Player Matchup

Hercules
Hercules
AlmostDecent
Hercules
Level 151
God Stats
5W - 2L
1,511 SR
Queue Stats
133W - 142L
1,571 Elo+
Solo
Nu Wa
Nu Wa
Chewodog
Nu Wa
Level 96
God Stats
4W - 5L
1,606 SR
Queue Stats
345W - 348L
1,589 Elo+
Party 1
Kali
Kali
FRESHDEATH87
Kali
Level 156
God Stats
4W - 9L
1,549 SR
Queue Stats
748W - 776L
1,573 Elo+
Solo
Mulan
Mulan
Promotional
Mulan
Level 108
God Stats
2W - 3L
1,610 SR
Queue Stats
546W - 538L
1,633 Elo+
Party 1
Ymir
Ymir
pollo1
Ymir
Level 122
God Stats
4W - 3L
1,668 SR
Queue Stats
348W - 352L
1,631 Elo+
Solo
Team Averages
Level 127
1,589 SR
1,599 Elo+

VS

Team Averages
Level 115
1,640 SR
1,609 Elo+
Hera
Hera
AKappy14
Hera
Level 87
God Stats
5W - 8L
1,400 SR
Queue Stats
402W - 368L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
BudBudNen
Gilgamesh
Level 144
God Stats
2W - 0L
1,729 SR
Queue Stats
182W - 151L
1,611 Elo+
Solo
Mulan
Mulan
MrHockey1313
Mulan
Level 145
God Stats
2W - 2L
1,772 SR
Queue Stats
100W - 70L
1,713 Elo+
Solo
Skadi
Skadi
UnrelentingFoe
Skadi
Level 150
God Stats
8W - 2L
1,811 SR
Queue Stats
382W - 383L
1,563 Elo+
Solo
Anhur
Anhur
d3spaireon
Anhur
Level 48
God Stats
3W - 0L
1,487 SR
Queue Stats
50W - 47L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlmostDecent
Hercules
15
4 / 3 / 4
8,379
838
5,318
23,830
20,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Chewodog
Nu Wa
16
4 / 5 / 8
8,652
865
12,183
10,783
4,381
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 10
7,357
736
5,899
19,499
9,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 6
6,934
693
7,413
16,060
14,028
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
pollo1
Ymir
13
3 / 6 / 3
7,608
761
7,885
14,919
16,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
7 / 2 / 8
9,153
915
25,270
7,225
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
BudBudNen
Gilgamesh
17
8 / 2 / 11
9,776
978
17,178
16,774
16,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 3 / 16
9,378
938
17,003
16,666
15,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 14
8,697
870
7,899
10,073
4,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
15
4 / 3 / 10
8,751
875
11,541
9,117
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
12
Kills
24
24
Deaths
14
31
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hera
7
2
8
5.5
L
Hercules
AlmostDecent
Hercules
4
3
4
2
W
Gilgamesh
BudBudNen
Gilgamesh
8
2
11
6.75
L
Nu Wa
Chewodog
Nu Wa
4
5
8
1.6
L
0
5
10
1
W
3
3
16
3.67
L
1
5
6
0.8
W
2
4
14
2.25
W
Anhur
4
3
10
3
L
Ymir
pollo1
Ymir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,698
Damage
78,891
85,091
Taken
59,855
65,155
Mitigated
43,928
28,853
Healing
21,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
25,270
5,860
1,530
756
7,225
3,085
670
2,588
4,596
36,872
0
L
Hercules
AlmostDecent
Hercules
5,318
1,643
2,561
11,227
23,830
20,890
0
8,298
14,839
0
14,289
W
Gilgamesh
BudBudNen
Gilgamesh
17,178
4,588
671
4,236
16,774
16,930
574
4,956
11,500
0
25,115
L
Nu Wa
Chewodog
Nu Wa
12,183
3,692
572
1,140
10,783
4,381
0
1,500
8,958
28,191
0
L
5,899
1,605
441
5,823
19,499
9,816
0
4,524
14,359
0
12,789
W
17,003
2,508
1,839
6,143
16,666
15,974
529
5,585
10,867
0
29,844
L
7,413
799
1,361
2,886
16,060
14,028
0
5,862
9,300
0
12,933
W
7,899
2,451
686
1,874
10,073
4,420
1,073
2,213
7,820
0
21,898
W
Anhur
11,541
7,685
1,898
2,244
9,117
3,519
1,532
3,852
5,004
0
26,226
L
Ymir
pollo1
Ymir
7,885
430
930
1,912
14,919
16,040
0
5,086
9,398
16,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
45,755
98
Minions Killed
120
0
Camps Cleared
0
823,517
Distance Traveled
934,964
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,153
915
28
3
0
186,802
1
L
Hercules
8,379
838
25
3
0
192,151
0
W
Gilgamesh
9,776
978
18
2
0
188,237
3
L
Nu Wa
8,652
865
36
4
0
157,350
3
L
Kali
7,357
736
12
1
0
175,230
0
W
Mulan
9,378
938
30
3
0
188,126
0
L
Mulan
6,934
693
8
1
0
174,077
1
W
Skadi
8,697
870
17
2
0
192,829
1
W
Anhur
8,751
875
27
3
0
178,970
4
L
Ymir
7,608
761
17
2
0
124,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role