Player Matchup

Artio
Artio
Gold I
ChiliSauceSa1ad
Artio
Gold I
Level 107
God Stats
8W - 7L
1,543 SR
Queue Stats
419W - 430L
1,244 MMR
Solo
Cliodhna
Cliodhna
Silver I
LastTOne
Cliodhna
Silver I
Level 137
God Stats
4W - 0L
1,776 SR
Queue Stats
261W - 269L
1,202 MMR
Solo
Khepri
Khepri
Bronze III
Marckinho800
Khepri
Bronze III
Level 83
God Stats
1W - 0L
1,494 SR
Queue Stats
3W - 5L
1,223 MMR
Solo
Janus
Janus
Silver IV
o-kuroko-o
Janus
Silver IV
Level 117
God Stats
1W - 2L
1,387 SR
Queue Stats
18W - 23L
1,177 MMR
Solo
Skadi
Skadi
Gold V
wilfriedveerman
Skadi
Gold V
Level 107
God Stats
61W - 37L
1,565 SR
Queue Stats
97W - 100L
1,224 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,553 SR
1,214 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,430 SR
1,214 MMR
Arachne
Arachne
Silver II
MZoGGo
Arachne
Silver II
Level 69
God Stats
8W - 8L
1,322 SR
Queue Stats
60W - 61L
1,162 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
ManuRpz29
Sun Wukong
Silver I
Level 82
God Stats
0W - 2L
1,245 SR
Queue Stats
18W - 30L
1,142 MMR
Solo
Sobek
Sobek
Silver IV
dapeoli
Sobek
Silver IV
Level 106
God Stats
1W - 1L
1,440 SR
Queue Stats
21W - 19L
1,364 MMR
Party 1
Nu Wa
Nu Wa
Gold V
pipe_amaya2210
Nu Wa
Gold V
Level 125
God Stats
3W - 1L
1,725 SR
Queue Stats
365W - 364L
1,251 MMR
Solo
Ullr
Ullr
Silver II
x9Galaxy
Ullr
Silver II
Level 88
God Stats
3W - 8L
1,419 SR
Queue Stats
375W - 386L
1,152 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 8
15,053
558
28,565
35,183
56,541
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
LastTOne
Cliodhna
20
9 / 4 / 11
15,053
558
21,828
20,171
10,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
18
1 / 0 / 21
12,769
473
8,521
18,025
27,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
20
6 / 4 / 9
15,508
574
15,061
15,612
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 6 / 8
14,781
547
31,567
19,898
8,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AgniChaacOlorunIzanami

VS

Bans
GebKaliAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MZoGGo
Arachne
20
9 / 4 / 5
14,581
540
17,350
22,737
9,988
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ManuRpz29
Sun Wukong
17
2 / 11 / 1
11,679
433
13,868
35,615
30,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
dapeoli
Sobek
15
1 / 7 / 7
10,548
391
7,149
30,412
39,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 9 / 7
12,631
468
16,207
19,876
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
18
5 / 8 / 6
12,154
450
15,460
24,579
9,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
39
Kills
18
18
Deaths
39
57
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
W
Cliodhna
LastTOne
Cliodhna
9
4
11
3.63
L
Arachne
MZoGGo
Arachne
9
4
5
2.88
L
Sun Wukong
ManuRpz29
Sun Wukong
2
11
1
0.23
W
Khepri
1
0
21
11.5
L
Sobek
dapeoli
Sobek
1
7
7
0.64
W
Janus
6
4
9
2.63
L
1
9
7
0.5
W
14
6
8
3
L
Ullr
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,542
Damage
70,034
108,889
Taken
133,219
109,577
Mitigated
95,659
35,914
Healing
25,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,565
2,756
1,748
12,646
35,183
56,541
374
4,961
30,012
108,520
0
W
Cliodhna
LastTOne
Cliodhna
21,828
3,553
0
7,114
20,171
10,612
677
4,989
15,182
0
135,677
L
Arachne
MZoGGo
Arachne
17,350
13,802
0
4,544
22,737
9,988
0
3,958
18,438
0
128,059
L
Sun Wukong
ManuRpz29
Sun Wukong
13,868
3,158
0
9,501
35,615
30,101
0
18,765
14,625
0
65,208
W
Khepri
8,521
843
555
4,640
18,025
27,675
654
4,928
13,097
26,719
0
L
Sobek
dapeoli
Sobek
7,149
1,053
0
7,123
30,412
39,265
0
7,824
22,066
26,854
0
W
Janus
15,061
399
0
4,876
15,612
6,249
1,015
5,471
10,141
129,874
0
L
16,207
2,481
162
1,571
19,876
6,397
0
9,155
9,787
96,146
0
W
31,567
14,707
0
4,335
19,898
8,500
7,044
7,019
12,879
0
130,908
L
Ullr
15,460
3,967
0
2,658
24,579
9,908
558
8,596
15,676
0
92,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,164
Gold Earned
61,593
709
Minions Killed
652
0
Camps Cleared
0
2,523,953
Distance Traveled
2,300,204
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,053
558
155
6
0
451,415
7
W
Cliodhna
15,053
558
165
6
0
569,985
3
L
Arachne
14,581
540
173
6
0
577,670
2
L
Sun Wukong
11,679
433
129
5
0
371,562
2
W
Khepri
12,769
473
46
2
0
528,017
2
L
Sobek
10,548
391
35
1
0
448,156
0
W
Janus
15,508
574
213
8
0
505,516
5
L
Nu Wa
12,631
468
170
6
0
450,413
2
W
Skadi
14,781
547
130
5
0
469,020
4
L
Ullr
12,154
450
145
5
0
452,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role