Player Matchup

Kukulkan
Kukulkan
DonArguso
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,311 Elo+
Party 2
Chronos
Chronos
DragonScythe
Chronos
Level 145
God Stats
2W - 4L
1,368 SR
Queue Stats
312W - 279L
1,544 Elo+
Party 1
Xing Tian
Xing Tian
EnricoAntonello
Xing Tian
Level 144
God Stats
0W - 1L
1,637 SR
Queue Stats
3W - 8L
1,441 Elo+
Party 2
Charybdis
Charybdis
Lilyas
Charybdis
Level 126
God Stats
1W - 2L
1,348 SR
Queue Stats
166W - 144L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
SwigSwoty
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 135L
1,511 Elo+
Solo
Team Averages
Level 130
1,471 SR
1,465 Elo+

VS

Team Averages
Level 133
1,566 SR
1,522 Elo+
Hou Yi
Hou Yi
Pevvex
Hou Yi
Level 159
God Stats
3W - 4L
1,456 SR
Queue Stats
211W - 192L
1,547 Elo+
Party 3
Skadi
Skadi
basior2014
Skadi
Level 138
God Stats
3W - 1L
1,574 SR
Queue Stats
65W - 44L
1,548 Elo+
Party 3
Terra
Terra
kazuja000
Terra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 88L
1,482 Elo+
Party 3
Fenrir
Fenrir
krysia007
Fenrir
Level 147
God Stats
4W - 0L
1,574 SR
Queue Stats
204W - 179L
1,507 Elo+
Party 3
Cerberus
Cerberus
xDR4GOx
Cerberus
Level 61
God Stats
2W - 2L
1,727 SR
Queue Stats
218W - 145L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DonArguso
Kukulkan
15
1 / 3 / 4
8,714
726
9,424
7,764
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
DragonScythe
Chronos
13
1 / 4 / 4
7,785
649
5,839
10,906
3,416
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
EnricoAntonello
Xing Tian
15
1 / 2 / 6
9,019
752
7,808
13,914
12,914
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Lilyas
Charybdis
15
3 / 4 / 2
8,708
726
10,246
11,490
3,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
SwigSwoty
Guan Yu
13
1 / 3 / 6
8,612
718
3,346
13,956
12,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Pevvex
Hou Yi
17
4 / 1 / 9
9,776
815
13,893
9,555
5,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
16
3 / 1 / 10
9,518
793
15,003
6,074
3,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Terra
kazuja000
Terra
15
1 / 2 / 13
8,808
734
6,839
13,588
13,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
krysia007
Fenrir
15
7 / 1 / 6
9,598
800
10,017
11,613
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
xDR4GOx
Cerberus
14
1 / 2 / 13
8,735
728
6,946
11,964
9,119
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
7
Kills
16
16
Deaths
7
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DonArguso
Kukulkan
1
3
4
1
L
Chronos
DragonScythe
Chronos
1
4
4
0.75
L
Xing Tian
EnricoAntonello
Xing Tian
1
2
6
2
L
Charybdis
Lilyas
Charybdis
3
4
2
1
W
Hou Yi
Pevvex
Hou Yi
4
1
9
8.5
L
Guan Yu
SwigSwoty
Guan Yu
1
3
6
1.33
W
Skadi
3
1
10
8
W
Terra
kazuja000
Terra
1
2
13
3.75
W
Fenrir
krysia007
Fenrir
7
1
6
10
W
Cerberus
xDR4GOx
Cerberus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
52,698
58,030
Taken
52,794
35,933
Mitigated
40,625
26,665
Healing
31,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DonArguso
Kukulkan
9,424
212
0
984
7,764
2,927
442
2,052
5,590
33,527
0
L
Chronos
DragonScythe
Chronos
5,839
1,596
1,646
2,178
10,906
3,416
675
2,347
8,371
10,942
0
L
Xing Tian
EnricoAntonello
Xing Tian
7,808
283
2,092
3,396
13,914
12,914
74
1,905
11,916
16,523
0
L
Charybdis
Lilyas
Charybdis
10,246
3,142
1,788
2,020
11,490
3,724
612
3,189
8,292
0
23,065
W
Hou Yi
Pevvex
Hou Yi
13,893
5,646
495
2,906
9,555
5,076
1,653
5,430
4,125
0
34,962
L
Guan Yu
SwigSwoty
Guan Yu
3,346
247
6,976
5,585
13,956
12,952
70
4,337
9,402
0
4,676
W
Skadi
15,003
5,255
712
1,743
6,074
3,234
2,492
3,591
2,483
0
37,532
W
Terra
kazuja000
Terra
6,839
253
7,668
6,191
13,588
13,787
50
5,157
8,431
12,209
0
W
Fenrir
krysia007
Fenrir
10,017
1,116
2,701
4,275
11,613
9,409
398
4,027
7,586
129
15,420
W
Cerberus
xDR4GOx
Cerberus
6,946
160
939
3,380
11,964
9,119
661
4,866
7,098
14,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
46,435
117
Minions Killed
137
0
Camps Cleared
0
1,077,748
Distance Traveled
1,113,947
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,714
726
61
5
0
215,744
1
L
Chronos
7,785
649
10
1
0
220,230
2
L
Xing Tian
9,019
752
6
1
0
233,756
5
L
Charybdis
8,708
726
37
3
0
196,994
3
W
Hou Yi
9,776
815
48
4
0
213,275
0
L
Guan Yu
8,612
718
3
0
0
211,024
0
W
Skadi
9,518
793
53
4
0
214,225
1
W
Terra
8,808
734
9
1
0
227,772
0
W
Fenrir
9,598
800
7
1
0
253,783
2
W
Cerberus
8,735
728
20
2
0
204,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role