Player Matchup

Chaac
Chaac
 
Chaac
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CASOAR_
Olorun
Level 5
God Stats
3W - 8L
1,055 SR
Queue Stats
3W - 13L
986 Elo+
Solo
Loki
Loki
Kevin19101920
Loki
Level 27
God Stats
7W - 17L
1,500 SR
Queue Stats
117W - 119L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
Tifer-Blizer703
Ratatoskr
Level 4
God Stats
0W - 2L
1,240 SR
Queue Stats
3W - 3L
1,453 Elo+
Party 3
Fenrir
Fenrir
legendary_1320
Fenrir
Level 13
God Stats
8W - 11L
1,336 SR
Queue Stats
14W - 24L
1,317 Elo+
Party 3
Team Averages
Level 12
1,326 SR
1,346 Elo+

VS

Team Averages
Level 14
1,469 SR
1,420 Elo+
Tiamat
Tiamat
DEUS345
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Joseecrack00010
Cthulhu
Level 3
God Stats
11W - 11L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
STN_stone
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
Shau_nie
Baron Samedi
Level 28
God Stats
3W - 2L
1,525 SR
Queue Stats
170W - 214L
1,384 Elo+
Solo
Jing Wei
Jing Wei
iscomarixu
Jing Wei
Level 22
God Stats
13W - 8L
1,320 SR
Queue Stats
52W - 55L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 10 / 8
12,190
938
21,994
25,805
24,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
CASOAR_
Olorun
18
1 / 5 / 9
11,540
888
9,179
17,419
10,191
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 10 / 5
14,077
1,083
23,317
23,120
8,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Tifer-Blizer703
Ratatoskr
19
0 / 7 / 9
11,472
882
4,376
21,123
6,972
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Mace

Mace

+10
Physical Power

19
5 / 7 / 10
13,431
1,033
15,598
21,818
9,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DEUS345
Tiamat
20
3 / 2 / 27
13,240
1,018
19,711
13,962
6,943
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 3 / 24
12,827
987
19,140
21,056
14,446
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
STN_stone
Guan Yu
20
12 / 4 / 21
15,276
1,175
22,592
20,214
32,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Shau_nie
Baron Samedi
20
14 / 4 / 16
15,235
1,172
19,248
15,825
7,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
iscomarixu
Jing Wei
20
6 / 3 / 19
13,300
1,023
16,347
11,473
4,672
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
146
16
Kills
39
39
Deaths
16
41
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
10
8
0.6
L
Olorun
CASOAR_
Olorun
1
5
9
1.1
W
Tiamat
DEUS345
Tiamat
3
2
27
8.25
W
4
3
24
5.33
L
8
10
5
1.05
W
Guan Yu
STN_stone
Guan Yu
12
4
21
5.63
W
Baron Samedi
Shau_nie
Baron Samedi
14
4
16
5.5
L
Ratatoskr
Tifer-Blizer703
Ratatoskr
0
7
9
0.64
W
Jing Wei
iscomarixu
Jing Wei
6
3
19
5.17
L
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,464
Damage
97,038
109,285
Taken
82,530
59,470
Mitigated
65,829
12,923
Healing
26,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
21,994
6,208
0
5,547
25,805
24,457
0
13,747
11,337
1,466
34,234
L
Olorun
CASOAR_
Olorun
9,179
4,031
1,188
1,723
17,419
10,191
0
8,063
9,070
25,168
0
W
Tiamat
DEUS345
Tiamat
19,711
4,150
497
3,740
13,962
6,943
0
782
13,000
36,162
0
W
19,140
2,833
2,404
1,602
21,056
14,446
0
3,142
17,577
29,927
0
L
23,317
10,980
0
0
23,120
8,058
0
12,028
10,619
0
45,732
W
Guan Yu
STN_stone
Guan Yu
22,592
4,829
3,808
6,724
20,214
32,558
0
1,634
18,058
137
34,250
W
Baron Samedi
Shau_nie
Baron Samedi
19,248
1,593
4,578
2,785
15,825
7,210
0
2,811
12,706
41,524
0
L
Ratatoskr
Tifer-Blizer703
Ratatoskr
4,376
1,287
0
2,387
21,123
6,972
0
11,518
9,010
0
14,739
W
Jing Wei
iscomarixu
Jing Wei
16,347
12,460
0
0
11,473
4,672
0
1,426
9,811
0
32,685
L
15,598
3,863
0
2,078
21,818
9,792
0
12,880
8,438
0
30,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,710
Gold Earned
69,878
150
Minions Killed
201
7
Camps Cleared
1
1,212,326
Distance Traveled
1,219,421
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,190
938
32
2
0
249,238
0
L
Olorun
11,540
888
29
2
0
189,265
0
W
Tiamat
13,240
1,018
39
3
0
240,271
0
W
Cthulhu
12,827
987
39
3
1
252,552
3
L
Loki
14,077
1,083
38
3
3
251,622
0
W
Guan Yu
15,276
1,175
32
2
0
262,004
0
W
Baron Samedi
15,235
1,172
55
4
0
237,091
0
L
Ratatoskr
11,472
882
17
1
3
259,549
2
W
Jing Wei
13,300
1,023
36
3
0
227,503
0
L
Fenrir
13,431
1,033
34
3
1
262,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role