Player Matchup

Baron Samedi
Baron Samedi
Bloodredcry
Baron Samedi
Level 26
God Stats
41W - 61L
1,421 SR
Queue Stats
142W - 244L
1,259 Elo+
Party 1
Hun Batz
Hun Batz
Hardwater5
Hun Batz
Level 7
God Stats
7W - 10L
1,346 SR
Queue Stats
35W - 34L
1,349 Elo+
Solo
Olorun
Olorun
Mides1388
Olorun
Level 9
God Stats
0W - 3L
1,217 SR
Queue Stats
2W - 10L
1,026 Elo+
Party 2
Sol
Sol
TheDMan1981
Sol
Level 28
God Stats
54W - 61L
1,395 SR
Queue Stats
364W - 502L
1,244 Elo+
Party 1
Camazotz
Camazotz
axolotlcat
Camazotz
Level 13
God Stats
3W - 6L
1,312 SR
Queue Stats
13W - 27L
1,233 Elo+
Party 2
Team Averages
Level 17
1,338 SR
1,222 Elo+

VS

Team Averages
Level 20
1,448 SR
1,316 Elo+
Baron Samedi
Baron Samedi
FELIPE AMORIM80
Baron Samedi
Level 15
God Stats
6W - 5L
1,551 SR
Queue Stats
16W - 23L
1,342 Elo+
Solo
The Morrigan
The Morrigan
MacyJaydoes
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Solo
Cthulhu
Cthulhu
NINJAGOD54321
Cthulhu
Level 26
God Stats
5W - 4L
1,318 SR
Queue Stats
8W - 11L
1,098 Elo+
Solo
Bellona
Bellona
Pulpi Star
Bellona
Level 28
God Stats
33W - 53L
1,372 SR
Queue Stats
135W - 136L
1,355 Elo+
Solo
Sol
Sol
xBRO JUST QUITx
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bloodredcry
Baron Samedi
18
2 / 12 / 2
12,448
958
18,641
32,317
14,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Hardwater5
Hun Batz
18
3 / 13 / 3
12,381
952
27,385
27,853
10,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Mides1388
Olorun
15
0 / 0 / 0
9,950
765
88
0
0
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 9 / 1
12,190
938
18,761
24,714
9,494
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
axolotlcat
Camazotz
15
0 / 1 / 0
9,925
763
375
1,314
342
Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FELIPE AMORIM80
Baron Samedi
20
10 / 2 / 19
14,607
1,124
19,594
14,424
6,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
MacyJaydoes
The Morrigan
17
0 / 3 / 4
10,496
807
322
4,529
1,708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
20
5 / 0 / 18
14,083
1,083
20,538
23,638
19,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
Pulpi Star
Bellona
20
8 / 1 / 14
14,112
1,086
14,025
16,594
13,766
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 0 / 12
14,108
1,085
26,573
16,405
5,623
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
102
6
Kills
35
35
Deaths
6
6
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bloodredcry
Baron Samedi
2
12
2
0.25
W
Baron Samedi
FELIPE AMORIM80
Baron Samedi
10
2
19
9.75
L
Hun Batz
Hardwater5
Hun Batz
3
13
3
0.35
W
The Morrigan
MacyJaydoes
The Morrigan
0
3
4
0.67
L
Olorun
Mides1388
Olorun
0
0
0
0
W
Cthulhu
5
0
18
14
W
Bellona
Pulpi Star
Bellona
8
1
14
15
L
1
9
1
0.17
L
Camazotz
axolotlcat
Camazotz
0
1
0
0
W
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,250
Damage
81,052
86,198
Taken
75,590
35,627
Mitigated
47,468
9,937
Healing
28,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bloodredcry
Baron Samedi
18,641
2,847
1,581
3,367
32,317
14,806
0
26,733
5,584
41,919
0
W
Baron Samedi
FELIPE AMORIM80
Baron Samedi
19,594
1,839
2,615
5,693
14,424
6,575
0
7,291
7,133
42,075
0
L
Hun Batz
Hardwater5
Hun Batz
27,385
10,239
0
0
27,853
10,985
0
18,918
8,935
0
44,797
W
The Morrigan
MacyJaydoes
The Morrigan
322
0
0
0
4,529
1,708
0
1,461
3,068
4,729
0
L
Olorun
Mides1388
Olorun
88
40
0
0
0
0
0
0
0
88
0
W
Cthulhu
20,538
3,043
1,454
5,140
23,638
19,796
0
12,921
10,717
46,497
0
W
Bellona
Pulpi Star
Bellona
14,025
4,908
70
692
16,594
13,766
0
8,529
8,065
0
30,738
L
18,761
7,465
0
4,966
24,714
9,494
0
21,013
3,701
60,769
0
L
Camazotz
axolotlcat
Camazotz
375
0
0
23
1,314
342
0
363
951
0
487
W
26,573
13,629
0
13,241
16,405
5,623
0
7,288
9,117
49,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,894
Gold Earned
67,406
186
Minions Killed
239
2
Camps Cleared
6
722,058
Distance Traveled
1,148,651
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,448
958
53
4
1
207,947
0
W
Baron Samedi
14,607
1,124
54
4
2
245,452
3
L
Hun Batz
12,381
952
45
3
1
243,645
0
W
The Morrigan
10,496
807
7
1
0
126,405
0
L
Olorun
9,950
765
0
0
0
18,759
0
W
Cthulhu
14,083
1,083
76
6
4
315,016
0
W
Bellona
14,112
1,086
39
3
0
268,555
0
L
Sol
12,190
938
88
7
0
216,169
0
L
Camazotz
9,925
763
0
0
0
35,538
0
W
Sol
14,108
1,085
63
5
0
193,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role