Player Matchup

Heimdallr
Heimdallr
CephDigital
Heimdallr
Level 17
God Stats
9W - 7L
1,881 SR
Queue Stats
52W - 46L
1,510 Elo+
Party 1
Neith
Neith
Cobr4rr
Neith
Level 30
God Stats
3W - 0L
1,902 SR
Queue Stats
125W - 84L
1,548 Elo+
Solo
Zeus
Zeus
Elxhxz
Zeus
Level 36
God Stats
6W - 6L
1,402 SR
Queue Stats
147W - 156L
1,399 Elo+
Party 1
Kali
Kali
nawaazu
Kali
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 132L
1,398 Elo+
Party 1
Arachne
Arachne
sandrene_king
Arachne
Level 27
God Stats
4W - 2L
1,695 SR
Queue Stats
104W - 104L
1,407 Elo+
Party 1
Team Averages
Level 28
1,676 SR
1,452 Elo+

VS

Team Averages
Level 25
1,405 SR
1,463 Elo+
Neith
Neith
BeeBeeCoo_Pz
Neith
Level 12
God Stats
0W - 4L
1,018 SR
Queue Stats
7W - 10L
1,370 Elo+
Solo
Scylla
Scylla
GaRePXdrO
Scylla
Level 29
God Stats
22W - 31L
1,418 SR
Queue Stats
139W - 166L
1,458 Elo+
Solo
Horus
Horus
Not_FelixSoooS
Horus
Level 30
God Stats
7W - 5L
1,650 SR
Queue Stats
189W - 212L
1,400 Elo+
Solo
Ymir
Ymir
Okaliptus7078
Ymir
Level 13
God Stats
1W - 6L
1,438 SR
Queue Stats
26W - 24L
1,469 Elo+
Party 2
Mercury
Mercury
Wizzli9753
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CephDigital
Heimdallr
10
2 / 0 / 1
5,918
592
5,153
4,192
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
Cobr4rr
Neith
11
8 / 0 / 3
6,678
668
8,329
4,207
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Elxhxz
Zeus
10
2 / 0 / 3
5,740
574
2,399
3,032
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
nawaazu
Kali
9
1 / 0 / 3
5,809
581
1,439
5,316
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
7
2 / 1 / 4
5,067
507
1,696
3,007
682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,340
434
507
4,862
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
GaRePXdrO
Scylla
9
0 / 2 / 0
5,156
516
2,048
4,022
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
5,194
519
3,817
6,694
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
1 / 4 / 0
4,704
470
1,538
6,754
3,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Wizzli9753
Mercury
9
0 / 1 / 1
5,126
513
1,466
6,631
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
1
1
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Heimdallr
CephDigital
Heimdallr
2
0
1
2.5
W
Neith
Cobr4rr
Neith
8
0
3
9.5
W
Zeus
Elxhxz
Zeus
2
0
3
3.5
L
Scylla
GaRePXdrO
Scylla
0
2
0
0
L
0
3
0
0
L
1
4
0
0.25
L
Mercury
Wizzli9753
Mercury
0
1
1
0.5
W
Kali
nawaazu
Kali
1
0
3
2.5
W
Arachne
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,016
Damage
9,376
19,754
Taken
28,963
5,746
Mitigated
9,547
7,951
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
507
246
0
398
4,862
1,272
442
1,196
3,590
0
13,750
W
Heimdallr
CephDigital
Heimdallr
5,153
2,349
0
1,808
4,192
1,579
394
0
4,192
0
27,212
W
Neith
Cobr4rr
Neith
8,329
4,555
0
2,179
4,207
1,157
1,501
1,703
2,430
0
34,729
W
Zeus
Elxhxz
Zeus
2,399
408
0
0
3,032
716
341
512
2,424
25,691
0
L
Scylla
GaRePXdrO
Scylla
2,048
42
0
640
4,022
728
68
173
3,819
25,544
0
L
3,817
1,872
75
2,012
6,694
2,148
0
0
6,694
0
22,859
L
1,538
441
464
799
6,754
3,920
0
216
6,496
11,199
0
L
Mercury
Wizzli9753
Mercury
1,466
227
0
2,412
6,631
1,479
0
634
5,965
0
24,295
W
Kali
nawaazu
Kali
1,439
565
0
3,642
5,316
1,612
0
326
4,966
0
22,643
W
Arachne
1,696
1,563
0
322
3,007
682
224
944
2,029
0
4,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,212
Gold Earned
24,520
241
Minions Killed
217
0
Camps Cleared
0
999,730
Distance Traveled
948,869
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,340
434
29
3
0
122,704
0
W
Heimdallr
5,918
592
50
5
0
176,850
4
W
Neith
6,678
668
53
5
0
188,470
2
W
Zeus
5,740
574
66
7
0
194,322
3
L
Scylla
5,156
516
55
6
0
180,802
3
L
Horus
5,194
519
47
5
0
208,177
3
L
Ymir
4,704
470
25
3
0
167,383
4
L
Mercury
5,126
513
61
6
0
269,803
3
W
Kali
5,809
581
58
6
0
199,421
1
W
Arachne
5,067
507
14
1
0
240,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role