Player Matchup

Neith
Neith
fpd20
Neith
Level 16
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
xOliyu
Ymir
Level 22
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
yamisukehiiro
Ah Puch
Level 13
God Stats
0W - 1L
1,603 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 17
1,688 SR
1,500 Elo+

VS

Team Averages
Level 45
1,564 SR
1,559 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Memingo28
Morgan Le Fay
Level 29
God Stats
9W - 4L
1,643 SR
Queue Stats
151W - 84L
1,704 Elo+
Solo
Chaac
Chaac
allahbombe
Chaac
Level 26
God Stats
16W - 16L
1,548 SR
Queue Stats
90W - 91L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
fpd20
Neith
9
0 / 6 / 5
6,151
615
2,875
7,391
2,544
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
xOliyu
Ymir
9
2 / 4 / 3
6,911
691
3,710
12,455
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
11
3 / 4 / 1
7,059
706
6,548
8,322
3,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 2 / 6
7,036
704
4,611
6,114
1,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Memingo28
Morgan Le Fay
13
7 / 0 / 7
8,307
831
10,959
3,923
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
5 / 3 / 7
7,802
780
8,793
9,241
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
14
14
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
6
2.5
W
Morgan Le Fay
Memingo28
Morgan Le Fay
7
0
7
10.5
W
Chaac
5
3
7
2.83
L
Neith
fpd20
Neith
0
6
5
0.42
L
Ymir
xOliyu
Ymir
2
4
3
0.88
L
Ah Puch
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,133
Damage
24,363
28,168
Taken
19,278
15,530
Mitigated
9,791
2,868
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,611
568
0
1,529
6,114
1,959
537
2,973
3,141
0
30,629
W
Morgan Le Fay
Memingo28
Morgan Le Fay
10,959
1,645
0
943
3,923
1,513
1,152
2,123
1,800
29,744
0
W
Chaac
8,793
407
0
2,037
9,241
6,319
212
5,554
3,687
880
14,475
L
Neith
fpd20
Neith
2,875
1,065
0
665
7,391
2,544
0
2,532
4,692
0
7,606
L
Ymir
xOliyu
Ymir
3,710
791
0
1,607
12,455
9,815
0
6,052
6,239
10,441
0
L
Ah Puch
6,548
233
0
596
8,322
3,171
0
2,918
5,067
25,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,121
Gold Earned
23,145
84
Minions Killed
126
2
Camps Cleared
7
470,277
Distance Traveled
591,150
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,036
704
55
6
5
182,898
2
W
Morgan Le Fay
8,307
831
53
5
2
206,808
1
W
Chaac
7,802
780
18
2
0
201,444
4
L
Neith
6,151
615
13
1
0
152,376
1
L
Ymir
6,911
691
14
1
0
158,267
4
L
Ah Puch
7,059
706
57
6
2
159,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role