Player Matchup

Zhong Kui
Zhong Kui
AngEviL021
Zhong Kui
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Solo
Ares
Ares
CommanderOxley
Ares
Level 22
God Stats
5W - 0L
1,933 SR
Queue Stats
54W - 56L
1,510 Elo+
Solo
Jing Wei
Jing Wei
Darijo13
Jing Wei
Level 25
God Stats
1W - 0L
1,407 SR
Queue Stats
49W - 41L
1,528 Elo+
Party 2
Chaac
Chaac
Dohovsky
Chaac
Level 18
God Stats
2W - 1L
1,490 SR
Queue Stats
32W - 22L
1,628 Elo+
Party 2
Vulcan
Vulcan
KonchitaOP7
Vulcan
Level 5
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,606 SR
1,491 Elo+

VS

Team Averages
Level 14
1,525 SR
1,641 Elo+
Olorun
Olorun
Kikbit
Olorun
Level 7
God Stats
1W - 1L
1,764 SR
Queue Stats
6W - 5L
1,575 Elo+
Party 1
Hercules
Hercules
Kikbow
Hercules
Level 31
God Stats
3W - 4L
1,533 SR
Queue Stats
28W - 17L
1,654 Elo+
Party 1
Loki
Loki
KiruHan777
Loki
Level 21
God Stats
0W - 1L
1,327 SR
Queue Stats
5W - 1L
1,843 Elo+
Solo
Hel
Hel
L3D3N
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Sup3rBr0ly
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngEviL021
Zhong Kui
18
3 / 6 / 24
10,456
951
13,994
12,155
11,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 1 / 26
11,347
1,032
12,152
14,949
19,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Darijo13
Jing Wei
18
12 / 3 / 21
12,601
1,146
23,547
12,763
5,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Dohovsky
Chaac
19
10 / 1 / 23
13,041
1,186
27,384
18,807
30,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
20
17 / 0 / 22
14,703
1,337
43,085
8,161
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kikbit
Olorun
16
1 / 6 / 6
9,712
883
15,846
22,593
9,078
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Kikbow
Hercules
16
1 / 9 / 8
10,256
932
17,476
36,299
29,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 10 / 3
10,073
916
5,913
17,936
6,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
L3D3N
Hel
16
2 / 9 / 5
9,674
879
10,674
25,326
15,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Sup3rBr0ly
Hachiman
16
4 / 11 / 5
10,453
950
11,862
23,719
8,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
38
44
Kills
11
11
Deaths
45
116
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AngEviL021
Zhong Kui
3
6
24
2.5
W
2
1
26
15
W
Jing Wei
Darijo13
Jing Wei
12
3
21
7.5
W
Chaac
Dohovsky
Chaac
10
1
23
21.5
L
Olorun
Kikbit
Olorun
1
6
6
0.67
L
Hercules
Kikbow
Hercules
1
9
8
0.56
L
3
10
3
0.45
W
Vulcan
17
0
22
28
L
Hel
L3D3N
Hel
2
9
5
0.5
L
Hachiman
Sup3rBr0ly
Hachiman
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,162
Damage
61,771
66,835
Taken
125,873
72,349
Mitigated
69,544
11,694
Healing
34,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AngEviL021
Zhong Kui
13,994
2,460
25
1,443
12,155
11,905
0
5,791
5,744
20,987
0
W
12,152
1,180
0
1,062
14,949
19,810
0
6,176
8,344
17,934
0
W
Jing Wei
Darijo13
Jing Wei
23,547
15,896
0
0
12,763
5,529
0
3,148
9,393
0
42,692
W
Chaac
Dohovsky
Chaac
27,384
5,669
0
7,562
18,807
30,578
0
8,410
9,815
855
47,468
L
Olorun
Kikbit
Olorun
15,846
8,050
1,654
5,414
22,593
9,078
0
12,080
10,229
40,453
0
L
Hercules
Kikbow
Hercules
17,476
4,639
187
11,622
36,299
29,364
0
24,406
11,347
455
27,834
L
5,913
1,161
0
0
17,936
6,856
0
8,025
9,679
0
20,825
W
Vulcan
43,085
16,807
228
1,374
8,161
4,527
0
3,356
4,468
70,633
0
L
Hel
L3D3N
Hel
10,674
1,160
5,439
7,014
25,326
15,706
0
13,442
11,607
30,348
0
L
Hachiman
Sup3rBr0ly
Hachiman
11,862
8,450
0
3,447
23,719
8,540
0
12,121
11,266
0
22,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,148
Gold Earned
50,168
203
Minions Killed
176
6
Camps Cleared
4
1,060,148
Distance Traveled
1,017,283
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,456
951
15
1
0
156,890
0
W
Ares
11,347
1,032
9
1
0
219,182
0
W
Jing Wei
12,601
1,146
55
5
3
187,123
0
W
Chaac
13,041
1,186
52
5
0
224,199
0
L
Olorun
9,712
883
58
5
0
196,085
0
L
Hercules
10,256
932
20
2
0
220,417
0
L
Loki
10,073
916
29
3
1
211,309
2
W
Vulcan
14,703
1,337
72
7
3
272,754
1
L
Hel
9,674
879
55
5
0
203,522
0
L
Hachiman
10,453
950
14
1
3
185,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role