Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
GeneralZod1993
Achilles
Level 105
God Stats
22W - 30L
1,393 SR
Queue Stats
356W - 514L
1,403 Elo+
Party 1
Team Averages
Level 111
1,464 SR
1,468 Elo+

VS

Team Averages
Level 28
1,603 SR
1,427 Elo+
Chaac
Chaac
Ludwig13
Chaac
Level 62
God Stats
45W - 42L
1,557 SR
Queue Stats
352W - 394L
1,497 Elo+
Party 2
Jormungandr
Jormungandr
ivantr21
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Hera
Hera
syphonie
Hera
Level 16
God Stats
1W - 1L
1,752 SR
Queue Stats
46W - 45L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
4 / 2 / 7
11,628
646
8,863
13,243
5,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
 
Morgan Le Fay
15
0 / 1 / 9
10,974
610
10,860
13,218
5,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
8 / 1 / 3
12,091
672
10,584
19,054
22,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ludwig13
Chaac
14
2 / 6 / 1
10,920
607
10,258
17,770
17,081
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
ivantr21
Jormungandr
9
0 / 2 / 1
9,348
519
566
4,503
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
15
2 / 4 / 1
10,565
587
14,796
13,233
6,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
4
4
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
2
7
3.75
W
Morgan Le Fay
 
Morgan Le Fay
0
1
9
4.5
W
Achilles
8
1
3
9.5
L
Chaac
Ludwig13
Chaac
2
6
1
0.42
L
Jormungandr
ivantr21
Jormungandr
0
2
1
0.25
L
Hera
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,307
Damage
25,620
45,515
Taken
35,506
33,511
Mitigated
25,339
10,942
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,863
2,645
0
1,670
13,243
5,301
188
5,863
7,380
0
46,329
W
Morgan Le Fay
 
Morgan Le Fay
10,860
994
300
5,362
13,218
5,497
1,692
6,228
6,990
67,349
0
W
Achilles
10,584
975
0
3,610
19,054
22,713
623
5,155
13,899
8,281
32,196
L
Chaac
Ludwig13
Chaac
10,258
1,548
0
5,756
17,770
17,081
400
6,452
10,413
0
33,756
L
Jormungandr
ivantr21
Jormungandr
566
177
83
1,282
4,503
2,235
0
869
3,511
3,548
0
L
Hera
14,796
3,613
0
2,024
13,233
6,023
474
6,017
6,713
47,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,693
Gold Earned
30,833
225
Minions Killed
130
11
Camps Cleared
2
1,100,274
Distance Traveled
662,274
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,628
646
68
4
6
355,838
2
W
Morgan Le Fay
10,974
610
110
6
4
330,515
3
W
Achilles
12,091
672
47
3
1
413,921
2
L
Chaac
10,920
607
48
3
1
286,962
2
L
Jormungandr
9,348
519
6
0
0
70,318
0
L
Hera
10,565
587
76
4
1
304,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role