Player Matchup

Anhur
Anhur
 
Anhur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Nerazumem
Kukulkan
Level 79
God Stats
0W - 2L
1,161 SR
Queue Stats
1W - 12L
1,298 Elo+
Party 1
Hercules
Hercules
Retrobaka
Hercules
Level 87
God Stats
0W - 1L
1,460 SR
Queue Stats
1W - 11L
1,298 Elo+
Party 1
Thanatos
Thanatos
smajtdado96
Thanatos
Level 32
God Stats
0W - 2L
1,897 SR
Queue Stats
1W - 10L
1,298 Elo+
Party 1
Team Averages
Level 64
1,504 SR
1,348 Elo+

VS

Team Averages
Level 34
1,616 SR
1,396 Elo+
Anhur
Anhur
HaruHyuuga
Anhur
Level 15
God Stats
1W - 0L
1,645 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sedacool
Kukulkan
Level 16
God Stats
1W - 0L
1,759 SR
Queue Stats
13W - 18L
1,125 Elo+
Solo
Scylla
Scylla
Squirreℓ
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ameenrida1y
Fenrir
Level 85
God Stats
3W - 1L
1,558 SR
Queue Stats
12W - 5L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 4 / 1
7,391
739
1,821
8,916
2,876
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Nerazumem
Kukulkan
12
0 / 6 / 1
7,124
712
4,019
7,825
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Retrobaka
Hercules
12
0 / 5 / 0
7,340
734
5,113
21,570
8,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
smajtdado96
Thanatos
12
1 / 6 / 0
7,010
701
3,597
9,959
3,139
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
8 / 0 / 6
10,706
1,071
18,370
6,867
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Sedacool
Kukulkan
15
2 / 1 / 2
9,561
956
3,949
4,830
1,905
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Squirreℓ
Scylla
14
3 / 1 / 10
9,225
923
10,296
4,124
1,255
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
8 / 1 / 5
9,714
971
9,371
11,401
6,409
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
21
21
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
1
0.38
W
Anhur
8
0
6
11
L
Kukulkan
Nerazumem
Kukulkan
0
6
1
0.08
L
Hercules
Retrobaka
Hercules
0
5
0
0
W
Kukulkan
Sedacool
Kukulkan
2
1
2
3
W
Scylla
Squirreℓ
Scylla
3
1
10
8
W
Fenrir
8
1
5
10.5
L
Thanatos
smajtdado96
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,550
Damage
41,986
48,270
Taken
27,222
17,845
Mitigated
12,849
10,216
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,821
788
0
1,368
8,916
2,876
0
3,766
5,150
0
17,536
W
Anhur
18,370
8,988
0
1,813
6,867
3,280
3,799
951
5,844
0
52,371
L
Kukulkan
Nerazumem
Kukulkan
4,019
563
0
0
7,825
2,842
475
2,419
5,406
20,494
0
L
Hercules
Retrobaka
Hercules
5,113
1,402
0
6,490
21,570
8,988
0
5,161
16,409
0
20,918
W
Kukulkan
Sedacool
Kukulkan
3,949
323
0
800
4,830
1,905
1,664
520
4,310
42,298
0
W
Scylla
Squirreℓ
Scylla
10,296
1,116
0
500
4,124
1,255
269
720
3,380
26,495
0
W
Fenrir
9,371
2,222
345
1,870
11,401
6,409
933
2,068
7,762
0
17,465
L
Thanatos
smajtdado96
Thanatos
3,597
882
0
2,358
9,959
3,139
0
3,326
6,633
0
9,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,865
Gold Earned
39,206
122
Minions Killed
223
6
Camps Cleared
12
632,719
Distance Traveled
787,743
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,391
739
30
3
1
155,600
0
W
Anhur
10,706
1,071
86
9
6
202,471
1
L
Kukulkan
7,124
712
38
4
3
141,961
2
L
Hercules
7,340
734
39
4
1
182,313
0
W
Kukulkan
9,561
956
80
8
2
177,688
0
W
Scylla
9,225
923
32
3
0
186,030
0
W
Fenrir
9,714
971
25
3
4
221,554
2
L
Thanatos
7,010
701
15
2
1
152,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role