Player Matchup

Nike
Nike
Carlosph17
Nike
Level 18
God Stats
1W - 5L
1,146 SR
Queue Stats
10W - 24L
1,165 Elo+
Party 2
The Morrigan
The Morrigan
DIGIACIDBURN
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,069 Elo+
Party 2
Hun Batz
Hun Batz
Novus954403
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Peppi1641
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Tijansowe
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,429 SR
1,347 Elo+

VS

Team Averages
Level 6
1,423 SR
1,434 Elo+
Khepri
Khepri
JustinCreeper09
Khepri
Level 8
God Stats
1W - 1L
1,481 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MotasXD12
Morgan Le Fay
Level 14
God Stats
5W - 4L
1,133 SR
Queue Stats
12W - 17L
1,169 Elo+
Solo
Charybdis
Charybdis
Pheasan737
Charybdis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
SoaRPontt
Loki
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 6L
1,500 Elo+
Solo
Geb
Geb
That_Legend46
Geb
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 2 / 0
4,260
426
1,335
4,921
1,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
DIGIACIDBURN
The Morrigan
4
0 / 4 / 0
3,727
373
481
3,481
500
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Novus954403
Hun Batz
7
1 / 7 / 0
4,471
447
2,280
8,892
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
Peppi1641
Merlin
6
0 / 7 / 2
4,095
410
1,242
5,718
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Tijansowe
Jormungandr
4
0 / 5 / 0
3,665
367
357
5,174
1,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 9
5,980
598
1,616
7,133
6,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
MotasXD12
Morgan Le Fay
10
11 / 0 / 4
7,031
703
7,405
1,218
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Pheasan737
Charybdis
10
4 / 1 / 2
6,042
604
4,621
4,255
1,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
8 / 0 / 7
6,749
675
6,212
4,910
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 3 / 3
4,813
481
1,291
2,847
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
25
25
Deaths
6
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
The Morrigan
DIGIACIDBURN
The Morrigan
0
4
0
0
W
1
2
9
2.75
W
Morgan Le Fay
MotasXD12
Morgan Le Fay
11
0
4
13
L
Hun Batz
Novus954403
Hun Batz
1
7
0
0.14
L
Merlin
Peppi1641
Merlin
0
7
2
0.14
W
Charybdis
Pheasan737
Charybdis
4
1
2
5
W
Loki
8
0
7
11.5
W
1
3
3
0.83
L
Jormungandr
Tijansowe
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,695
Damage
21,145
28,186
Taken
20,363
6,819
Mitigated
10,638
1,910
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,335
41
0
0
4,921
1,215
0
2,019
2,700
0
10,502
L
The Morrigan
DIGIACIDBURN
The Morrigan
481
375
0
39
3,481
500
192
1,020
2,381
4,198
0
W
1,616
252
18
1,230
7,133
6,158
1,148
767
6,276
5,281
0
W
Morgan Le Fay
MotasXD12
Morgan Le Fay
7,405
1,979
0
400
1,218
403
2,558
464
669
25,239
0
L
Hun Batz
Novus954403
Hun Batz
2,280
855
0
1,497
8,892
2,250
0
1,667
7,121
0
17,527
L
Merlin
Peppi1641
Merlin
1,242
362
0
374
5,718
1,295
176
2,767
2,733
9,051
0
W
Charybdis
Pheasan737
Charybdis
4,621
2,140
0
456
4,255
1,181
1,829
197
4,054
0
27,557
W
Loki
6,212
1,387
0
1,598
4,910
1,639
1,733
120
4,721
0
33,466
W
1,291
249
0
150
2,847
1,257
54
284
2,563
6,948
0
L
Jormungandr
Tijansowe
Jormungandr
357
196
0
0
5,174
1,559
0
2,123
2,939
3,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,218
Gold Earned
30,615
98
Minions Killed
191
0
Camps Cleared
0
809,501
Distance Traveled
932,752
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,260
426
16
2
0
202,966
2
L
The Morrigan
3,727
373
12
1
0
181,814
0
W
Khepri
5,980
598
9
1
0
196,806
0
W
Morgan Le Fay
7,031
703
43
4
0
177,518
2
L
Hun Batz
4,471
447
36
4
0
178,935
1
L
Merlin
4,095
410
27
3
0
152,638
1
W
Charybdis
6,042
604
58
6
0
176,299
1
W
Loki
6,749
675
65
7
0
212,987
1
W
Geb
4,813
481
16
2
0
169,142
0
L
Jormungandr
3,665
367
7
1
0
93,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role