Player Matchup

Ra
Ra
BugGam
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,489 Elo+
Solo
Bellona
Bellona
CrasshyK
Bellona
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
60W - 73L
1,590 Elo+
Solo
Nemesis
Nemesis
LitoralTatU
Nemesis
Level 29
God Stats
1W - 2L
1,688 SR
Queue Stats
57W - 69L
1,457 Elo+
Solo
Athena
Athena
MissIvy
Athena
Level 29
God Stats
2W - 1L
1,886 SR
Queue Stats
6W - 8L
1,445 Elo+
Solo
Neith
Neith
Socotroco-_
Neith
Level 27
God Stats
4W - 3L
1,913 SR
Queue Stats
49W - 46L
1,486 Elo+
Solo
Team Averages
Level 19
1,698 SR
1,493 Elo+

VS

Team Averages
Level 20
1,626 SR
1,444 Elo+
Poseidon
Poseidon
Alomeuchapa
Poseidon
Level 25
God Stats
5W - 3L
1,634 SR
Queue Stats
17W - 19L
1,432 Elo+
Party 1
Thanatos
Thanatos
Kzew
Thanatos
Level 28
God Stats
6W - 1L
1,681 SR
Queue Stats
58W - 41L
1,507 Elo+
Party 1
Neith
Neith
Miler0905
Neith
Level 18
God Stats
2W - 2L
1,484 SR
Queue Stats
18W - 28L
1,317 Elo+
Party 2
Bellona
Bellona
Pleeyer
Bellona
Level 23
God Stats
7W - 4L
1,645 SR
Queue Stats
90W - 84L
1,537 Elo+
Solo
Sobek
Sobek
Tosh1roX
Sobek
Level 5
God Stats
4W - 1L
1,687 SR
Queue Stats
14W - 15L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 11 / 3
7,891
415
5,056
12,169
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
CrasshyK
Bellona
12
0 / 8 / 0
7,130
375
4,353
15,970
11,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
LitoralTatU
Nemesis
13
6 / 6 / 1
9,433
496
9,402
15,400
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
MissIvy
Athena
12
2 / 6 / 8
8,331
438
7,307
21,893
21,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 7 / 5
7,681
404
8,408
11,812
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alomeuchapa
Poseidon
19
10 / 3 / 11
12,022
633
21,010
11,394
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Kzew
Thanatos
17
19 / 1 / 8
12,131
638
17,827
18,978
7,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Miler0905
Neith
12
1 / 7 / 8
8,383
441
9,475
9,103
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Pleeyer
Bellona
16
7 / 1 / 4
10,966
577
9,857
14,624
13,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Tosh1roX
Sobek
12
1 / 0 / 8
8,717
459
2,991
10,260
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
11
Kills
38
38
Deaths
12
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Alomeuchapa
Poseidon
10
3
11
5.17
L
Ra
1
11
3
0.23
L
Bellona
CrasshyK
Bellona
0
8
0
0
W
Thanatos
Kzew
Thanatos
19
1
8
23
L
Nemesis
LitoralTatU
Nemesis
6
6
1
1.08
W
Neith
Miler0905
Neith
1
7
8
0.71
L
Athena
MissIvy
Athena
2
6
8
1
W
Bellona
Pleeyer
Bellona
7
1
4
9
L
2
7
5
0.64
W
Sobek
Tosh1roX
Sobek
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,526
Damage
61,160
77,244
Taken
64,359
46,313
Mitigated
39,988
11,118
Healing
34,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Alomeuchapa
Poseidon
21,010
3,899
0
3,907
11,394
4,390
2,449
2,860
8,394
102,793
0
L
Ra
5,056
728
607
558
12,169
3,131
192
5,168
6,735
24,671
0
L
Bellona
CrasshyK
Bellona
4,353
893
0
3,541
15,970
11,494
0
4,745
11,135
9,023
27,325
W
Thanatos
Kzew
Thanatos
17,827
5,106
0
21,061
18,978
7,816
274
2,936
15,966
0
75,515
L
Nemesis
LitoralTatU
Nemesis
9,402
2,643
0
3,575
15,400
4,946
0
3,741
11,514
0
40,022
W
Neith
Miler0905
Neith
9,475
3,755
0
598
9,103
3,828
1,035
2,155
6,904
0
44,615
L
Athena
MissIvy
Athena
7,307
2,222
0
978
21,893
21,986
202
7,018
14,745
21,854
0
W
Bellona
Pleeyer
Bellona
9,857
1,788
0
5,746
14,624
13,985
1,285
2,118
12,400
8,365
49,275
L
8,408
2,335
0
1,859
11,812
4,756
500
4,280
7,388
0
40,545
W
Sobek
Tosh1roX
Sobek
2,991
271
0
2,894
10,260
9,969
525
3,031
7,099
11,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,466
Gold Earned
52,219
280
Minions Killed
467
0
Camps Cleared
0
1,702,888
Distance Traveled
1,835,425
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,022
633
168
9
0
380,729
8
L
Ra
7,891
415
44
2
0
326,804
1
L
Bellona
7,130
375
61
3
0
301,887
2
W
Thanatos
12,131
638
91
5
0
455,790
0
L
Nemesis
9,433
496
69
4
0
377,876
5
W
Neith
8,383
441
78
4
0
299,534
1
L
Athena
8,331
438
35
2
0
377,562
4
W
Bellona
10,966
577
117
6
0
341,740
0
L
Neith
7,681
404
71
4
0
318,759
4
W
Sobek
8,717
459
13
1
0
357,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role