Player Matchup

Ymir
Ymir
Iconic Donzy
Ymir
Level 42
God Stats
4W - 8L
1,397 SR
Queue Stats
44W - 52L
1,379 Elo+
Party 1
Charybdis
Charybdis
Iconic Froztii
Charybdis
Level 28
God Stats
8W - 23L
1,393 SR
Queue Stats
79W - 102L
1,367 Elo+
Party 1
Hel
Hel
Iconic Haku
Hel
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 27L
1,238 Elo+
Party 1
Amaterasu
Amaterasu
PuckMyFussee
Amaterasu
Level 25
God Stats
6W - 6L
1,365 SR
Queue Stats
78W - 89L
1,401 Elo+
Solo
Xbalanque
Xbalanque
WinterNights
Xbalanque
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 9L
1,395 Elo+
Solo
Team Averages
Level 26
1,431 SR
1,356 Elo+

VS

Team Averages
Level 20
1,491 SR
1,407 Elo+
Loki
Loki
AnimeLord9484
Loki
Level 18
God Stats
9W - 8L
1,432 SR
Queue Stats
17W - 20L
1,371 Elo+
Solo
Erlang Shen
Erlang Shen
GOKU889
Erlang Shen
Level 15
God Stats
1W - 2L
1,434 SR
Queue Stats
11W - 21L
1,373 Elo+
Solo
Ah Puch
Ah Puch
InYoFace2180
Ah Puch
Level 24
God Stats
4W - 5L
1,411 SR
Queue Stats
26W - 28L
1,391 Elo+
Solo
Izanami
Izanami
Lexikiness
Izanami
Level 27
God Stats
2W - 3L
1,677 SR
Queue Stats
32W - 43L
1,400 Elo+
Solo
Olorun
Olorun
Squiderific
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 11
10,788
490
8,384
25,812
28,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
Iconic Froztii
Charybdis
18
7 / 2 / 8
11,376
517
9,148
17,259
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 10 / 9
8,728
397
2,998
15,822
8,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
PuckMyFussee
Amaterasu
20
9 / 1 / 10
13,607
619
15,521
22,032
19,287
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
WinterNights
Xbalanque
18
13 / 5 / 9
12,316
560
20,256
13,985
6,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 7 / 1
10,134
461
10,272
13,740
4,612
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
GOKU889
Erlang Shen
16
1 / 8 / 1
9,848
448
9,739
18,988
18,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
InYoFace2180
Ah Puch
17
4 / 4 / 5
11,060
503
25,122
16,947
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Lexikiness
Izanami
14
5 / 6 / 5
9,747
443
10,612
14,318
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
14
2 / 9 / 6
9,436
429
6,606
13,500
6,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
33
Kills
20
22
Deaths
34
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
7
1
1.21
L
Erlang Shen
GOKU889
Erlang Shen
1
8
1
0.19
W
3
4
11
2.13
W
Charybdis
Iconic Froztii
Charybdis
7
2
8
5.5
W
1
10
9
0.55
L
Ah Puch
InYoFace2180
Ah Puch
4
4
5
1.63
L
Izanami
Lexikiness
Izanami
5
6
5
1.25
W
Amaterasu
PuckMyFussee
Amaterasu
9
1
10
14
L
Olorun
2
9
6
0.56
W
Xbalanque
WinterNights
Xbalanque
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,307
Damage
62,351
94,910
Taken
77,493
68,739
Mitigated
40,343
26,817
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,272
3,759
0
0
13,740
4,612
0
1,772
11,792
0
34,991
L
Erlang Shen
GOKU889
Erlang Shen
9,739
4,523
0
4,082
18,988
18,958
1,637
883
17,981
7,127
56,698
W
8,384
1,354
0
2,531
25,812
28,548
530
9,784
15,804
31,927
0
W
Charybdis
Iconic Froztii
Charybdis
9,148
6,684
0
5,870
17,259
6,205
2,650
7,655
9,604
0
76,952
W
2,998
1,075
4,941
4,458
15,822
8,699
642
5,166
10,556
15,134
0
L
Ah Puch
InYoFace2180
Ah Puch
25,122
2,631
173
4,167
16,947
5,690
0
2,813
14,054
77,434
0
L
Izanami
Lexikiness
Izanami
10,612
6,118
0
1,902
14,318
4,775
3,014
4,031
10,287
0
41,967
W
Amaterasu
PuckMyFussee
Amaterasu
15,521
7,695
0
5,934
22,032
19,287
2,235
3,535
18,497
0
118,444
L
Olorun
6,606
3,320
432
1,272
13,500
6,308
991
1,503
11,997
38,741
6,057
W
Xbalanque
WinterNights
Xbalanque
20,256
10,261
0
3,083
13,985
6,000
4,258
6,042
7,943
0
76,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,815
Gold Earned
50,225
517
Minions Killed
391
0
Camps Cleared
0
1,981,286
Distance Traveled
1,794,626
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,134
461
48
2
0
435,260
0
L
Erlang Shen
9,848
448
107
5
0
292,559
2
W
Ymir
10,788
490
45
2
0
377,132
1
W
Charybdis
11,376
517
113
5
0
394,249
2
W
Hel
8,728
397
30
1
0
395,991
1
L
Ah Puch
11,060
503
107
5
0
381,312
5
L
Izanami
9,747
443
75
3
0
307,674
3
W
Amaterasu
13,607
619
200
9
0
389,872
4
L
Olorun
9,436
429
54
2
0
377,821
2
W
Xbalanque
12,316
560
129
6
0
424,042
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role