Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dеll
Ares
Level 160
God Stats
19W - 16L
1,567 SR
Queue Stats
688W - 708L
1,587 Elo+
Solo
Athena
Athena
Flomix
Athena
Level 149
God Stats
2W - 9L
1,251 SR
Queue Stats
477W - 495L
1,546 Elo+
Solo
Loki
Loki
SenseiFreedom
Loki
Level 144
God Stats
1W - 1L
1,540 SR
Queue Stats
87W - 74L
1,554 Elo+
Solo
Danzaburou
Danzaburou
jawa12
Danzaburou
Level 124
God Stats
1W - 1L
1,413 SR
Queue Stats
101W - 113L
1,563 Elo+
Solo
Team Averages
Level 147
1,454 SR
1,550 Elo+

VS

Team Averages
Level 160
1,605 SR
1,565 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LadyTatian
Anubis
Level 160
God Stats
4W - 3L
1,652 SR
Queue Stats
315W - 283L
1,645 Elo+
Solo
Kumbhakarna
Kumbhakarna
PirateMike
Kumbhakarna
Level 158
God Stats
2W - 3L
1,550 SR
Queue Stats
244W - 266L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zebidezing
Tsukuyomi
Level 160
God Stats
0W - 1L
1,760 SR
Queue Stats
275W - 228L
1,637 Elo+
Solo
Ganesha
Ganesha
solersystem
Ganesha
Level 160
God Stats
10W - 15L
1,563 SR
Queue Stats
710W - 699L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
1 / 3 / 8
9,735
695
18,609
10,261
4,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Dеll
Ares
16
0 / 2 / 9
9,824
702
15,783
18,282
22,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Flomix
Athena
18
3 / 4 / 10
10,088
721
10,116
20,490
21,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 7 / 10
10,993
785
17,282
17,020
7,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
jawa12
Danzaburou
18
8 / 4 / 7
12,166
869
25,687
15,098
7,487
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 3 / 13
10,366
740
11,136
31,543
30,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
LadyTatian
Anubis
20
9 / 2 / 10
11,725
838
17,636
13,858
9,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
PirateMike
Kumbhakarna
16
4 / 4 / 11
10,266
733
5,768
20,679
25,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Zebidezing
Tsukuyomi
15
5 / 5 / 10
10,054
718
26,393
13,519
7,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
solersystem
Ganesha
17
1 / 3 / 19
10,490
749
10,798
25,477
30,709
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
83
17
Kills
20
20
Deaths
17
44
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
3
8
1.67
L
Hercules
 
Hercules
1
3
13
2.5
W
Ares
Dеll
Ares
0
2
9
2.25
W
Athena
Flomix
Athena
3
4
10
2
L
Anubis
LadyTatian
Anubis
9
2
10
7
L
Kumbhakarna
PirateMike
Kumbhakarna
4
4
11
2.38
W
5
7
10
1.43
L
Tsukuyomi
Zebidezing
Tsukuyomi
5
5
10
2
W
Danzaburou
jawa12
Danzaburou
8
4
7
2.88
L
Ganesha
solersystem
Ganesha
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,477
Damage
71,731
81,151
Taken
105,076
63,582
Mitigated
103,195
24,651
Healing
42,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,609
3,670
1,696
2,685
10,261
4,557
1,235
3,454
6,807
42,830
0
L
Hercules
 
Hercules
11,136
4,998
2,411
14,724
31,543
30,332
349
13,667
17,318
0
17,072
W
Ares
Dеll
Ares
15,783
454
1,465
3,357
18,282
22,245
173
6,510
11,772
18,488
0
W
Athena
Flomix
Athena
10,116
2,161
1,396
3,653
20,490
21,431
287
9,506
10,984
17,890
0
L
Anubis
LadyTatian
Anubis
17,636
2,536
334
6,441
13,858
9,091
2,017
5,441
8,239
52,561
0
L
Kumbhakarna
PirateMike
Kumbhakarna
5,768
485
2,991
3,220
20,679
25,944
79
9,629
11,050
11,372
0
W
17,282
1,834
169
3,981
17,020
7,862
1,357
8,175
8,845
0
37,209
L
Tsukuyomi
Zebidezing
Tsukuyomi
26,393
5,347
49
43
13,519
7,119
468
4,508
9,011
0
38,308
W
Danzaburou
jawa12
Danzaburou
25,687
8,033
2,376
3,873
15,098
7,487
2,621
6,557
8,541
0
41,568
L
Ganesha
solersystem
Ganesha
10,798
696
2,206
9,656
25,477
30,709
528
10,527
14,950
20,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,806
Gold Earned
52,901
138
Minions Killed
157
0
Camps Cleared
0
1,240,968
Distance Traveled
1,226,306
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,735
695
41
3
0
245,443
3
L
Hercules
10,366
740
18
1
0
236,773
1
W
Ares
9,824
702
7
1
0
281,434
4
W
Athena
10,088
721
21
2
0
247,110
3
L
Anubis
11,725
838
85
6
0
223,269
1
L
Kumbhakarna
10,266
733
14
1
0
235,783
4
W
Loki
10,993
785
24
2
0
251,071
1
L
Tsukuyomi
10,054
718
37
3
0
270,155
2
W
Danzaburou
12,166
869
45
3
0
215,910
0
L
Ganesha
10,490
749
3
0
0
260,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role