Player Matchup

Chang'e
Chang'e
FinesserJackson1
Chang'e
Level 107
God Stats
3W - 5L
1,566 SR
Queue Stats
102W - 115L
1,561 Elo+
Party 2
Bellona
Bellona
Issei_23
Bellona
Level 12
God Stats
1W - 0L
1,552 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
r6fellman21
Sobek
Level 19
God Stats
1W - 0L
1,504 SR
Queue Stats
5W - 4L
1,472 Elo+
Party 2
Team Averages
Level 46
1,540 SR
1,511 Elo+

VS

Team Averages
Level 25
1,500 SR
1,321 Elo+
Mercury
Mercury
Birritem420
Mercury
Level 23
God Stats
22W - 23L
1,584 SR
Queue Stats
180W - 187L
1,422 Elo+
Solo
Janus
Janus
DiabloBlazig
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 92L
1,253 Elo+
Party 1
Danzaburou
Danzaburou
El Panda6115
Danzaburou
Level 26
God Stats
2W - 5L
1,418 SR
Queue Stats
98W - 124L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,548
755
11,792
7,843
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Issei_23
Bellona
10
0 / 0 / 7
6,235
624
2,466
7,994
5,221
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 6
7,456
746
2,537
7,777
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Birritem420
Mercury
10
0 / 2 / 0
5,879
588
4,933
6,728
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 0
5,880
588
5,359
5,661
2,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
El Panda6115
Danzaburou
9
0 / 4 / 0
5,873
587
5,789
7,384
2,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
Birritem420
Mercury
0
2
0
0
L
0
2
0
0
L
Danzaburou
El Panda6115
Danzaburou
0
4
0
0
W
6
0
2
7
W
Bellona
Issei_23
Bellona
0
0
7
3.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,795
Damage
16,081
23,614
Taken
19,773
16,293
Mitigated
7,336
13,691
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Birritem420
Mercury
4,933
1,156
0
2,182
6,728
2,572
0
4,282
2,446
0
19,398
L
5,359
1,319
0
1,911
5,661
2,102
0
4,810
851
19,407
0
L
Danzaburou
El Panda6115
Danzaburou
5,789
1,217
143
1,685
7,384
2,662
44
5,647
1,737
0
13,818
W
11,792
1,284
4,075
5,589
7,843
3,924
272
1,493
6,350
36,988
0
W
Bellona
Issei_23
Bellona
2,466
442
0
402
7,994
5,221
115
1,254
6,740
0
7,974
W
2,537
182
473
3,152
7,777
7,148
96
2,840
4,937
8,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,239
Gold Earned
17,632
97
Minions Killed
81
5
Camps Cleared
4
597,688
Distance Traveled
557,179
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,879
588
37
4
3
206,698
0
L
Janus
5,880
588
28
3
1
174,306
2
L
Danzaburou
5,873
587
16
2
0
176,175
2
W
Chang'e
7,548
755
70
7
1
189,121
5
W
Bellona
6,235
624
13
1
3
205,308
2
W
Sobek
7,456
746
14
1
1
203,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role