Player Matchup

Medusa
Medusa
Martinakl
Medusa
Level 93
God Stats
2W - 3L
1,410 SR
Queue Stats
93W - 122L
1,457 Elo+
Party 2
Athena
Athena
VBBC
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
VSBC
Baron Samedi
Level 108
God Stats
5W - 6L
1,506 SR
Queue Stats
220W - 257L
1,439 Elo+
Party 2
Team Averages
Level 97
1,472 SR
1,474 Elo+

VS

Team Averages
Level 75
1,462 SR
1,483 Elo+
Chronos
Chronos
Alukardi
Chronos
Level 42
God Stats
9W - 16L
1,294 SR
Queue Stats
160W - 202L
1,346 Elo+
Party 1
Chernobog
Chernobog
DELSIhuligan
Chernobog
Level 58
God Stats
76W - 72L
1,537 SR
Queue Stats
599W - 653L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
JayBea
Guan Yu
Level 124
God Stats
4W - 3L
1,555 SR
Queue Stats
233W - 132L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Martinakl
Medusa
11
0 / 4 / 1
7,597
584
5,080
8,709
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
VBBC
Athena
11
1 / 4 / 1
8,447
650
4,279
13,895
14,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
VSBC
Baron Samedi
12
1 / 5 / 1
7,887
607
6,588
8,683
3,230
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alukardi
Chronos
13
2 / 2 / 10
9,119
701
6,621
6,926
2,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
DELSIhuligan
Chernobog
14
5 / 0 / 7
9,655
743
8,675
5,411
1,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
JayBea
Guan Yu
14
6 / 0 / 7
10,025
771
10,564
10,723
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
Alukardi
Chronos
2
2
10
3.5
W
Chernobog
DELSIhuligan
Chernobog
5
0
7
8.5
W
Guan Yu
JayBea
Guan Yu
6
0
7
9.5
L
Medusa
Martinakl
Medusa
0
4
1
0.13
L
Athena
VBBC
Athena
1
4
1
0.38
L
Baron Samedi
VSBC
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,947
Damage
25,860
31,287
Taken
23,060
21,123
Mitigated
14,878
6,236
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Alukardi
Chronos
6,621
1,675
0
415
6,926
2,308
1,680
3,739
3,187
25,788
0
W
Chernobog
DELSIhuligan
Chernobog
8,675
5,334
0
1,813
5,411
1,867
1,412
2,566
2,845
0
43,224
W
Guan Yu
JayBea
Guan Yu
10,564
2,287
777
5,379
10,723
10,703
562
4,869
5,854
0
33,411
L
Medusa
Martinakl
Medusa
5,080
1,792
0
293
8,709
3,738
0
2,737
5,796
0
31,791
L
Athena
VBBC
Athena
4,279
519
0
2,354
13,895
14,155
0
3,230
10,222
11,845
0
L
Baron Samedi
VSBC
Baron Samedi
6,588
435
1,639
1,950
8,683
3,230
0
876
7,556
34,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,931
Gold Earned
28,799
136
Minions Killed
160
5
Camps Cleared
8
746,225
Distance Traveled
768,700
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,119
701
47
4
1
250,753
2
W
Chernobog
9,655
743
54
4
7
246,462
3
W
Guan Yu
10,025
771
59
5
0
271,485
3
L
Medusa
7,597
584
76
6
2
254,870
3
L
Athena
8,447
650
7
1
0
250,228
0
L
Baron Samedi
7,887
607
53
4
3
241,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role