Player Matchup

Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cirmos
Bacchus
Level 123
God Stats
5W - 1L
1,403 SR
Queue Stats
57W - 47L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
Doughtz
Baron Samedi
Level 146
God Stats
3W - 1L
1,574 SR
Queue Stats
286W - 269L
1,461 Elo+
Solo
Mercury
Mercury
SmahBeat
Mercury
Level 132
God Stats
2W - 2L
1,397 SR
Queue Stats
210W - 203L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
kandurmacska
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,471 Elo+
Party 2
Team Averages
Level 123
1,475 SR
1,475 Elo+

VS

Team Averages
Level 112
1,561 SR
1,350 Elo+
Geb
Geb
Ectоmorph
Geb
Level 114
God Stats
0W - 1L
1,728 SR
Queue Stats
9W - 16L
1,321 Elo+
Party 1
Ravana
Ravana
HARATHESNIPER
Ravana
Level 109
God Stats
3W - 3L
1,579 SR
Queue Stats
352W - 372L
1,456 Elo+
Solo
Cerberus
Cerberus
HoldWine
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,312 Elo+
Party 1
Cupid
Cupid
Mаэстро
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,196 Elo+
Party 1
Sol
Sol
gwhjr
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 91L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 4 / 17
13,653
759
30,539
15,994
7,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Cirmos
Bacchus
20
3 / 4 / 18
12,106
673
15,364
23,660
33,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Doughtz
Baron Samedi
20
9 / 4 / 16
13,289
738
27,032
14,413
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
SmahBeat
Mercury
20
10 / 6 / 15
13,747
764
21,721
19,751
10,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
kandurmacska
Kuzenbo
20
2 / 5 / 19
11,917
662
13,394
27,580
39,262
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 18
11,426
635
16,633
30,420
37,655
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 6 / 13
13,268
737
16,967
23,891
25,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
HoldWine
Cerberus
20
2 / 6 / 16
12,112
673
14,906
30,349
42,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 7 / 10
12,699
706
15,089
19,686
10,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sol
gwhjr
Sol
20
8 / 6 / 11
14,300
794
24,146
24,074
13,167
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
91
31
Kills
23
23
Deaths
31
85
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
4
17
3.88
W
Bacchus
Cirmos
Bacchus
3
4
18
3
W
Baron Samedi
Doughtz
Baron Samedi
9
4
16
4.25
L
1
6
18
1.67
L
8
6
13
2.42
L
Cerberus
HoldWine
Cerberus
2
6
16
1.67
L
4
7
10
1.29
W
Mercury
SmahBeat
Mercury
10
6
15
2.92
L
Sol
gwhjr
Sol
8
6
11
2.25
W
Kuzenbo
kandurmacska
Kuzenbo
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,050
Damage
87,741
101,398
Taken
128,420
99,094
Mitigated
128,494
34,432
Healing
42,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
30,539
3,335
2,917
4,986
15,994
7,607
840
8,591
7,159
68,140
0
W
Bacchus
Cirmos
Bacchus
15,364
1,663
2,287
3,687
23,660
33,887
809
11,910
11,099
25,663
0
W
Baron Samedi
Doughtz
Baron Samedi
27,032
402
7,949
3,937
14,413
7,963
596
8,062
6,020
39,775
0
L
16,633
786
1,708
1,992
30,420
37,655
287
18,305
12,115
28,954
0
L
16,967
2,294
2,111
6,880
23,891
25,103
1,693
18,680
5,211
0
25,231
L
Cerberus
HoldWine
Cerberus
14,906
1,479
1,652
8,758
30,349
42,418
110
16,778
13,571
33,519
0
L
15,089
7,592
4,950
4,007
19,686
10,151
1,656
15,270
4,416
0
38,864
W
Mercury
SmahBeat
Mercury
21,721
7,618
1,414
2,702
19,751
10,375
2,458
11,192
8,450
0
38,722
L
Sol
gwhjr
Sol
24,146
6,838
1,657
8,688
24,074
13,167
2,110
17,296
6,778
62,514
0
W
Kuzenbo
kandurmacska
Kuzenbo
13,394
4,328
1,157
3,396
27,580
39,262
512
15,930
11,165
26,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,712
Gold Earned
63,805
180
Minions Killed
232
0
Camps Cleared
0
1,752,836
Distance Traveled
1,611,657
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,653
759
76
4
0
349,270
2
W
Bacchus
12,106
673
12
1
0
351,584
0
W
Baron Samedi
13,289
738
20
1
0
336,537
1
L
Geb
11,426
635
19
1
0
338,601
0
L
Ravana
13,268
737
24
1
0
330,106
1
L
Cerberus
12,112
673
40
2
0
334,987
0
L
Cupid
12,699
706
49
3
0
319,391
1
W
Mercury
13,747
764
44
2
0
366,997
1
L
Sol
14,300
794
100
6
0
288,572
3
W
Kuzenbo
11,917
662
28
2
0
348,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role