Player Matchup

Awilix
Awilix
Airport
Awilix
Level 158
God Stats
2W - 0L
1,621 SR
Queue Stats
50W - 22L
1,681 Elo+
Solo
Jing Wei
Jing Wei
Dido91000
Jing Wei
Level 48
God Stats
11W - 7L
1,434 SR
Queue Stats
37W - 30L
1,521 Elo+
Party 1
Yemoja
Yemoja
DonnyDoo
Yemoja
Level 145
God Stats
1W - 0L
1,311 SR
Queue Stats
7W - 11L
1,354 Elo+
Solo
Fenrir
Fenrir
Scordus
Fenrir
Level 147
God Stats
4W - 3L
1,703 SR
Queue Stats
120W - 110L
1,592 Elo+
Solo
Scylla
Scylla
ThePhish
Scylla
Level 46
God Stats
1W - 0L
1,306 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Team Averages
Level 109
1,475 SR
1,530 Elo+

VS

Team Averages
Level 116
1,497 SR
1,539 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
GeralduX
Sylvanus
Level 107
God Stats
0W - 2L
1,282 SR
Queue Stats
227W - 223L
1,552 Elo+
Solo
Scylla
Scylla
JUANMITAG58
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,483 Elo+
Solo
Awilix
Awilix
SpookyWizard
Awilix
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,580 Elo+
Solo
Thoth
Thoth
Viuzito
Thoth
Level 160
God Stats
5W - 3L
1,704 SR
Queue Stats
341W - 324L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Airport
Awilix
14
10 / 0 / 5
9,338
1,334
12,937
6,142
2,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Dido91000
Jing Wei
13
1 / 1 / 7
6,894
985
3,541
4,594
1,588
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
DonnyDoo
Yemoja
13
1 / 0 / 9
7,959
1,137
3,257
4,790
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Scordus
Fenrir
13
3 / 2 / 10
7,838
1,120
5,660
9,553
8,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
ThePhish
Scylla
13
0 / 1 / 9
6,992
999
3,746
2,830
898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

323

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 2 / 2
7,561
1,080
8,368
6,028
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
GeralduX
Sylvanus
12
0 / 4 / 1
6,407
915
2,762
10,435
6,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
12
0 / 1 / 1
6,554
936
4,339
3,373
923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
13
2 / 7 / 2
7,276
1,039
5,381
9,749
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Viuzito
Thoth
12
0 / 1 / 2
6,643
949
3,522
1,835
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
15
Kills
4
4
Deaths
15
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
2
1.5
W
Awilix
Airport
Awilix
10
0
5
12.5
W
Jing Wei
Dido91000
Jing Wei
1
1
7
4.5
W
Yemoja
DonnyDoo
Yemoja
1
0
9
5.5
L
Sylvanus
GeralduX
Sylvanus
0
4
1
0.13
L
Scylla
0
1
1
0.5
W
Fenrir
Scordus
Fenrir
3
2
10
4
L
Awilix
2
7
2
0.43
W
Scylla
ThePhish
Scylla
0
1
9
4.5
L
Thoth
Viuzito
Thoth
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,141
Damage
24,372
27,909
Taken
31,420
17,033
Mitigated
14,053
4,800
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,368
5,143
0
1,361
6,028
1,623
0
1,954
4,074
0
30,329
W
Awilix
Airport
Awilix
12,937
5,237
0
325
6,142
2,915
0
1,960
4,182
0
23,976
W
Jing Wei
Dido91000
Jing Wei
3,541
2,167
0
0
4,594
1,588
0
2,569
2,025
0
11,461
W
Yemoja
DonnyDoo
Yemoja
3,257
726
1,862
1,273
4,790
2,933
0
2,962
1,828
14,839
0
L
Sylvanus
GeralduX
Sylvanus
2,762
540
401
586
10,435
6,916
0
2,269
8,166
8,660
0
L
Scylla
4,339
138
0
0
3,373
923
0
640
2,733
17,371
0
W
Fenrir
Scordus
Fenrir
5,660
1,413
0
774
9,553
8,699
0
2,494
7,059
5,415
11,972
L
Awilix
5,381
2,025
0
76
9,749
4,025
0
2,670
7,079
0
10,888
W
Scylla
ThePhish
Scylla
3,746
276
0
566
2,830
898
0
638
2,192
19,174
0
L
Thoth
Viuzito
Thoth
3,522
103
0
11
1,835
566
0
492
1,343
23,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,021
Gold Earned
34,441
148
Minions Killed
148
6
Camps Cleared
5
663,201
Distance Traveled
619,783
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,561
1,080
56
8
0
117,286
0
W
Awilix
9,338
1,334
22
3
3
157,863
2
W
Jing Wei
6,894
985
30
4
0
123,826
0
W
Yemoja
7,959
1,137
21
3
1
127,627
0
L
Sylvanus
6,407
915
12
2
1
108,492
0
L
Scylla
6,554
936
19
3
1
139,330
1
W
Fenrir
7,838
1,120
29
4
2
140,915
0
L
Awilix
7,276
1,039
15
2
3
134,906
0
W
Scylla
6,992
999
46
7
0
112,970
0
L
Thoth
6,643
949
46
7
0
119,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role