Player Matchup

Fafnir
Fafnir
FateChanges66
Fafnir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,464 Elo+
Party 2
Anhur
Anhur
GravenQuest
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,357 Elo+
Party 2
Thor
Thor
MrThors
Thor
Level 61
God Stats
0W - 2L
1,342 SR
Queue Stats
21W - 30L
1,425 Elo+
Party 2
Zhong Kui
Zhong Kui
buenatulabro
Zhong Kui
Level 68
God Stats
4W - 4L
1,525 SR
Queue Stats
88W - 83L
1,410 Elo+
Party 3
Cu Chulainn
Cu Chulainn
iWiiZzXx
Cu Chulainn
Level 18
God Stats
8W - 16L
1,441 SR
Queue Stats
23W - 41L
1,351 Elo+
Party 3
Team Averages
Level 44
1,462 SR
1,402 Elo+

VS

Team Averages
Level 51
1,433 SR
1,457 Elo+
Janus
Janus
Akumetzu7u7
Janus
Level 43
God Stats
3W - 2L
1,546 SR
Queue Stats
47W - 43L
1,573 Elo+
Solo
Fenrir
Fenrir
DNoonan
Fenrir
Level 43
God Stats
4W - 2L
1,505 SR
Queue Stats
24W - 32L
1,368 Elo+
Solo
Heimdallr
Heimdallr
JustOwen22
Heimdallr
Level 94
God Stats
10W - 17L
1,292 SR
Queue Stats
532W - 601L
1,378 Elo+
Party 1
Sylvanus
Sylvanus
LolfZMind
Sylvanus
Level 30
God Stats
28W - 36L
1,189 SR
Queue Stats
150W - 214L
1,327 Elo+
Party 1
Erlang Shen
Erlang Shen
Talion13x
Erlang Shen
Level 45
God Stats
45W - 41L
1,634 SR
Queue Stats
226W - 206L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 3
5,105
511
1,842
8,595
4,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 5 / 0
5,053
505
2,508
5,524
603
Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
MrThors
Thor
7
1 / 4 / 0
4,475
448
2,864
6,344
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
buenatulabro
Zhong Kui
10
0 / 3 / 0
5,287
529
3,568
6,733
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
iWiiZzXx
Cu Chulainn
8
0 / 4 / 0
4,503
450
2,469
10,437
4,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
7,004
700
4,894
3,710
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
DNoonan
Fenrir
9
2 / 2 / 3
5,722
572
2,575
6,024
1,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
JustOwen22
Heimdallr
9
6 / 1 / 1
5,891
589
6,799
5,742
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
LolfZMind
Sylvanus
9
1 / 2 / 5
5,845
585
2,673
5,076
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Talion13x
Erlang Shen
12
6 / 0 / 1
7,256
726
7,473
5,925
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
19
19
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Fenrir
DNoonan
Fenrir
2
2
3
1.75
L
1
3
3
0.83
L
2
5
0
0.4
W
Heimdallr
JustOwen22
Heimdallr
6
1
1
6.5
W
Sylvanus
LolfZMind
Sylvanus
1
2
5
1.75
L
Thor
MrThors
Thor
1
4
0
0.25
W
Erlang Shen
Talion13x
Erlang Shen
6
0
1
6.5
L
Zhong Kui
buenatulabro
Zhong Kui
0
3
0
0
L
Cu Chulainn
iWiiZzXx
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,251
Damage
24,414
37,633
Taken
26,477
14,817
Mitigated
10,037
8,372
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,894
481
0
370
3,710
1,263
0
2,709
1,001
38,951
0
W
Fenrir
DNoonan
Fenrir
2,575
936
0
300
6,024
1,769
54
1,522
4,413
0
20,782
L
1,842
697
658
1,358
8,595
4,157
0
3,158
5,359
7,189
0
L
2,508
1,326
0
750
5,524
603
0
384
5,140
0
11,761
W
Heimdallr
JustOwen22
Heimdallr
6,799
1,938
0
1,089
5,742
1,556
1,388
516
5,216
0
27,116
W
Sylvanus
LolfZMind
Sylvanus
2,673
1,140
1,399
1,884
5,076
2,006
895
550
4,369
18,578
6,415
L
Thor
MrThors
Thor
2,864
856
0
698
6,344
2,007
224
1,208
5,130
0
18,053
W
Erlang Shen
Talion13x
Erlang Shen
7,473
4,164
0
3,762
5,925
3,443
1,260
0
5,537
0
39,468
L
Zhong Kui
buenatulabro
Zhong Kui
3,568
295
0
1,951
6,733
3,801
0
2,129
4,412
38,229
0
L
Cu Chulainn
iWiiZzXx
Cu Chulainn
2,469
1,209
0
2,957
10,437
4,249
211
0
10,437
0
20,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
31,718
180
Minions Killed
306
0
Camps Cleared
0
956,190
Distance Traveled
1,007,616
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,004
700
87
9
0
202,710
1
W
Fenrir
5,722
572
44
4
0
214,473
0
L
Fafnir
5,105
511
13
1
0
181,952
1
L
Anhur
5,053
505
24
2
0
219,776
0
W
Heimdallr
5,891
589
34
3
0
191,673
5
W
Sylvanus
5,845
585
54
5
0
177,231
0
L
Thor
4,475
448
35
4
0
195,553
1
W
Erlang Shen
7,256
726
87
9
0
221,529
1
L
Zhong Kui
5,287
529
74
7
0
178,883
4
L
Cu Chulainn
4,503
450
34
3
0
180,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role