Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Bâppo
Hachiman
Level 23
God Stats
11W - 8L
1,605 SR
Queue Stats
12W - 12L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
CloudzBallz
Cthulhu
Level 17
God Stats
2W - 0L
1,686 SR
Queue Stats
65W - 79L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
Sherkdaddy
Hun Batz
Level 89
God Stats
9W - 5L
1,382 SR
Queue Stats
182W - 155L
1,495 Elo+
Party 1
Bacchus
Bacchus
ThiccSmite420
Bacchus
Level 13
God Stats
3W - 4L
1,764 SR
Queue Stats
71W - 52L
1,526 Elo+
Party 1
Team Averages
Level 49
1,588 SR
1,505 Elo+

VS

Team Averages
Level 18
1,593 SR
1,368 Elo+
Sol
Sol
BannedSolo
Sol
Level 14
God Stats
2W - 2L
1,841 SR
Queue Stats
40W - 72L
1,374 Elo+
Party 2
Izanami
Izanami
NoVa16SpAce19
Izanami
Level 24
God Stats
2W - 6L
1,497 SR
Queue Stats
33W - 47L
1,326 Elo+
Party 2
Charybdis
Charybdis
S0uR_Patoin
Charybdis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 106L
1,405 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Soapiii Suds
Kumbhakarna
Level 13
God Stats
0W - 1L
1,658 SR
Queue Stats
29W - 21L
1,357 Elo+
Solo
Cliodhna
Cliodhna
ayeascide
Cliodhna
Level 18
God Stats
12W - 10L
1,470 SR
Queue Stats
31W - 36L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 0 / 1
8,110
676
4,029
5,169
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Bâppo
Hachiman
12
7 / 3 / 3
7,630
636
8,724
7,535
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
CloudzBallz
Cthulhu
12
1 / 0 / 1
6,979
582
2,501
5,094
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Sherkdaddy
Hun Batz
13
5 / 0 / 4
7,476
623
5,614
8,365
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
10
3 / 0 / 12
7,377
615
5,738
7,156
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,518
460
1,338
7,322
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
0 / 3 / 0
5,961
497
2,043
6,171
1,716
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
S0uR_Patoin
Charybdis
8
0 / 6 / 1
5,116
426
4,008
6,552
1,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Soapiii Suds
Kumbhakarna
8
0 / 4 / 3
4,948
412
1,126
9,628
6,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
ayeascide
Cliodhna
9
2 / 4 / 0
6,135
511
3,442
7,271
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
2
3
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
1
4.5
L
0
3
1
0.17
W
Hachiman
Bâppo
Hachiman
7
3
3
2.83
W
Cthulhu
CloudzBallz
Cthulhu
1
0
1
1.5
L
Izanami
0
3
0
0
L
Charybdis
S0uR_Patoin
Charybdis
0
6
1
0.08
W
Hun Batz
Sherkdaddy
Hun Batz
5
0
4
7
L
Kumbhakarna
Soapiii Suds
Kumbhakarna
0
4
3
0.38
W
Bacchus
3
0
12
9
L
Cliodhna
ayeascide
Cliodhna
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,606
Damage
11,957
33,319
Taken
36,944
17,944
Mitigated
14,975
14,919
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,029
242
1,113
3,618
5,169
2,007
0
431
4,738
58,804
0
L
1,338
662
0
2,207
7,322
2,699
195
3,557
3,571
24,239
5,581
W
Hachiman
Bâppo
Hachiman
8,724
5,161
0
2,952
7,535
2,376
184
889
6,646
0
43,760
W
Cthulhu
CloudzBallz
Cthulhu
2,501
84
0
1,290
5,094
3,784
522
0
5,094
30,747
0
L
Izanami
2,043
1,547
0
540
6,171
1,716
93
1,951
3,670
0
27,504
L
Charybdis
S0uR_Patoin
Charybdis
4,008
2,044
0
200
6,552
1,838
0
1,489
5,063
0
21,084
W
Hun Batz
Sherkdaddy
Hun Batz
5,614
2,260
0
3,781
8,365
2,803
0
293
8,072
0
52,741
L
Kumbhakarna
Soapiii Suds
Kumbhakarna
1,126
117
0
0
9,628
6,740
0
2,336
7,262
7,599
0
W
Bacchus
5,738
798
0
2,165
7,156
6,974
265
661
6,495
19,878
0
L
Cliodhna
ayeascide
Cliodhna
3,442
112
69
1,569
7,271
1,982
0
2,119
5,110
0
25,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
27,678
374
Minions Killed
261
0
Camps Cleared
0
1,267,947
Distance Traveled
1,081,959
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,110
676
125
10
0
253,580
4
L
Sol
5,518
460
71
6
0
213,346
0
W
Hachiman
7,630
636
73
6
0
221,284
3
W
Cthulhu
6,979
582
63
5
0
247,029
2
L
Izanami
5,961
497
79
7
0
186,907
1
L
Charybdis
5,116
426
44
4
0
211,765
2
W
Hun Batz
7,476
623
93
8
0
277,865
6
L
Kumbhakarna
4,948
412
18
2
0
208,033
4
W
Bacchus
7,377
615
20
2
0
268,189
5
L
Cliodhna
6,135
511
49
4
0
261,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role