Player Matchup

Gilgamesh
Gilgamesh
Bromaine22
Gilgamesh
Level 27
God Stats
4W - 0L
1,721 SR
Queue Stats
13W - 5L
1,645 Elo+
Party 1
Jormungandr
Jormungandr
JhonLP23
Jormungandr
Level 9
God Stats
4W - 1L
1,761 SR
Queue Stats
18W - 14L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Sgt_Skid_Marks
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 107L
1,442 Elo+
Party 1
Merlin
Merlin
Urinal_Cake666
Merlin
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
63W - 54L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
x-KRATOS-o2
Danzaburou
Level 16
God Stats
25W - 32L
1,508 SR
Queue Stats
44W - 45L
1,519 Elo+
Party 1
Team Averages
Level 21
1,598 SR
1,529 Elo+

VS

Team Averages
Level 24
1,447 SR
1,508 Elo+
Bacchus
Bacchus
EctoNick32
Bacchus
Level 12
God Stats
12W - 19L
1,410 SR
Queue Stats
39W - 46L
1,562 Elo+
Party 2
Nemesis
Nemesis
King_Ragnarson_
Nemesis
Level 16
God Stats
5W - 4L
1,295 SR
Queue Stats
98W - 76L
1,457 Elo+
Solo
Charybdis
Charybdis
MLP178430
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
SaffronBard6864
Baron Samedi
Level 30
God Stats
53W - 48L
1,480 SR
Queue Stats
294W - 278L
1,516 Elo+
Solo
Nike
Nike
TcupTurtle
Nike
Level 45
God Stats
2W - 2L
1,549 SR
Queue Stats
71W - 85L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bromaine22
Gilgamesh
20
5 / 5 / 24
15,673
980
22,334
34,119
29,945
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
JhonLP23
Jormungandr
20
9 / 3 / 20
17,259
1,079
30,111
23,973
11,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sun Wukong
Sgt_Skid_Marks
Sun Wukong
20
3 / 7 / 24
14,974
936
16,861
26,725
30,288
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
14 / 9 / 16
17,450
1,091
33,620
22,886
9,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
x-KRATOS-o2
Danzaburou
20
4 / 9 / 26
15,688
981
32,251
29,748
12,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EctoNick32
Bacchus
20
3 / 4 / 14
16,443
1,028
22,084
29,390
54,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
12 / 11 / 11
16,895
1,056
29,851
32,235
20,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
MLP178430
Charybdis
20
1 / 8 / 21
15,118
945
13,261
26,584
11,521
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
SaffronBard6864
Baron Samedi
20
14 / 5 / 10
17,342
1,084
43,544
21,417
10,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 7 / 19
15,069
942
21,999
31,857
41,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
108
35
Kills
33
33
Deaths
35
110
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bromaine22
Gilgamesh
5
5
24
3.4
L
Bacchus
EctoNick32
Bacchus
3
4
14
2.5
W
Jormungandr
JhonLP23
Jormungandr
9
3
20
6.33
L
12
11
11
1.59
L
Charybdis
MLP178430
Charybdis
1
8
21
1.44
L
Baron Samedi
SaffronBard6864
Baron Samedi
14
5
10
3.8
W
Sun Wukong
Sgt_Skid_Marks
Sun Wukong
3
7
24
2.14
L
3
7
19
1.79
W
14
9
16
2.44
W
Danzaburou
x-KRATOS-o2
Danzaburou
4
9
26
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,177
Damage
130,739
137,451
Taken
141,483
93,008
Mitigated
138,528
11,361
Healing
22,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bromaine22
Gilgamesh
22,334
4,378
776
2,281
34,119
29,945
0
19,383
14,736
9,970
37,912
L
Bacchus
EctoNick32
Bacchus
22,084
953
568
1,841
29,390
54,262
0
13,419
15,971
54,095
0
W
Jormungandr
JhonLP23
Jormungandr
30,111
3,719
84
5,083
23,973
11,429
0
10,716
12,879
73,880
0
L
29,851
15,147
0
5,135
32,235
20,570
0
16,561
15,508
0
50,646
L
Charybdis
MLP178430
Charybdis
13,261
7,270
0
2,647
26,584
11,521
0
11,864
14,640
0
48,976
L
Baron Samedi
SaffronBard6864
Baron Samedi
43,544
1,392
6,483
4,337
21,417
10,408
0
12,200
9,129
67,760
0
W
Sun Wukong
Sgt_Skid_Marks
Sun Wukong
16,861
1,844
535
1,349
26,725
30,288
0
14,933
11,792
6,428
25,088
L
21,999
1,367
427
1,231
31,857
41,767
0
16,275
15,512
13,487
45,923
W
33,620
2,746
0
853
22,886
9,164
0
10,885
12,001
59,515
0
W
Danzaburou
x-KRATOS-o2
Danzaburou
32,251
22,635
0
400
29,748
12,182
0
15,274
14,474
0
54,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,044
Gold Earned
80,867
295
Minions Killed
315
5
Camps Cleared
13
1,494,917
Distance Traveled
1,528,286
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,673
980
63
4
1
318,249
1
L
Bacchus
16,443
1,028
55
3
0
331,039
0
W
Jormungandr
17,259
1,079
94
6
1
316,053
0
L
Nemesis
16,895
1,056
40
3
6
323,474
1
L
Charybdis
15,118
945
70
4
6
252,212
0
L
Baron Samedi
17,342
1,084
58
4
0
310,786
0
W
Sun Wukong
14,974
936
35
2
2
325,914
0
L
Nike
15,069
942
92
6
1
310,775
1
W
Merlin
17,450
1,091
70
4
0
283,579
0
W
Danzaburou
15,688
981
33
2
1
251,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role