
Chaac
5,540
693
54
7
0
146,052
4
W
Anubis
5,216
652
33
4
0
123,190
0
W
Ravana
5,351
669
57
7
0
182,669
1
L
Anhur
3,750
469
19
2
0
135,702
0
W
Janus
3,856
482
14
2
0
84,998
0
L
King Arthur
4,069
509
27
3
0
97,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role