Player Matchup

He Bo
He Bo
Lunas_Howl445
He Bo
Level 105
God Stats
5W - 7L
1,452 SR
Queue Stats
307W - 286L
1,539 Elo+
Party 3
Fafnir
Fafnir
WHlSPRR
Fafnir
Level 105
God Stats
2W - 4L
1,316 SR
Queue Stats
242W - 213L
1,495 Elo+
Party 3
Aphrodite
Aphrodite
areumae
Aphrodite
Level 108
God Stats
76W - 76L
1,553 SR
Queue Stats
474W - 509L
1,510 Elo+
Solo
Cernunnos
Cernunnos
insncrzy_jr
Cernunnos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,535 Elo+
Solo
Chaac
Chaac
rayamb27
Chaac
Level 124
God Stats
3W - 3L
1,545 SR
Queue Stats
278W - 237L
1,506 Elo+
Solo
Team Averages
Level 104
1,473 SR
1,517 Elo+

VS

Team Averages
Level 139
1,589 SR
1,512 Elo+
Fenrir
Fenrir
OwlBlkWing
Fenrir
Level 149
God Stats
5W - 9L
1,484 SR
Queue Stats
138W - 130L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
PlumCoronetEnd
Nu Wa
Level 154
God Stats
13W - 6L
1,757 SR
Queue Stats
161W - 154L
1,517 Elo+
Party 2
Agni
Agni
Zekriontrox
Agni
Level 147
God Stats
2W - 6L
1,565 SR
Queue Stats
119W - 107L
1,523 Elo+
Party 2
Kumbhakarna
Kumbhakarna
elijahdavis570
Kumbhakarna
Level 127
God Stats
1W - 2L
1,512 SR
Queue Stats
375W - 327L
1,513 Elo+
Party 1
Skadi
Skadi
wilskillz1012
Skadi
Level 118
God Stats
10W - 3L
1,628 SR
Queue Stats
549W - 521L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 12 / 4
11,404
475
12,294
20,143
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
WHlSPRR
Fafnir
15
0 / 5 / 7
9,881
412
4,851
15,136
9,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
areumae
Aphrodite
15
5 / 2 / 2
10,377
432
5,790
10,210
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
insncrzy_jr
Cernunnos
18
6 / 5 / 5
11,679
487
16,334
21,013
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
rayamb27
Chaac
15
0 / 3 / 2
9,757
407
9,060
18,599
15,642
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OwlBlkWing
Fenrir
20
12 / 3 / 10
15,891
662
16,116
18,216
12,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 1 / 5
15,675
653
15,148
12,407
5,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 5 / 9
15,198
633
16,806
13,713
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
elijahdavis570
Kumbhakarna
17
1 / 1 / 10
12,515
521
4,337
21,924
26,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 5 / 2
13,217
551
11,844
14,587
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
15
Kills
27
27
Deaths
15
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
12
4
0.5
W
Fenrir
OwlBlkWing
Fenrir
12
3
10
5.67
W
3
1
5
5.5
L
Fafnir
WHlSPRR
Fafnir
0
5
7
0.7
W
9
5
9
2.7
L
Aphrodite
areumae
Aphrodite
5
2
2
3
W
Kumbhakarna
elijahdavis570
Kumbhakarna
1
1
10
6
L
Cernunnos
insncrzy_jr
Cernunnos
6
5
5
1.7
L
Chaac
rayamb27
Chaac
0
3
2
0.33
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,329
Damage
64,251
85,101
Taken
80,847
43,293
Mitigated
55,548
28,597
Healing
23,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,294
747
40
3,282
20,143
6,494
86
7,520
12,365
74,586
0
W
Fenrir
OwlBlkWing
Fenrir
16,116
3,168
593
4,107
18,216
12,471
3,056
5,297
12,853
638
107,237
W
15,148
4,011
0
7,057
12,407
5,497
8,952
575
11,832
125,223
0
L
Fafnir
WHlSPRR
Fafnir
4,851
917
17
1,698
15,136
9,460
0
7,415
7,407
50,418
0
W
16,806
1,080
260
2,109
13,713
5,590
2,125
9,169
4,372
90,381
0
L
Aphrodite
areumae
Aphrodite
5,790
892
4,020
6,545
10,210
5,083
0
4,419
5,739
38,545
0
W
Kumbhakarna
elijahdavis570
Kumbhakarna
4,337
717
0
4,778
21,924
26,558
881
4,899
17,009
25,887
0
L
Cernunnos
insncrzy_jr
Cernunnos
16,334
7,505
0
6,597
21,013
6,614
0
6,883
14,000
0
74,004
L
Chaac
rayamb27
Chaac
9,060
1,013
0
6,398
18,599
15,642
0
9,801
8,798
1,453
73,008
W
11,844
5,054
0
4,109
14,587
5,432
802
4,946
9,601
0
130,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,098
Gold Earned
72,496
576
Minions Killed
721
0
Camps Cleared
0
1,674,812
Distance Traveled
2,226,253
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,404
475
134
6
0
328,506
2
W
Fenrir
15,891
662
139
6
0
472,719
11
W
Nu Wa
15,675
653
230
10
0
436,305
3
L
Fafnir
9,881
412
102
4
0
354,351
2
W
Agni
15,198
633
156
7
0
426,875
2
L
Aphrodite
10,377
432
68
3
0
315,577
1
W
Kumbhakarna
12,515
521
28
1
0
470,439
2
L
Cernunnos
11,679
487
118
5
0
347,228
6
L
Chaac
9,757
407
154
6
0
329,150
2
W
Skadi
13,217
551
168
7
0
419,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role