Player Matchup

Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CorruptArtorias-
Sylvanus
Level 125
God Stats
5W - 1L
1,771 SR
Queue Stats
362W - 350L
1,578 Elo+
Party 1
Hera
Hera
Disaster_Bi_
Hera
Level 120
God Stats
9W - 9L
1,642 SR
Queue Stats
237W - 237L
1,556 Elo+
Party 1
Hercules
Hercules
TheLegndGiantDad
Hercules
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 110L
1,567 Elo+
Party 1
Bellona
Bellona
lukestar11
Bellona
Level 149
God Stats
5W - 1L
1,724 SR
Queue Stats
422W - 406L
1,583 Elo+
Party 1
Team Averages
Level 132
1,627 SR
1,557 Elo+

VS

Team Averages
Level 130
1,467 SR
1,500 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
JimmyJohns226908
Hou Yi
Level 136
God Stats
0W - 3L
1,226 SR
Queue Stats
257W - 265L
1,513 Elo+
Party 2
Janus
Janus
PeterPistals
Janus
Level 155
God Stats
14W - 14L
1,453 SR
Queue Stats
339W - 351L
1,485 Elo+
Party 2
Xing Tian
Xing Tian
QuickCalf978493
Xing Tian
Level 129
God Stats
11W - 4L
1,533 SR
Queue Stats
326W - 353L
1,523 Elo+
Party 2
Osiris
Osiris
akmasater25
Osiris
Level 68
God Stats
1W - 2L
1,621 SR
Queue Stats
9W - 11L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 0 / 1
5,469
608
2,640
4,249
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 0
4,708
523
3,619
4,097
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 2 / 2
4,827
536
3,021
4,069
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 1
4,023
447
1,691
6,662
2,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
lukestar11
Bellona
11
4 / 0 / 1
5,974
664
5,856
5,737
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 0 / 1
5,679
631
4,122
4,771
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 3
4,985
554
2,912
4,934
1,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 1 / 1
4,700
522
3,134
3,101
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
QuickCalf978493
Xing Tian
8
1 / 1 / 2
4,889
543
2,373
7,826
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
8
0 / 2 / 0
4,532
504
2,126
7,462
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
6
6
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
0
1
1.5
L
Bastet
 
Bastet
4
0
1
4.5
W
1
2
0
0.5
W
0
2
2
0.5
L
0
2
3
0.75
L
1
1
1
1.5
L
Xing Tian
QuickCalf978493
Xing Tian
1
1
2
2
W
0
2
1
0.25
L
Osiris
0
2
0
0
W
Bellona
lukestar11
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,827
Damage
14,667
24,814
Taken
28,094
10,416
Mitigated
11,644
11,343
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,640
570
0
2,796
4,249
1,243
0
1,065
3,144
0
32,250
L
Bastet
 
Bastet
4,122
638
0
2,590
4,771
1,369
0
1,408
3,363
0
24,724
W
3,619
1,425
0
1,094
4,097
1,522
40
454
3,323
21,536
5,970
W
3,021
476
0
1,363
4,069
1,187
0
1,761
2,308
27,879
0
L
2,912
1,184
0
1,686
4,934
1,614
0
2,103
2,831
0
30,724
L
3,134
500
0
1,612
3,101
658
0
889
2,212
23,474
0
L
Xing Tian
QuickCalf978493
Xing Tian
2,373
305
0
1,991
7,826
4,261
0
1,782
6,044
9,024
0
W
1,691
803
310
2,330
6,662
2,534
0
2,227
4,246
0
6,128
L
Osiris
2,126
855
0
3,723
7,462
3,742
0
0
7,462
0
18,996
W
Bellona
lukestar11
Bellona
5,856
2,497
0
3,450
5,737
3,930
0
0
5,737
0
33,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,001
Gold Earned
24,785
269
Minions Killed
237
0
Camps Cleared
0
865,211
Distance Traveled
816,450
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,469
608
87
10
0
197,416
4
L
Bastet
5,679
631
46
5
0
200,837
2
W
Sylvanus
4,708
523
49
5
0
151,459
2
W
Hera
4,827
536
57
6
0
165,512
3
L
Hou Yi
4,985
554
80
9
0
148,825
0
L
Janus
4,700
522
49
5
0
167,348
2
L
Xing Tian
4,889
543
15
2
0
171,417
2
W
Hercules
4,023
447
13
1
0
166,735
0
L
Osiris
4,532
504
47
5
0
128,023
0
W
Bellona
5,974
664
63
7
0
184,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role