Player Matchup

King Arthur
King Arthur
DrewsViews
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,186 Elo+
Solo
Nike
Nike
Jewbaby15
Nike
Level 28
God Stats
9W - 7L
1,500 SR
Queue Stats
39W - 41L
1,377 Elo+
Party 1
Chiron
Chiron
Joknson
Chiron
Level 28
God Stats
7W - 3L
1,446 SR
Queue Stats
70W - 70L
1,407 Elo+
Party 1
Discordia
Discordia
WinterNights
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,326 Elo+
Solo
Nemesis
Nemesis
XxShadow5sxX
Nemesis
Level 17
God Stats
2W - 1L
1,735 SR
Queue Stats
26W - 24L
1,419 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,343 Elo+

VS

Team Averages
Level 22
1,510 SR
1,313 Elo+
Guan Yu
Guan Yu
AglowCart29
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,268 Elo+
Solo
Cliodhna
Cliodhna
FRMCharm
Cliodhna
Level 26
God Stats
2W - 5L
1,374 SR
Queue Stats
24W - 54L
1,250 Elo+
Solo
Bellona
Bellona
Iconic Donzy
Bellona
Level 41
God Stats
25W - 23L
1,567 SR
Queue Stats
44W - 52L
1,392 Elo+
Party 2
Izanami
Izanami
Iconic Froztii
Izanami
Level 28
God Stats
37W - 27L
1,608 SR
Queue Stats
79W - 102L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
Iconic Haku
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrewsViews
King Arthur
16
4 / 6 / 6
11,470
478
8,182
17,200
10,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nike
20
9 / 5 / 21
14,028
585
13,980
26,972
18,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chiron
Joknson
Chiron
20
29 / 4 / 7
15,774
657
56,502
24,924
10,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
WinterNights
Discordia
17
8 / 5 / 3
12,187
508
18,779
13,221
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
XxShadow5sxX
Nemesis
16
2 / 7 / 6
10,787
449
3,782
11,749
3,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AglowCart29
Guan Yu
15
7 / 10 / 4
10,319
430
11,694
26,036
12,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
FRMCharm
Cliodhna
16
4 / 6 / 6
10,980
458
10,143
23,996
11,214
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Iconic Donzy
Bellona
15
1 / 13 / 8
10,047
419
10,831
24,274
17,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 9 / 3
13,790
575
24,046
28,416
8,595
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Iconic Haku
Sun Wukong
15
1 / 15 / 8
9,653
402
4,849
25,583
15,905
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
56
52
Kills
27
27
Deaths
53
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AglowCart29
Guan Yu
7
10
4
0.9
W
King Arthur
DrewsViews
King Arthur
4
6
6
1.17
L
Cliodhna
FRMCharm
Cliodhna
4
6
6
1.17
L
Bellona
Iconic Donzy
Bellona
1
13
8
0.38
L
14
9
3
1.72
L
Sun Wukong
Iconic Haku
Sun Wukong
1
15
8
0.33
W
Nike
9
5
21
3.9
W
Chiron
Joknson
Chiron
29
4
7
8.13
W
Discordia
WinterNights
Discordia
8
5
3
1.9
W
Nemesis
XxShadow5sxX
Nemesis
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,225
Damage
61,563
94,066
Taken
128,305
46,583
Mitigated
66,448
28,301
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AglowCart29
Guan Yu
11,694
1,759
0
2,585
26,036
12,753
856
2,064
23,926
0
45,696
W
King Arthur
DrewsViews
King Arthur
8,182
1,493
0
2,357
17,200
10,622
1,322
0
17,200
0
39,746
L
Cliodhna
FRMCharm
Cliodhna
10,143
734
0
3,707
23,996
11,214
758
7,440
15,825
0
47,354
L
Bellona
Iconic Donzy
Bellona
10,831
3,101
0
708
24,274
17,981
1,351
3,004
21,142
0
48,589
L
24,046
19,282
0
5,743
28,416
8,595
2,153
3,348
24,904
0
94,276
L
Sun Wukong
Iconic Haku
Sun Wukong
4,849
1,641
0
3,868
25,583
15,905
1,221
5,013
20,050
0
33,577
W
Nike
13,980
1,726
681
6,412
26,972
18,259
646
0
26,972
12,120
51,240
W
Chiron
Joknson
Chiron
56,502
33,918
1,485
12,917
24,924
10,224
6,742
0
24,924
0
154,860
W
Discordia
WinterNights
Discordia
18,779
2,345
0
2,791
13,221
4,202
1,547
0
13,221
67,262
0
W
Nemesis
XxShadow5sxX
Nemesis
3,782
2,068
0
1,658
11,749
3,276
641
0
11,749
0
48,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,246
Gold Earned
54,789
508
Minions Killed
385
0
Camps Cleared
0
2,036,076
Distance Traveled
1,933,216
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,319
430
77
3
0
369,515
1
W
King Arthur
11,470
478
71
3
0
384,380
0
L
Cliodhna
10,980
458
71
3
0
427,554
1
L
Bellona
10,047
419
70
3
0
359,580
1
L
Izanami
13,790
575
120
5
0
375,536
0
L
Sun Wukong
9,653
402
47
2
0
401,031
0
W
Nike
14,028
585
88
4
0
443,538
0
W
Chiron
15,774
657
157
7
0
433,922
1
W
Discordia
12,187
508
121
5
0
411,972
4
W
Nemesis
10,787
449
71
3
0
362,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role