Player Matchup

Bellona
Bellona
CN1VA
Bellona
Level 61
God Stats
3W - 9L
1,257 SR
Queue Stats
269W - 328L
1,320 Elo+
Party 2
Anubis
Anubis
DarkAngelIR
Anubis
Level 108
God Stats
11W - 8L
1,477 SR
Queue Stats
147W - 138L
1,393 Elo+
Solo
Neith
Neith
NsMoodyPark3
Neith
Level 99
God Stats
21W - 26L
1,049 SR
Queue Stats
640W - 707L
1,368 Elo+
Solo
Zhong Kui
Zhong Kui
WendigoNorth
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 177L
1,353 Elo+
Solo
Awilix
Awilix
eLLutionZ
Awilix
Level 68
God Stats
81W - 84L
1,409 SR
Queue Stats
366W - 437L
1,326 Elo+
Party 2
Team Averages
Level 81
1,339 SR
1,352 Elo+

VS

Team Averages
Level 64
1,543 SR
1,402 Elo+
Gilgamesh
Gilgamesh
Kesegsa_24
Gilgamesh
Level 61
God Stats
13W - 6L
1,587 SR
Queue Stats
240W - 259L
1,454 Elo+
Party 1
Bastet
Bastet
MacacoAng
Bastet
Level 65
God Stats
160W - 166L
1,429 SR
Queue Stats
215W - 270L
1,316 Elo+
Solo
Scylla
Scylla
Vracol
Scylla
Level 67
God Stats
2W - 2L
1,704 SR
Queue Stats
19W - 32L
1,313 Elo+
Solo
Da Ji
Da Ji
anthvarela
Da Ji
Level 82
God Stats
4W - 5L
1,592 SR
Queue Stats
415W - 409L
1,487 Elo+
Party 1
Ullr
Ullr
chalocr2705
Ullr
Level 46
God Stats
8W - 11L
1,403 SR
Queue Stats
237W - 246L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CN1VA
Bellona
16
5 / 1 / 1
9,386
521
6,404
11,245
8,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
14
4 / 3 / 1
8,736
485
6,936
7,694
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 3
8,043
447
4,559
9,838
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
WendigoNorth
Zhong Kui
15
3 / 5 / 2
8,827
490
6,415
10,318
6,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
eLLutionZ
Awilix
16
9 / 4 / 6
9,846
547
10,541
11,998
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kesegsa_24
Gilgamesh
14
6 / 5 / 5
9,217
512
12,781
13,467
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
MacacoAng
Bastet
12
1 / 7 / 0
7,829
435
7,177
13,606
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Vracol
Scylla
13
0 / 6 / 3
7,785
433
2,755
8,991
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
13
7 / 1 / 2
9,060
503
4,906
8,896
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 3 / 4
8,646
480
4,294
8,780
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
22
Kills
17
17
Deaths
22
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
CN1VA
Bellona
5
1
1
5.5
L
Anubis
4
3
1
1.5
W
Gilgamesh
Kesegsa_24
Gilgamesh
6
5
5
1.7
W
Bastet
MacacoAng
Bastet
1
7
0
0.14
L
1
4
3
0.63
W
Scylla
Vracol
Scylla
0
6
3
0.25
L
Zhong Kui
WendigoNorth
Zhong Kui
3
5
2
0.8
W
Da Ji
7
1
2
8
W
3
3
4
1.67
L
Awilix
eLLutionZ
Awilix
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,855
Damage
31,913
51,093
Taken
53,740
26,772
Mitigated
23,080
13,889
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CN1VA
Bellona
6,404
1,704
0
3,283
11,245
8,890
547
286
10,919
5,896
46,518
L
Anubis
6,936
100
159
2,633
7,694
2,721
0
0
7,408
51,607
0
W
Gilgamesh
Kesegsa_24
Gilgamesh
12,781
3,801
226
2,497
13,467
9,042
386
4,632
8,723
0
40,193
W
Bastet
MacacoAng
Bastet
7,177
1,191
0
3,894
13,606
6,001
349
714
12,892
0
41,978
L
4,559
1,122
0
3,224
9,838
3,112
478
0
9,623
0
46,916
W
Scylla
Vracol
Scylla
2,755
35
0
1,480
8,991
2,474
630
2,336
6,395
32,358
0
L
Zhong Kui
WendigoNorth
Zhong Kui
6,415
1,475
0
928
10,318
6,943
1,307
1,640
8,165
43,570
0
W
Da Ji
4,906
1,352
0
4,360
8,896
3,076
0
1,493
7,363
0
37,779
W
4,294
1,481
0
1,964
8,780
2,487
0
4,478
4,302
0
48,978
L
Awilix
eLLutionZ
Awilix
10,541
3,362
0
3,662
11,998
5,106
0
421
11,314
0
59,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
42,537
493
Minions Killed
388
0
Camps Cleared
0
1,619,956
Distance Traveled
1,601,163
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,386
521
125
7
0
313,749
0
L
Anubis
8,736
485
89
5
0
322,324
1
W
Gilgamesh
9,217
512
65
4
0
343,956
5
W
Bastet
7,829
435
77
4
0
318,046
2
L
Neith
8,043
447
97
5
0
287,239
1
W
Scylla
7,785
433
75
4
0
315,936
3
L
Zhong Kui
8,827
490
80
4
0
305,998
3
W
Da Ji
9,060
503
72
4
0
293,835
6
W
Ullr
8,646
480
99
6
0
329,390
2
L
Awilix
9,846
547
102
6
0
390,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role