Player Matchup

Bastet
Bastet
Karespaces
Bastet
Level 28
God Stats
1W - 1L
1,416 SR
Queue Stats
9W - 17L
1,191 Elo+
Party 2
Yemoja
Yemoja
MoogleMaster932
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nike
Nike
Rennegammer
Nike
Level 26
God Stats
9W - 8L
1,444 SR
Queue Stats
73W - 64L
1,350 Elo+
Solo
Bakasura
Bakasura
Walnutgirl2824
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
WarlockJOhm
Kukulkan
Level 14
God Stats
1W - 0L
1,636 SR
Queue Stats
4W - 6L
1,219 Elo+
Party 2
Team Averages
Level 16
1,499 SR
1,352 Elo+

VS

Team Averages
Level 6
1,437 SR
1,371 Elo+
Chronos
Chronos
CHUCKNORRIS65GHH
Chronos
Level 21
God Stats
0W - 2L
1,184 SR
Queue Stats
9W - 12L
1,266 Elo+
Solo
Medusa
Medusa
Matelerie
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,086 Elo+
Solo
Nemesis
Nemesis
guy1234567
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
llsy4399
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
tdjn1995
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Karespaces
Bastet
16
14 / 4 / 4
10,940
547
11,511
14,866
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 3 / 22
10,402
520
7,229
12,218
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 1 / 15
10,047
502
11,180
12,228
10,283
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
13
8 / 5 / 9
9,747
487
5,257
11,365
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
WarlockJOhm
Kukulkan
18
15 / 1 / 4
12,320
616
15,425
11,428
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,717
386
4,286
11,638
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Matelerie
Medusa
14
5 / 9 / 2
9,516
476
8,897
15,732
5,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
guy1234567
Nemesis
11
1 / 12 / 2
7,894
395
1,818
15,091
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
llsy4399
Neith
11
0 / 5 / 2
7,691
385
2,858
7,334
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
tdjn1995
Poseidon
13
2 / 16 / 4
8,559
428
5,419
14,913
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
44
Kills
10
14
Deaths
46
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Bastet
Karespaces
Bastet
14
4
4
4
L
Medusa
Matelerie
Medusa
5
9
2
0.67
W
2
3
22
4.33
W
5
1
15
12.5
W
Bakasura
8
5
9
2.5
W
Kukulkan
WarlockJOhm
Kukulkan
15
1
4
17
L
Nemesis
guy1234567
Nemesis
1
12
2
0.17
L
Neith
llsy4399
Neith
0
5
2
0.2
L
Poseidon
tdjn1995
Poseidon
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,602
Damage
23,278
62,105
Taken
64,708
36,127
Mitigated
19,264
17,029
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,286
1,471
0
1,187
11,638
2,715
105
2,138
9,414
22,249
0
W
Bastet
Karespaces
Bastet
11,511
3,296
0
4,056
14,866
5,802
2,516
2,031
12,795
0
59,185
L
Medusa
Matelerie
Medusa
8,897
2,812
0
906
15,732
5,523
1,223
6,679
8,667
0
44,488
W
7,229
802
1,995
2,207
12,218
10,463
977
3,309
8,869
26,822
0
W
11,180
865
0
1,610
12,228
10,283
388
2,186
10,042
1,701
50,648
W
Bakasura
5,257
3,368
0
2,972
11,365
4,260
6
1,760
9,537
0
31,471
W
Kukulkan
WarlockJOhm
Kukulkan
15,425
2,473
0
4,189
11,428
5,319
6,313
271
11,157
88,895
0
L
Nemesis
guy1234567
Nemesis
1,818
1,233
0
1,989
15,091
4,124
0
4,724
9,910
0
27,914
L
Neith
llsy4399
Neith
2,858
1,156
0
836
7,334
2,505
2,898
1,880
5,314
0
29,489
L
Poseidon
tdjn1995
Poseidon
5,419
1,167
0
0
14,913
4,397
135
6,796
7,976
38,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,456
Gold Earned
41,377
443
Minions Killed
314
0
Camps Cleared
0
1,871,532
Distance Traveled
1,503,983
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,717
386
47
2
0
343,544
0
W
Bastet
10,940
547
92
5
0
395,330
0
L
Medusa
9,516
476
61
3
0
342,484
1
W
Yemoja
10,402
520
42
2
0
376,654
4
W
Nike
10,047
502
86
4
0
385,774
2
W
Bakasura
9,747
487
63
3
0
377,804
0
W
Kukulkan
12,320
616
160
8
0
335,970
4
L
Nemesis
7,894
395
58
3
0
304,507
0
L
Neith
7,691
385
78
4
0
272,885
1
L
Poseidon
8,559
428
70
4
0
240,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role