Player Matchup

Sol
Sol
DragoWolf
Sol
Level 31
God Stats
0W - 3L
1,342 SR
Queue Stats
7W - 10L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
PlayBoi-_-Ocean
Gilgamesh
Level 66
God Stats
8W - 18L
1,312 SR
Queue Stats
72W - 92L
1,440 Elo+
Party 2
Sylvanus
Sylvanus
lilnightmere88
Sylvanus
Level 69
God Stats
0W - 1L
1,503 SR
Queue Stats
80W - 95L
1,447 Elo+
Party 2
Scylla
Scylla
lilvigo
Scylla
Level 6
God Stats
1W - 3L
1,466 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Bakasura
Bakasura
plerith
Bakasura
Level 55
God Stats
4W - 7L
1,477 SR
Queue Stats
58W - 70L
1,402 Elo+
Party 2
Team Averages
Level 45
1,420 SR
1,437 Elo+

VS

Team Averages
Level 80
1,508 SR
1,425 Elo+
Hades
Hades
ATOMIC fusion22
Hades
Level 85
God Stats
14W - 16L
1,456 SR
Queue Stats
304W - 318L
1,403 Elo+
Party 3
Neith
Neith
Promptbubble62
Neith
Level 29
God Stats
71W - 94L
1,407 SR
Queue Stats
75W - 98L
1,383 Elo+
Party 3
Cliodhna
Cliodhna
RemovingEnd411
Cliodhna
Level 126
God Stats
21W - 6L
1,717 SR
Queue Stats
161W - 165L
1,464 Elo+
Party 1
Chang'e
Chang'e
fleeting__alex
Chang'e
Level 47
God Stats
11W - 22L
1,448 SR
Queue Stats
126W - 149L
1,462 Elo+
Party 1
Cabrakan
Cabrakan
xGO DAWGSx
Cabrakan
Level 113
God Stats
38W - 36L
1,512 SR
Queue Stats
522W - 506L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
5,391
490
6,780
7,852
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
PlayBoi-_-Ocean
Gilgamesh
10
3 / 5 / 0
6,084
553
2,075
8,383
4,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
7
0 / 6 / 0
4,927
448
2,228
9,061
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
lilvigo
Scylla
8
0 / 6 / 0
4,881
444
1,675
5,145
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
plerith
Bakasura
8
1 / 5 / 0
5,425
493
3,580
8,913
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 3
7,941
722
8,056
6,707
3,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 11
6,683
608
6,063
8,204
2,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
13
7 / 3 / 3
7,549
686
4,890
7,950
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 0 / 7
6,432
585
4,217
6,001
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cabrakan
xGO DAWGSx
Cabrakan
14
6 / 1 / 0
8,173
743
5,760
5,030
3,576
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
5
Kills
29
29
Deaths
5
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
1
7
1
0.21
L
Gilgamesh
PlayBoi-_-Ocean
Gilgamesh
3
5
0
0.6
W
2
1
11
7.5
W
Cliodhna
7
3
3
2.83
W
5
0
7
8.5
L
Sylvanus
0
6
0
0
L
Scylla
lilvigo
Scylla
0
6
0
0
L
Bakasura
plerith
Bakasura
1
5
0
0.2
W
Cabrakan
xGO DAWGSx
Cabrakan
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,338
Damage
28,986
39,354
Taken
33,892
16,704
Mitigated
14,236
5,896
Healing
19,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,056
538
104
4,904
6,707
3,403
594
1,795
4,482
36,295
0
L
6,780
901
0
1,372
7,852
1,935
0
3,815
3,803
27,429
0
L
Gilgamesh
PlayBoi-_-Ocean
Gilgamesh
2,075
247
0
1,213
8,383
4,292
150
4,906
3,477
0
24,832
W
6,063
3,881
0
3,012
8,204
2,533
1,659
4,726
3,403
0
31,078
W
Cliodhna
4,890
1,017
0
3,271
7,950
2,684
0
881
6,922
0
42,591
W
4,217
604
3,243
4,236
6,001
2,040
629
3,147
2,854
21,041
0
L
Sylvanus
2,228
1,090
201
1,545
9,061
6,418
0
3,216
5,631
15,599
0
L
Scylla
lilvigo
Scylla
1,675
856
0
250
5,145
1,422
0
2,900
2,245
15,741
0
L
Bakasura
plerith
Bakasura
3,580
2,587
0
1,315
8,913
2,637
0
2,662
6,165
0
26,371
W
Cabrakan
xGO DAWGSx
Cabrakan
5,760
1,014
0
1,130
5,030
3,576
0
0
5,030
47,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,708
Gold Earned
36,778
212
Minions Killed
379
0
Camps Cleared
0
994,678
Distance Traveled
1,085,903
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,941
722
75
7
0
225,895
2
L
Sol
5,391
490
39
4
0
187,723
0
L
Gilgamesh
6,084
553
61
6
0
206,521
2
W
Neith
6,683
608
72
7
0
199,109
0
W
Cliodhna
7,549
686
81
7
0
241,815
0
W
Chang'e
6,432
585
27
2
0
226,639
0
L
Sylvanus
4,927
448
26
2
0
186,280
0
L
Scylla
4,881
444
35
3
0
184,926
3
L
Bakasura
5,425
493
51
5
0
229,228
5
W
Cabrakan
8,173
743
124
11
0
192,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role