Player Matchup

Pele
Pele
DirtyFemBoy
Pele
Level 125
God Stats
5W - 5L
1,516 SR
Queue Stats
84W - 80L
1,594 Elo+
Party 1
Athena
Athena
EclipseXR
Athena
Level 158
God Stats
1W - 1L
1,838 SR
Queue Stats
142W - 142L
1,602 Elo+
Party 1
Ah Puch
Ah Puch
GreatJoey14691
Ah Puch
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 130L
1,595 Elo+
Party 1
Sylvanus
Sylvanus
StressfulOrc96
Sylvanus
Level 129
God Stats
6W - 2L
1,561 SR
Queue Stats
374W - 331L
1,631 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheSaxySoviet
Cu Chulainn
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,596 Elo+
Party 3
Team Averages
Level 141
1,583 SR
1,604 Elo+

VS

Team Averages
Level 136
1,562 SR
1,600 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AlphaGodFinesse
Ra
Level 148
God Stats
6W - 6L
1,618 SR
Queue Stats
334W - 346L
1,642 Elo+
Solo
Fafnir
Fafnir
Kirihei
Fafnir
Level 128
God Stats
1W - 1L
1,577 SR
Queue Stats
78W - 60L
1,622 Elo+
Party 2
Bacchus
Bacchus
prencemack
Bacchus
Level 119
God Stats
3W - 4L
1,594 SR
Queue Stats
497W - 463L
1,620 Elo+
Solo
Da Ji
Da Ji
ufailllllllllllI
Da Ji
Level 128
God Stats
23W - 25L
1,520 SR
Queue Stats
406W - 381L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,870
587
1,973
4,960
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
EclipseXR
Athena
11
0 / 0 / 1
5,987
599
3,334
3,590
1,245
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
6 / 2 / 1
6,263
626
6,078
4,623
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
10
2 / 3 / 2
5,804
580
5,025
7,537
2,014
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TheSaxySoviet
Cu Chulainn
9
3 / 3 / 4
5,574
557
5,626
6,816
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 4 / 4
5,469
547
5,237
7,349
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,531
453
1,140
4,695
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Kirihei
Fafnir
8
3 / 3 / 3
5,824
582
3,553
9,044
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
prencemack
Bacchus
10
0 / 0 / 0
5,525
553
1,473
5,872
4,405
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 1 / 0
5,601
560
5,362
6,612
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
13
Kills
8
8
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
4
0.75
L
0
5
0
0
W
2
0
0
2
W
Athena
EclipseXR
Athena
0
0
1
0.5
W
6
2
1
3.25
L
Fafnir
Kirihei
Fafnir
3
3
3
1.5
W
Sylvanus
2
3
2
1
W
Cu Chulainn
TheSaxySoviet
Cu Chulainn
3
3
4
1.67
L
Bacchus
prencemack
Bacchus
0
0
0
0
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
16,765
27,526
Taken
33,572
9,157
Mitigated
17,470
7,647
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,237
2,846
0
2,034
7,349
1,648
0
3,836
3,513
0
29,463
L
1,140
93
247
595
4,695
1,481
0
3,199
1,496
22,926
0
W
1,973
257
0
778
4,960
1,276
0
259
4,661
0
38,756
W
Athena
EclipseXR
Athena
3,334
1,384
0
482
3,590
1,245
0
1,473
2,117
31,907
0
W
6,078
309
0
1,321
4,623
1,524
0
1,557
2,952
32,256
0
L
Fafnir
Kirihei
Fafnir
3,553
1,130
0
2,402
9,044
7,569
0
2,915
6,129
12,532
0
W
Sylvanus
5,025
1,626
554
2,724
7,537
2,014
440
511
7,026
31,135
0
W
Cu Chulainn
TheSaxySoviet
Cu Chulainn
5,626
1,130
0
1,788
6,816
3,098
0
2,132
4,604
2,418
20,205
L
Bacchus
prencemack
Bacchus
1,473
0
0
2,689
5,872
4,405
0
3,077
2,795
29,608
0
L
5,362
1,315
0
3,113
6,612
2,367
0
2,165
4,447
0
28,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,498
Gold Earned
26,950
342
Minions Killed
254
0
Camps Cleared
0
1,007,005
Distance Traveled
894,027
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,469
547
54
5
0
156,054
2
L
Ra
4,531
453
57
6
0
179,106
1
W
Pele
5,870
587
83
8
0
233,722
6
W
Athena
5,987
599
92
9
0
230,432
3
W
Ah Puch
6,263
626
71
7
0
184,134
5
L
Fafnir
5,824
582
18
2
0
172,072
5
W
Sylvanus
5,804
580
64
6
0
158,143
0
W
Cu Chulainn
5,574
557
32
3
0
200,574
3
L
Bacchus
5,525
553
70
7
0
191,217
1
L
Da Ji
5,601
560
55
6
0
195,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role